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Your DayZ Team
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Everything posted by Max Planck
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Some answers here: http://dayzmod.com/forum/index.php?/topic/72533-the-reddit-questions-answers/ And some here: http://dayzmod.com/forum/index.php?/topic/75035-news-from-gamescom/
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Videos should be posted in the 'Gallery' forum. Crossposting is when you post the same thread in different places.
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UNOFFICIAL PATCH NOTES 1.7.3 Now in beta. (Not real, silly people)
Max Planck replied to daedrick's topic in DayZ Mod General Discussion
The problem is, it has to work on all servers not just the ones you are playing on. If he gets it wrong and it creates lag, the forums will explode like a million voices yelling "Rocket, why you create lag? You suck!!" Besides, we can't be sure if wandering hordes even figure in his plans. The only 'worthy' boat? Some people, like myself, like the other ones too. Just because the mod is not being developed in the direction you want it to, it doesn't mean it isn't being worked on. I didn't mean to attribute that statement to you, but if you read this thread you'll see it a few times. That is why I put it in. Here is what I would like to have answered: If these changes are so easy to implement, then why isn't he doing it? Is he out to get us? Is there some sort of conspiracy? Help me out here, I want to understand it. -
Ask in the DayZ Commander thread. Seriously, stop the spam.
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UNOFFICIAL PATCH NOTES 1.7.3 Now in beta. (Not real, silly people)
Max Planck replied to daedrick's topic in DayZ Mod General Discussion
It is one thing to make a horde in the editor and another thing entirely to do so on a 50 slot server connected to the Hive. Unless you don't care about lag which, I can assure you, people do. Same thing goes for vehicles, it is not as easy as adjusting a number. You fix something, something else breaks. As for the flares, maybe it is not high on the list of priorities? The barbed wire was put in to test how much it would strain the server. I do think your post was funny but the "show-this-list-to-Rocket-omg-he-never-thought-of-this" comments are just silly. Again, why should he refuse to fix a problem if it was easy to do? -
UNOFFICIAL PATCH NOTES 1.7.3 Now in beta. (Not real, silly people)
Max Planck replied to daedrick's topic in DayZ Mod General Discussion
Well, the thing is: It is a whole lot easier to write a list of features than to actually code them. Some people seem to think that Rocket is trying to annoy them personally by not fixing bugs. Really now, what would be the purpose of that? -
I have merged your duplicate threads. Please post in the correct forum in the future, and note that crossposting is not permitted.
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Read the stickies. Don't make three threads about it. Locked.
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Then we can't do anything here, this is where you need to go: http://battleye.com/support.html Locked.
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dayzmod.com - Aug 2012 - Q&A with Rocket
Max Planck replied to Max Planck's topic in Mod Announcements & Info
According to the Big Cheese, yes. No word on when, though. -
dayzmod.com - Aug 2012 - Q&A with Rocket
Max Planck replied to Max Planck's topic in Mod Announcements & Info
OP updated. -
Go ask BattlEye. Read stickies. Locked.
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Nope. You have to bandage someone, or give them blood.
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Please push back the standalone release date and refine the damn thing
Max Planck replied to Quaby's topic in DayZ Mod Suggestions
The difference is, with the standalone he can mess about with, and lock down, the code however he pleases. With the current engine there isn't much he can do without breaking Arma2 and/or other mods. The standalone will give the dev team the necessary tools to deal with the hacking problem, therefore I think they should get it going sooner rather than later. -
Please push back the standalone release date and refine the damn thing
Max Planck replied to Quaby's topic in DayZ Mod Suggestions
But... With the standalone he can easier fix the bugs and the hackers as he will have full control of the engine. I don't see the problem at all. -
The balls on some people. My spanish is rusty, but not so bad that I couldn't understand this one. Out you go. Locked.
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Read stickies. Locked.
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"BoiOioioiOing" Hey, we're in the Gallery forum, how did that happen? Moved.
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The ULTIMATE Hacker Revenge Kill (Rejoice fellow legit players!)
Max Planck replied to ORiGiN Machinima's topic in DayZ Mod Gallery
All aboard! Toot-toot! Moved to Gallery. -
Dutch Dayz Community
Max Planck replied to DutchPartyDonut (DayZ)'s topic in DayZ Mod General Discussion
Hi DutchPartyDonut (I can't believe I just typed that) I didn't delete your other thread, I locked it as I couldn't moderate it due to the language barrier. It was also generating reports. I hope this one does better, I'll keep a helpful eye on it. -
UNOFFICIAL PATCH NOTES 1.7.3 Now in beta. (Not real, silly people)
Max Planck replied to daedrick's topic in DayZ Mod General Discussion
Wait, what? My own head? If this isn't working, I'm telling you... -
UNOFFICIAL PATCH NOTES 1.7.3 Now in beta. (Not real, silly people)
Max Planck replied to daedrick's topic in DayZ Mod General Discussion
Hey daedrick, why did you release it so early? It is full of bugs!! You are ruining the game!! Aarghrrghyy-lalalala-hackers-skmhtBUgZZ!! I'm leaving! Ahhh... That felt great. -
UNOFFICIAL PATCH NOTES 1.7.3 Now in beta. (Not real, silly people)
Max Planck replied to daedrick's topic in DayZ Mod General Discussion
I don't see 'extra bicycles' in there, you are the worst dev in the world. And why is it so late?? All you want to do is run away with our money. I'm quitting this lousy game, daedrick! I'm quitting because of you and your rotten costumer support!! -
http://dayzmod.com/forum/index.php?/topic/76302-topics-concerning-battleye-global-ban-appeals/ Locked.
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Have you been banned by BattlEye or a server admin? Can you join other servers?