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Your DayZ Team
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Everything posted by liquidcactus
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yes! it was by credired or some guy.. alot of his vids are on dayztv but his concept videos are awesome
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I would love to see gas masks mandatory for cooking chemicals to make explosives.. the noxious gas emitting from the pot can make you pass out and potentialy die from over cooked exploding chemicals... NOW IMAGINE THAT ! :D
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Wow, I just posted in stable branch asking if the super loot piles are still among us.. than i just decided to check suggestions and here this dude post just confirmed that for me LOL but he isnt to impressed hahaa I love it. THANK shits the loot is hard to get again !
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This is one of the more valid topics I have seen in recent times on the forums. Indeed the doors need to activate. Locking them and hanging out overnight or waiting for a freind would be swell
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Hearing wolf howls in the distance when there is not much light left in the afternoon would be pretty special.. been discussed many times before, cant wait to see that one day in the future
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Common Household items should be more well... common.
liquidcactus replied to SomeFatAustralian's topic in Suggestions
I would much like to see more everyday items around house's for example clocks on the wall that have the time corresponding to the server time of day. They have a battery inside them. Something(s) along the lines of different sized bottles and glass jar's would be a nice addition to the house hold loot tables also. More house hold chemicals.. chlorine, bleech, metho(used for cleaning knifes etc) these could also pave the way for cooking improv chemical explosives. You need a gas mask and cooking pot for this :D (never mind if chlorine is popular in that part of the world either) -
...bummer
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Tell us, more..
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The one thing I LOVE about the AI missions...
liquidcactus replied to knoCC (DayZ)'s topic in DayZ Mod Gallery
Its a complete waste of time, nothing happens dont bother watching people ! -
Thats ok. We only need one.
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I want curry egg sandwiches.. with lettuce
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Apartments are very inconvenient places to loot.
liquidcactus replied to stray cat's topic in Suggestions
This is exactly correct but when we have a reasonable amount of zombies they should occupy these areas densely due to high pop of civ loot.. :D -
Wili is right.. It will happen.. one day.. the crosshair now, even tho all have been getting sooky about it, already proves its harder to shoot instead of that dot
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I wana put poo on the end of bolts to have "infectious poo bolts"
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We have pink deringers, pink balaclava's and can place fishing hooks in friggin boonie hats.. why cant we have a G36 ? German chopper crash site is also a rad idea. Crash sites of aiding countries is a great idea LIQUID SAIS YES
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Here is my latest addition of Dayz art(s). It is titled... "..DayZ Nightmare.."
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I remember ol' rocket(s) explaining he wanted to see a basic minocular style hand cam as the first iteration of Night Vision. That was before he jumped ship of course.. Also it worries me that thumper didnt think this had not been suggested.. ? :D
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looks nice
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To those who enjoy seeing more zombies
liquidcactus replied to treetop82's topic in General Discussion
This is a strange topic... I think you may be confused ?.. wait, well I'm a bit confused anyway ? we all want alot more zombies ? you said you dont want more and than the bottom half of your topic said you want them in hordes and towns etc as we all do.. contradiction ? Anyway... NEEDS MOAR ZOMBEHS :D -
I have been wanting to see this in a game for the past 12 years, atleast B)
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Wow I had never seen this suggestion but I pretty much agree with all of it ! like I said on your screen shots today tatanko, I would love to see those big industrial buildings enter-able that already existed as old models from arma2.. industrial zones, I believe are a strong pillar of dayz lore and I hope we see those buildings enterable one day.. And along with all of your ideas aswell of course :D
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starvation and dehydration ridiculously unrealistic
liquidcactus replied to anarky321's topic in Suggestions
Of course it will change.. like odin said its just a placeholder for sure. For the most part it is actually pretty easy to find food from my experiences at the moment.. although i have encountered a few lifes where i wasnt finding much at all in the past 10 days or so i came close to dying. It will change one day is the point of my response but for now im just happy with some friggin improved zombies to encounter rather than an issue as trivial as the hunger system that is easy to work around giving how loot is spawning atm :D -
I really like this place.. small industrial zone near that mil base... I just wish you could enter those big factory buildings, it would make that place alot more interesting and if you could view those streets from in side from the windows I think you would see alot of interesting traffic through this area
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Pretty much... no more animations for grabbing stuff from your pockets on clothing/vests etc but def n quick access to backpacks.. I would really like to see this.. for the most part i kinda RP have most important items in pockets over backpack, would be great to see it actually matter
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improvised 12 gauge + crafted Co2 explosive shotgun shells
liquidcactus replied to Wookieenoob's topic in Suggestions
Well how much space does a sawn off shotgun use ? I have never made one :D