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Everything posted by Max Planck
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Remove bandits killed and murders count
Max Planck replied to Releak's topic in DayZ Mod Suggestions
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Maybe change 'gash' to 'arterial bleeding', and reserve the 'deep wound' for gunshots? As long as the number of different icons doesn't rise dramatically, I think this could be going somewhere.
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Remove bandits killed and murders count
Max Planck replied to Releak's topic in DayZ Mod Suggestions
I agree, this is a realy good idea. The kill count is being used as a bragging point by some, I think it goes against the whole survival theme. You should survive for the sake of survival, not to 'rack up kills'. -
Try leaving the coastline right away, then look for deer stands. The often contain guns and morphine. Play sneaky, stay away from hotspots unless you are prepared. Making PvP optional would completely ruin the immersion.
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He probably has said a lot of things a number of times but it would be nice to get some clarity from him. I see. It doesn't count unless he tells you personally? Go away! It's a valid point. You go away.
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This won't fix server hoppers' date=' the other biggest problem in the game. We don't want "half fix": wouldn't make sense to disrupt the whole game to leave then half of the problem there. [/quote'] I do think it will fix server hoppers as you will be forced to log out in a safe place. Unless of course, you are willing to spawn in a frozen state right next to someone else.
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He probably has said a lot of things a number of times but it would be nice to get some clarity from him. I see. It doesn't count unless he tells you personally?
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Some feedback and ideas. A giant wall of text.
Max Planck replied to SillySil's topic in DayZ Mod Suggestions
Read patch notes, things you 'report' are already getting fixed. -
Any question can lead to a suggestion, they still belong in the new player/general forums. You are right about bumping your thread, and I am glad it pleases you. It works out fine for me too, every time I post somewhere a couple of people take a look at the suggestions in my sig. You know, actual suggestions. As for all your insults... "Meh".
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I'll one-up you. 20 sec animation on disconnect. 20 sec animation on reconnect. Fixed.
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It would be nice to get a definitive answer from Rocket. He may call them infected' date=' but are they infected dead or infected alive? Simple question with a simple answer. There is no suggestion, it's a question that is tied to suggestions. Please stop being so pedantic. [/quote'] I'll stop being pedantic when you stop writing questions in the suggestion forum, how's that? Those of us who make actual suggestions in here would like them to get seen, not have them drown in a bunch of "Hey Rocket, answer my question" threads.
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Some feedback and ideas. A giant wall of text.
Max Planck replied to SillySil's topic in DayZ Mod Suggestions
You attribute stupid ideas to people who disagree with you. You start with the whole 'cod fan boy' thing. You write 334 words, in an already longwinded and cluttered post, just to tell those who might disagree with you to stop flaming. Why am I here? To ask you, ever so kindly, to read the stickies so those of us who use the suggestion forum as intended don't have to skip through a million posts like this one. On topic: The zombie-hearing-through-walls thing is being tweaked in the upcoming patch. Broken legs are being fixed too. Do you ever read patch notes before complaining? -
I think the fence sounds are fine as long as there are fences nearby, so not in forests obviously. I'd like to see sounds being played at random like now, but with a chance for players to trigger them as well.
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Deer stands drop morphine too.
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Some feedback and ideas. A giant wall of text.
Max Planck replied to SillySil's topic in DayZ Mod Suggestions
If you edited out all the insults at people who disagree with you and kept it on topic, it would take up less space. Also, read the stickied posts please. On topic: Honestly tried to read the whole thing, but the lack of formatting... My eyes, my beautiful eyes! -
People who aren't solo players could use this as unfindable storage. It would make organized groups able to circumvent the game mechanics and hoard equipment, thus cheating death. At least now, you can find their tents.
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Yeah! The hobo sign code could be used. http://en.wikipedia.org/wiki/Hobo#Hobo_.28sign.29_code If you had a spray can, it could give you the choice of making one of those symbols.
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Rocket calls them 'infected'. What is the suggestion here?
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I think he would be happy with a way to get out of my basement. Mwuhahahahaha!
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He's in my yard, we're about to start a game of crocket. The pope is coming around later for some pints.
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I hope Rocket takes a month off from the mod to play with his cat and/or knit a very long scarf. Then let's see how long this lousy thread can really get.
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This. Maybe he doesn't like to state the bleeding obvious.
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Thousands upon thousands of people are raving about this mod and no one else complains about constantly dying to a bag. Does that not make you think? You are like someone complaining that the pool sucks because you can't swim. Are you really not embarrassed? I would certainly be, if I were to flaunt my ignorance in public like that.