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Everything posted by liquidcactus
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Its a good idea and dead players of course should carry the loot and screw the "survivors are immune theory"
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Players get ability to restore power at houses and more.
liquidcactus replied to edzus234's topic in DayZ Mod Suggestions
I would still like to see some random sparks and or electrical disturbance in some random buildings to keep it interesting in the city etc.. you know the old flickering light in the darkness that you see a shadow run past just for atmosphere and not more so having to rely heavily on the power grid idea.. -
I think its an awesome idea and considering everything I've read from everyone elses point of view i think that It should more so be a feature that you wouldn't see that much in game but maybe say 2 or 3 of the largest buildings on the map have them, this can be random however and wont be on the same buildings all the time, more so people might not notice or recognize and to keep it a more discreet and subtle feature. the latest games in the red orchestra franchise has an awesome in game spawn mechanic where the static placed machine guns are never in the same spots each time a map replays in the cycle. Obviously the vent idea sounds somewhat more demanding than this but I more say explain it as a reference feature that already has an awesome effect on a different game
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DayZ Standalone Helmet Idea
liquidcactus replied to [email protected]'s topic in DayZ Mod Suggestions
helmets+riot gear, gasmasks and tear gas in the police station weapons cache ;) -
My two cents about endgame and NPC's
liquidcactus replied to theszerdi's topic in DayZ Mod Suggestions
not a bad idea but the rocket has always said there will never be NPC's -
Body types, Food Benefits! (For DayZ Standalone)
liquidcactus replied to Corporate's topic in DayZ Mod Suggestions
I REMEMBER READING THIS SAME IDEA ABOUT A YEAR AGO AND I DO LIKE IT BUT I WOULD MUCH PREFER TO SEE A LIST OF OTHER IDEAS BEFOORE IT BUT WHATEVER ! oops sorry about caps but i dont want to retype it again.. but yes good idea anything to add more variety -
Player decisions: Unlocking new Content
liquidcactus replied to joe_mcentire's topic in DayZ Mod Suggestions
Indeed this is a good idea, its kind of the same as the post I made about super structures/mini campaigns where areas cant be cleared with anything less than a team of players.. heavily infested office block areas and factories etc with a rare item to be obtained at the end. I love these ideas.. something in the way of end game to look forward 2..give a bit more depth to the game with mini puzzles etc would be AWESOMES -
No sir not really, like clumzy said.. i just mean areas are very hard to access without having any backup from other players...I don't see how this is forcing anyone to do anything, more so adding variety to dayz situations.. lets say you could attempt to raid an infested office block all by yourself, sure its a really bad idea but if you have alot of ammo and explosives with a madman mindset perhaps its not a bad idea to go inalone... to a MADMAN :D or you could get a few pals together and send the one in with the biggest shotgun first :D
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pretty good.. you have a dead body fetish i think :D
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I AGREE WITH A FEW POINTS OF THIS GUY BUIT THATS IT HAHA.. oops caps.. too late now
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Hideouts (modification of existing structures)
liquidcactus replied to Raylon Helix's topic in DayZ Mod Suggestions
Well hopefully we will atleast be able to fortify houses etc with wood planks and nails -
this should already be in the game IMO ^______^
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Its an awesome idea really.. i remember day dreaming about this kind of idea for an fps game 10 years ago... Its good simple for the fact that birds flying out of a forest in the distance is a good indicator to someone else presence in the forest ahead
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You sir are a very educated person, i agree completely but i couldnt be bothered typing it.. so true man console pussies couldnt handle it.. they are a sub race of pigmi whinging children sk mofo's LONG LIVE PC GAMING MASTER RACE
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CONSOLEs are shit.
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you know what, this is one of the best ideas I've heard of in a while.. this is excellent ! I don't see how this could be a bad idea at all. So simple yet something like this could put an awesome gameplay structure/impact on the game in a more detailed and experimental sense resulting in a unique situation driven experience. The special spawn locations could be very rare of course, something to spice it up without it really affecting or overpowering anything in particular.Now for that reason i don't see why this couldn't happen.. imagine after the 500th beach spawn, you start off a new character & wake up as a lone old priest in a fortified church in a random small town at dusk with impending pitch black darkness there will be no full moon TONIGHT. Armed with nothing but petrol cans and bottles for Molotov's, a compass with a torch and a radio fuzzing with no contact, 10's of kilometers from any other survivor the town is completely infested with the church in the town center ...Its been weeks now and there is only dog food left..you cant stay for longer than 1 more night, max.. Tonight is the night. You have to devise a plan from the resources you have(or dont have rather) left to work out an exit strategy. You can gain access to the roof of the church.. u craft some molotovs and decide to use them as decoys to throw and burn some of the vehicles in the street to create large bon fires to lure & distract the infected then escape under the cover of darkness. Or maybe something simple like you wake up naked in the forest with a raw carrot shoved up your arsehole. The ideas are endless ! Ok, so obviously the church idea is a bit detailed but you catch my drift of the " experimental situations " idea, a unique experience that happens from a rare " start spawn " where some situations can be more detailed then others that require some sort of decision making process to an overall exist strategy. Perhaps ideas of the church idea caliber could even be administered to players that the game deems to be "advanced" to not put to much pressure on an unsuspected fresh noob. Please understand this more so falls under my fantasy list so approach the idea with an open mind.. the situations wouldn't be extremely difficult.. just something to make people think about and plan their actions carefully in a mediocre puzzle sense from the start point of view that wouldn't make the game un fun or un fair thus rewarding the player with some nice basic start items for their trouble :D I think making interesting spawn ideas could add so much more diversity to an already authentic sandbox environment ! ! This could even be a good idea for a competition " invent the best start idea" and the dev team implements the best 1 and it occurs every 10918439048 spawns ^_^ Regardless, From now on when I'm bored shitless I'm going to spend my time pondering the ideas of dayz spawn situations ^_^
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[SA]Who you were before shit hit the fan .
liquidcactus replied to kalashinkov's topic in DayZ Mod Suggestions
indeed he did say this.. along with beta being released in june woOo.. it was a year ago yesterday i got the original dayz and oh man that was a special time in a cactus's life ^_^ -
[SA]Who you were before shit hit the fan .
liquidcactus replied to kalashinkov's topic in DayZ Mod Suggestions
am i the only one thats been signed up for a year to this forum and notices no new ideas anymore ?? no offence op.. ;) -
Houses, inspired by the origins mod.
liquidcactus replied to 5carecrow's topic in DayZ Mod Suggestions
hmmmm.............. -
WOW I'm surprised there is no hatred slamming the original poster with " SEARCH BAR NOOB " ... cause this idea is the one I would have seen the most ! Anyway, the idea is ok at best.. but would have to be very subtle
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SCREAMS AAGHH
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Good dark idea... i just want to hear more screams from a good distance away in general to be honest.. I play alot of red orchestra 2 and like the chap above posted there is alot of good ones in that game
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Maps or countries you would like to play in
liquidcactus replied to ThaFatBuddha's topic in DayZ Mod Suggestions
NOT Australia cause i hate hearing australian accents in games and moofies its disgusting sometimes.. yes im australian so i can say this ^_^ -
har har !!
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I just had a baller idea for SA regarding Banditry
liquidcactus replied to pbrunk's topic in DayZ Mod Suggestions
Now thats ball'n.