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Read-Only Mode for Announcements & Changelogs
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Your DayZ Team
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Everything posted by Max Planck
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NEW ENCOUNTER ADDED OMG - SWAMP MONSTERS OMG WTF
Max Planck replied to ORiGiN Machinima's topic in DayZ Mod Gallery
Do not cross post. Merged with other thread. -
NEW ENCOUNTER ADDED OMG - SWAMP MONSTERS OMG WTF
Max Planck replied to ORiGiN Machinima's topic in DayZ Mod Gallery
Threads merged. -
do not play with a kid.
Max Planck replied to [email protected]'s topic in DayZ Mod General Discussion
Spam thread. Locked. -
WHOever fixes this gets 5bucks
Max Planck replied to Alexx (DayZ)'s topic in DayZ Mod General Discussion
You have made three threads on the same topic, I have merged them. You've already been warned for spamming once, I suggest you take it to heart and stop doing it. -
The post you quoted is from the 15'th of June, I have only been a moderator for twelve days. If you have any other problems with me or other moderators you should contact Griff. He deals with that sort of thing.
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You can read the reddit Q&A here, edited for your convenience: http://dayzmod.com/forum/index.php?/topic/72533-the-reddit-questions-answers/
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Well, if you go by this list http://en.wikipedia.org/wiki/1918 it was a pretty rough year. As for myself, I'm not complaining as I was getting a lot of action, if you know what I mean, in those days. Oh yeah, 1918 AD, mmm-hmm! Also, Locked.
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But... Capitalisation makes words more important, just like racing stripes make a car go faster. WROOOOM! (Ohh, synergy).
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If anybody wants to discuss an issue they have with a moderator, Griff is the man to go to. Don't start new threads about it.
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We want a Bandit Bandana instead of towel
Max Planck replied to hawkidoki's topic in DayZ Mod Suggestions
And in your mind the deductive reasoning went like this: Kill others → Bandit → Middle Eastern → Terrorist Not cool. We can assume that when you kill someone, you hide your face with a middle eastern style scarf. Associating that with terrorism is all your own doing, not a general assumption. Agree, I have no idea what went through Rocket's head when he came up with those skins. The first thing I thought was "Oh no, the forums!" But stop with the keffiyeh = terrorist thing, seriously. EDIT: I don't know what I expected, but I hoped for something other than 'taliban towel'. -
Moved to off-topic...
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We want a Bandit Bandana instead of towel
Max Planck replied to hawkidoki's topic in DayZ Mod Suggestions
You are calling a keffiyeh a 'Taliban towel'. Prez is equating middle eastern people with terrorists. It stops now. -
We want a Bandit Bandana instead of towel
Max Planck replied to hawkidoki's topic in DayZ Mod Suggestions
Ok, I want to make this perfectly clear. Wearing a keffiyeh does not make someone a terrorist. You can either stop this ignorant racist idiocy, or I can start handing out warnings. Which will it be? -
to the dayz creator and the use of battleye
Max Planck replied to Kjaddel's topic in DayZ Mod General Discussion
This is true. Locked. -
RPS: So with the standalone eventually taking its own course, what’s the future for the mod? Hall: I think the mod will just continue. For a very long time. What we’re going to do with the Day Z mod is open it up. People are going to be able to run their own live server, their own private server, they can run a server just for four of them, that sort of thing. And so that will, I think, foster real creativity within the mod, and I think that creativity will feed the standalone game.
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Gamescom - Aug 2012 - Interviews
Max Planck replied to Max Planck's topic in Mod Announcements & Info
I noticed this: RPS: You mentioned that you were going to “lock down” the multiplayer to combat hacking, but can you also use that to address the log out trap stuff? Hall: We have a pretty good knowledge of how to deal with the log in/out trap stuff, but that solution will come with the standalone. I think that answers a question I've seen repeated a lot. Here is a good quote about the engine version: RPS: Is the standalone more Arma 2 or more Arma 3? Hall: It’s more like Arma 2.5, and there’s a very important reason for that. Arma 2 has reached a certain level of maturity, and that’s important for Day Z. We want to do things like support a simple ragdoll, rather than the complex ragdoll that Arma 3 has, because we’re multiplayer and PvP focused. So yeah it’s more like Arma 2.5, but because we’ve got the guys who created the engine working directly on this game, we could soon see Day Z codebase looking very different. It’s actually based more on the Take On Helicopters architecture than what we’ve done with Arma 3. Also: Too much talking, not enough finding stuff! To the internet, chop-chop! -
99% of the suggestions are crap. NOW SOME USEFULL
Max Planck replied to Senection's topic in DayZ Mod Suggestions
Worthless spam. Don't do it again. Locked. -
A general idea on how many people hack with dayz.
Max Planck replied to DOX (DayZ)'s topic in DayZ Mod General Discussion
Don't advertise cheating sites please. Locked. -
Holy SHIT biggest fanboy war ever.
Max Planck replied to omgwtfbbq (DayZ)'s topic in DayZ Mod General Discussion
You can continue this in the thread linked in the OP. Locked. -
Fix the hacking? What a novel idea, I wonder why nobody thought of that before. Totally appropriate for the suggestion forum, well done. Locked.
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You have to take the limitations of the engine into account, hand-to-hand has been confirmed for the standalone though.
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It will work in the standalone.
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Dayz Former Hacker Story And AMA
Max Planck replied to Murdoc1234's topic in DayZ Mod General Discussion
Are the official forums really the place to brag about how you ruin the game? I'll answer that myself: "No." Locked. -
Merged
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Rocket FIX THIS DAMN GAME!!!
Max Planck replied to [email protected]'s topic in DayZ Mod General Discussion
Useless spam. Closed.