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Everything posted by liquidcactus
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Hopefully we see lockable doors/houses before barricading... and maybe if the player with said key hasnt been to his location in say 5 days it resets and the key dissappears
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Indeed most players are pussies but the night time still needs alot of work especially with that shit house arma lighting I cant beleive how shit it is and it was released like that. unreal
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Extra Clothing Conditions and Zombie Loot
liquidcactus replied to tehflapjack's topic in Suggestions
...soon my son.. -
"Other Player Near" messages suggestion
liquidcactus replied to Cliff_beefkake's topic in Suggestions
hahaa ! seriously WTF. There is a few things wrong here.. lets see.. the first one would be.. well that defeats the purpose of the entire game.. sounds like dayz is getting the better of you buddy .. if you cant handle the heat perhaps get out of the kitchen ! ^_^ But having said this I'm seriously thinking your bad luck is getting to you. Perhaps you need to approach a different play style. I rarely have ever met any bad players in the SA because I generally always avoid people but most players I have met have been the friendly type but thats also alot of good luck for me aswell, however I am a veteran player from the earlier mod days so I have a play style down pretty well :D -
I have been wanting this for ages. Wearing one with a red flannelette shirt and a burlap sack over your head would be nice for the red neck psycho role play i mean fuck people seriously imagine that ^_^ !
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How to "Play in a lit up city at night"
liquidcactus replied to NagsterTheGangster's topic in Suggestions
As bizarre as it would sound to someone who has no idea about dayz..I godda say it. I cant wait till lighting is fixed FUCK !! excited about sitting in my house with just a chem light that wont emit outside the walls and attract arse cake bandits sounds strange considering most games light is correct before its released... man the arma engine truly is a peice of shit !! haha ^_^ -
How to "Play in a lit up city at night"
liquidcactus replied to NagsterTheGangster's topic in Suggestions
haa,I guess the idea just doesnt interest me but I dare say we all have a dayz fetish at heart that others wouldnt understand :D -
Well shit damn.. that had passed through my mind but my freind said he spawned near cherno... NAKED.. well no clothes anyway
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lets hope so.. those gas masks need a good use.. cant wait till they obstruct your view and serve a purpose
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Are you serious ? everyone I know who plays say they spawn in underwear ? can anyone else confirm this ? that other spawn locations have clothes ? i seen a youtube vid a month or 2 ago and a dude did the what i think was a vybor spawn with no clothes and I figuered it was a glitch.. now all these other folks were spawning without clothes from what I thought was just the latest patch and I thought WHAT THE FUCK IS GOING ON HERE MATE.. but there was heaps of people spawning near me... its the place where you spawn kind of under that bridge
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Loot spawns - anyone else frustrated?
liquidcactus replied to johnny0964 (DayZ)'s topic in General Discussion
I dont even really search for weapons.. Unless I stumble upon them I'm focused on staying away from people and those popular gun locations... -
I'm reeeeally surprised we only spawn in under wear now.. I honestly find that rather bizarre.. All these folks waking up in the apocalypse with no clothes at all... Is umm... rather odd Oh and I understand they have done it to trial a tweak on the hardness somewhat.. yes, yes I do understand that but odd none the less !
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Of course man! Any new building is a good building.. I'm just a strong advocate for industrial buildings. Because they are nice and big, lurking around them late at night would be a rather intense experience if you ask me. Any sound you hear would make you shit your pants :D
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yeah
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We should see some of this one daay one would hope my pretties
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why a clocktower ? lolz... how about before any of this they actually make the industrial buildings that cant be entered, ENTERABLE... the industrial districts should be an interesting place to be... currently NONE of those giant factory buildings serve any purpose what so ever other than being giant paper weights.. The industrial areas are a crucial part of dayz lore if you ask me.. the entire industrial scenario needs to be revamped to be honest
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I would love the ability to push players.. imaging seeing some poor sod with a sack on his head then pushed off the sky needle antenna at green mountain by 2 seedy arseholes.. would be fantastic
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I remember Ol rocket saying in a vid sometime back that he would like something as a hand held minocular version that you have to pull up to your face to use as the entry nv
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Looking forward to more riot things.. the riot helmets is the first helmets I've seen that are actually exciting
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YES ! I've been thinking of this for ages ! I was thinking it should be rare.. just so we dont see them alot.. My idea is you cant craft it but sometimes find a burlap that has eye holes cut out.. Just so we dont see them alot
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Dude, trust me its a fuck up.. i know there is different sized machetes in real life hahaa ?
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He did explain it's suppose to be simple ???
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Very good idea I think.. But like the chap above said after barricading and doors can be locked. I reeeealy also want to see industrial areas revamped and alot of those huge industrial buildings need to be enter able...In my opinion industrial areas are a big part of dayz lore thus needing those tall seedy buildings with lots windows where anyone or anything could be watching you while you sneaking through an industrial alley late at night searching for pilgrim's machine shop ^_^
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The machete is defs out of proportion.. i was pumped to use it too and felt a little sad when I seen it looks like a butter knife