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Everything posted by liquidcactus
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I'm behind this idea 100% and hope we see it one day until that day i will ride into Valhalla face first
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They are in arma 3 so maybe one day in dayz aswell. I'm surprised there isnt one actually
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naaa.. I dont think i have ever sniped anyone in this game in 400 hrs of game play because I'm a hermit on a private hive but still... naaa
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hahaa not bad not bad at all B) :thumbsup: :beans:
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Well I don't mean to sound like a prick but that is just a basic game mechanic to make you try to find the best tool for the job so unless you have the right tool you pay a price. Something like eating is indeed so simple. Dayz doesn't want it to be. Simple as that
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I really do hope so, tho i think it should be a bit more harsh. Say a screwdriver takes more like 2 minutes. Sewing kits should take a long time depending on the damage rating of the clothing item.. up to 2 minutes for something damaged also and even then it maybe a small result. I think one of the best reason for making crafting/eating animations take a long time is because it would make downtime, when there is nothing happening, seem a bit more wholesome if these small tasks can take up a small portion of time.I beleive making the players animations for crafting actions significantly longer time to accomplish a crafting will make it more rewarding also. For those times when there is a storm and you are watching out a window on the second story of a house and you actually have something to do B)
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Yep. I don't agree with "targeted" players but all the rest are great bunch of ideas. To be honest the zombies are the only thing I have really ever been waiting for to see good progress happen. After 2 years of waiting I have learnt to be pretty patient and not believe too much of the hype when there is an update that's related to the infected because to be honest at this point in time I have no idea how long before we will see the zombies even 25% of how we would like them to be. I understand this is no easy situation and I'm by no means saying the situation looks useless, just wondering when we will see something seriously significant for the infected as a whole considering how close we are to the apparent beta
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I'd like to be able to pour soda/beer into water bottles/canteens.
liquidcactus replied to Connect3d's topic in Suggestions
If this becomes possible then I dare say I will suggest what we are all thinking and hope we get "Urine" in game to use for.. well.. the obvious B) -
Reloading WIP: Uncocked hammers don't click
liquidcactus replied to sushimaster's topic in General Discussion
hmmm... -
Red 9 is in, I personally don't care for the weapon at all but it looks like everyone here has had their prayers answered in the last patch B)
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Not a bad novelty idea, I could see alot of slander left on the makeshift grave crosses but what the hell, why not ^_^
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I cant wait to start seeing some actual traps. Apparently there is a sound trap announced using a can and rocks or something. Ideal for camp spots but a pretty niche idea I think something like this would be more suited for the first introduction of traps.. you should also need some wood, nails and a hammer perhaps to set up the rig
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How are people finding the zombies ? I havent seen any in hr and half of play.. the video that smasht posted look like they were flying through walls again and someone posted on the video saying they thought that they have reverted back to the old zombies instead of continuing with the updated ai is this true ?, can anyone confirm or was it just another shit talking you tube fiend ?
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Hmm.. found some nice supplies pretty quick on the coast.. then tried to make a improv backpack and couldnt pick up the rope due to lag... I'll just wait till later when all the kids are off and the server pop is nice and low B)
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I think more unique ideas along the same lines as choppers/cop cars. Things like random ambulances spawning the obvious and maybe some kinda of crashed grocery store truck that spawns vegetables n soda's etc would be nice
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I will be happy if its out before new years day.. I'm pretty happy with the beard progression thing.. well since i can hardly grow one in real life and I'm 30.. I'm basically a modern day merlin B)
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haaha.. this is great.. they were put there by players thoking.. 3 v3s will never spawn together or with supplies in the inventory :D
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ahhh ok that makes a bit more sense now ^_^
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I cant believe you actually tried it B) :thumbsup:
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yes, no shit.. I'm drawing on the fact of the infinite bugs that riddled the arma serious for x amount of years
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That's what I thought as the patches are so far between these days and everyone should have a fresh start if the infected will be back in force
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Who thinks there would be a char reset on stable when .59 hits ? just curious to know if its worth stocking up before
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I dont care what you say, Ive been gaming for 25 years and arma has had the worst bugs of any of those games you mention :lol: ... how about the significant problem of the lighting going through walls and not obeying objects.. still the same in arma 3 ??
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But so what really... its still a good idea to gag players.. what if its a 12 year old screaming through the in game mic about how he's being kid napped by you :D Options to gag. 1) Rags 2) duct tape 3) gasoline soaked rag (has potential to make player sick)