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Everything posted by Max Planck
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Being critical of the game is fine, but spamming random threads with how you think some patch or another is a 'piece of shit' is not. Sadly, this is all you do in these forums, it seems to be the only reason you are here. Take some time off, and see if you can quit being a troll.
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This game is frustrating as fuck ... Seriously!
Max Planck replied to nurdseprem's topic in General Discussion
Pointless. Pointless and locked. -
Merged. Please read the first post in this thread, then edit your post accordingly.
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Other games comes through fine?
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I've been using mine to open cans with, looks like I better check this out.
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This is the third time you post this, second time as a suggestion. No more repetitions, please. http://forums.dayzgame.com/index.php?/topic/176021-watch-this-video-youll-know-where-its-going/ http://forums.dayzgame.com/index.php?/topic/176039-trying-again-this-is-cool/
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I'm going to close this as it does not actually contain a suggestion. Please take a little time to read a bit on the forums, you'll notice that this issue has been, and is being, discussed at length.
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Press 'P'? Moved.
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Hi Paulena. Topics merged.
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Imagine if we pulled this off for a couple of hours (er lol!).
Max Planck replied to mooky32's topic in General Discussion
Hey... That sounds really, really fun. Would be best on a single hive server, so people can't 'teleport' in. Maybe get it organised for when private hives arrive? -
If what you describe is true, then there must be something wrong. It doesn't look like that to me. Can you post a screenie? Maybe some of the tall grass got stuck.
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I'm not! Just keeping my back straight, and my chin high and proud. I think you were right the first time, your character is a midget.
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My guy seems fairly tall, almost bumping my head on the door frame:
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Contact BattlEye support, no one here can do anything.
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Alright, I am finally concerned about the standalone
Max Planck replied to JimmyGate's topic in General Discussion
Well, according to the Steam store page: "We estimate that reaching Beta version with all key features present will take more than one year from current stage. " I suppose this means from the time of release. -
You lazy sod, why don't you pick her up so she can see better? Chivalry is dead.
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Alright, I am finally concerned about the standalone
Max Planck replied to JimmyGate's topic in General Discussion
As part of the DayZ Forum Team, we are supposed to moderate the forum according to the instructions we've been given. We have no obligation to live up to your personal standards of internet forum post formatting. Please keep your eye on the ball, not the man. -
Aww, man. Imagine if those guys were your neighboors. "Guys, could you tone it down with the trash cannon please? It's only, me wee one is trying to sleep. Guys, please? Guys..."
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Nope, it happened to me on the previous stable.
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http://forums.dayzgame.com/index.php?/topic/188103-inventory-slots-become-randomly-unusable/ Tadaa!
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Please don't post it in the standalone area, then. Moved.
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CHANGELOG: Note: Pending final notes from the programming team. Known Issues: Ongoing melee balancing has zombies more resilient to body impacts. (Aim for the head) Source
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Protest against the new update for night/day being added
Max Planck replied to JosephHabib's topic in Suggestions
Night time has been part of DayZ from the beginning, it is not likely to go away.- 40 replies
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Rant thread based on the inability to read the change log has now been closed, have a nice day.
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I've had that happen, in my case it was a slot in my backpack that stopped working. Putting the backpack on the ground and picking it up again fixed it.