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Everything posted by liquidcactus
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wow nice videos.. the 2nd one with the guy making the A frame shelter against a tree was great.
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Some servers where guns are NOT available
liquidcactus replied to JohnDMarshall's topic in Suggestions
Interesting idea.. even pistols only like goldeneye wouldnt be a bad idea pistols as the only guns obviously B) I agree with what you say and your playstyle.. 2000 hrs wow man thats alot.. im at 300 hrs for the sa and i did about 450 in the mod.. I always avoid everyone also.. like you self i have only shot a couple people but it was so long ago i dont even really remember? but I havent been killed by players very often at all.. I find one of the biggest parts of this game is to try your best not to be shit scared of other players and just try to chat.. every time i have tried to talk to a player even if there weapon is raised they always talk back and the situation always ends up working out fine. Obviously this wont work out every single time but I am more so explaining personal experience here rather than dictating how one should approach others but regardless every time I have tried to talk the will always talk back. Other things to factor in also are i play on a private hive and the server is never super busy so i think it draws a more "survival play" mindset of players than "lets gear up and shoot everything that moves like a retarded child" kinda mindset.. (maybe) I still do agree with the hermit play style however and staying away from popular routes etc.. I just cant wait to see how rare guns will become later on but dayz is taking so long I'm trying to distract myself from it. -
And how about laser pointers and tamagochies ( ..pending graveyard :P)
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wait another 5-10 years ..ouch... hahaa Apparently the new graphics render should help us out with this no zombies low fram rate thing But even then I'm still sooOoo skeptical. I will have to see it to believe it
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Before we start any stuff like this.. allow me to be able to poke ppl with a seedy syringe full of bleach or petrol... and the higher the damage of the syringe, the higher chance of "tetanus" F*CK YEAH !
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We will never see the forests change in dayz. All I think they would do (maybe) is add more bushes etc to make it more dense but thats about it. I would eat my hat if anything happened in the next 4 years on this subject anyways
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wow thanx man, it loox good cant wait to see alot more bigger structures. Btw I think the bell idea for the school would be really good. I'm all for ideas where you can manipulate the environment in such a way.. adds a lot of depth for me
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I would love to know where the school is in the map before we move forward
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Also locked doors or barricaded doors of random rooms with potential stash, inside houses that follow the same principal also
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One day... Having somethings in the game like the cowboy hat, revolver and a bandanna mask you would think we would have a waist holster B)
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Indeed the high risk high reward situation should definitly be considered/worked on.. I suggested a while ago about an idea of situations that would have an "area" heavily infested that would require a team to clear to reap the benefits.. i must stress the reward would be anything to grand.. for example Big Office Block - needs maybe 4 ppl to clear and has a few water coolers and snack machines still filled with goodies on one of the top floors somewhere(random). Mill / Factory- Has maybe one peice of heavy machinery, a truck, a heap of engine parts, or a stash of petrol and fresh chainsaws to be collected after being liberated from the infected. I could go on for a while but i wont. Instead I will say this. I hope the hosptal(s) get some love and we can enter those other levels and rooms that are still solid.. the upper level rooms seem out of proportion also, the roof is maybe a few inches above your head.. :o i dont have a pic
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What I think he means is random static spawns of interest like the cop cars/ heli crash sites but with dead bodies that have some basic items on them. This is a pretty good idea i think.. spice up the loot hunding a bit by running in to a house with a dead body or 2. I think an extended feature of this further down the track could be that the bodies are decayed and you could have a % chance of getting sick yourself but this risk could minimize depending on how much protection you are wearing (gloves/dust mask/glasses etc)
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Very true... Tractor implements and stuff- There was tractors in the mod
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Fair enough buddy.. i just get a little snappy whenever i read something like " me and a freind wanted to kill this guy by himself" but anyway :D
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Weak. An award for killing a solo player ? you deserve nothing.. reckless KOS fools, especially when in groups wanting to shoot people who are by them self is pathetic. >:( :emptycan: I'm wondering about the " tell me if someone logs off within 500 meter radius" then I see the 1 post :emptycan:
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Clothing Pockets (Separate the inventory slots!)
liquidcactus replied to jaggardos's topic in Suggestions
they will do it after you can rotate items -
I would cream if i could one day play this Chernobyl map in dayz sa
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What next development milestone gets you most excited?
liquidcactus replied to ebrim's topic in General Discussion
For myself I'm very much the same for the stamina/weight distribution because you are going to have to be so much resourceful and carefull with what you choose.. i can see my self taking 15 minutes decide on whther to put matches or bullets in my last slot And the renderer Really i have so many more.. Zombies for the most part.. i wanna see them heaaaps more until they are in my dreams Hand 2 hand combat has been dodgey so long, especially if you are an OG who had played the mod from the start back in the day, the idea of a good close combat system these dayz seems pretty f**kn mental :D -
I would love DPM camo pants to go with my black bomber jacket and black balaclava to look like a true thug mofo.. (aka bullet magnet skin:P)
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Tag & Release – Hardcore – Capturing / Ambushing a group of two heavily armed players at night [10:18]
liquidcactus replied to sobieski12's topic in Gallery
Nice.. I would never approach 2 players at night -
I was just thinkin this today when i found a walkie, I thought it was a 1000m but it defently needs a range increase
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If anything I think something more practical thats a bit different than this idea is something for defending camps. We could have a recipe consisting of string+Sticks+rocks+empty can could create a primitive "sound" trap and even more so a flare gun can be added to this crafting recipe for a "night time" flare ambush to mark an intruders position. We could also paint the flare gun with spraycan to make it blend better.
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cool little device i thought we could use in dayz
liquidcactus replied to gannon46's topic in Suggestions
bullet toting belt buckles ? WUT Ok, if we get this i want my outrageously absurd idea of stealing lipo suction lard from hospital dumpsters implemented also :D -
I JUST HAD STEAK AND POTATOES, I DIDnt mash the potatoes or nothin I ate them whole after a boiled them #THUGLIFE