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khaenz

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Everything posted by khaenz

  1. It does not make any sense how you can find weapons such as M16s and M4s in Chernarussian military areas, or firestations. If you connect it with the ArmA 2 story though, it would make more sense to find them on small bases. It doesn't make sense to find G36 variants either, and this is why I want to suggest this: My suggestion is: add more foreign weaponry, and an explanation for them and those that already exist. Heli crash sites are a good explanation to them. They would be rare, and repairing them/maintaining the foreign weapons would be nearly impossible, since you would have to find a heli crash site for just that one specific country your foreign weapon is from, and hope to find parts from it. Crash sites would be from different countries. You could have a Austrian one with AUG compact bullpup rifles and their uniforms, or a German one with G36 variants and bundeswehr uniforms, China with QB rifles and unforms, and more. Countries I think should go crash their helis in a post-soviet state: China, Austria, Germany, UK, Sweden/Finland, Israel and of course the US. Oh and also the Czech Republic! :D There should be a couple of those weapons and their variants, compatible with each other. To balance this, there would be many different countries, so that it will be hard to find just that one gun or part you need, because if you find a heli crash site, it might be chinese, german, british etc. instead of Austrian if you have a nearly-broken AUG and no remaining parts. This suggestion helps with adding variety to DayZ, and a goal to many players. Players could have as a goal to get their favorite weapon, and have to find heli crash sites that have just that one weapon they want. Basically sort of an end-game goal, and it continues since you need to maintain the weapon if you wish to keep it. And if anyone thinks this is a re-suggestion, I don't think I have found one that explains that it should be hard to maintain or find the parts for a gun, that helis should be country-specific and that it can be an end-game goal and add an explanation for there to be foreign weapons. What do you think?
  2. khaenz

    Play DayZ with a noob :D

    This has to be the strangest and most confusing reply I have read in a long while.
  3. khaenz

    Standalone: Foreign Weaponry

    Ok, the helicopter crews are there to clean things up and gather more information about survivors. All countries that do have helis crashing have a base outside of South Zagoria, perhaps in Takistan or in western Chernarus. So, basically the helis always come from the west, from either Takistan, Novigrad or other parts of Chernarus, into South Zagoria, where the infection has spread itself very rapidly and the place is overrun.
  4. khaenz

    Standalone: Foreign Weaponry

    Lol when did I mention Iraq? , but China does want to investigate since the US and such seem so interested. China would also want to know what the infection is about. If you misread Israel is Iraq, Israel would probably also want to know more about the infection. I would also love to see their Tavor Assault Rifles in the game.
  5. khaenz

    How to properly reintroduce .50s

    Just my opinions. KSVK and Lapua should replace the old .50s. KSVK has no zeroing, a non-adjustable scope and you cannot carry a backpack, but it has the anti-materiel power of the old .50's. Lapua instantly kills, is bolt-action, and doesn't have that ridiculous amount of zeroing as well as a 5 round magazine. These two would be the balanced options, weapons that are already in the game but not used.
  6. khaenz

    I have done a bad thing.

    Well, since he was unarmed and was fleeing, then I have to say yer a ferkin' a-hole.
  7. khaenz

    Pick your dayz theme tune

    or Metro series has the perfect post-apocalyptic soundtrack.
  8. khaenz

    You NEED bandits like me

    Lol when did he say he wanted PvE. Neither did he ever say he wanted to roleplay or shit. That there was not necessary. He was against KoS. That does not mean you are a carebear. Carebears are stupid dumbasses who play on no PVP servers. Anyways, I have found KoS really, really annoying. I have no problem with banditry itself, but killing people with say, sniper rifles, for nearly no reason than just to get a bigger kill count is... just the kind of shit you would do in Call of Duty or Battlefield, or in Wasteland. Not in DayZ. Banditry is what keeps the game interesting, not getting sniped or sniping. I want to make a nice friend to later see him leave me in a deep shit situation and take our stuff and leave with it, or someone who tortures me or uses me as their slave or hostage. I'd prefer not to get killed by some guy 300 metres away spamming a magazine of DMR shots, It would be better if someone would hold me up, and decide if they want to execute me or not. I would not try to run away, I would accept my damn death, because these guys were nice enough not to shoot me on sight.
  9. Olsha. That isn't being a grammar nazi. That is typing so that people can f-ing understand you Instead Of Typing Like This Which Makes It Much Harder And Slower To Read than if you type normally like this.
  10. khaenz

    This is how bandits should be.

    But that's not killing them on sight...
  11. Bastard killed me once in Elektro. I spawned in Krutoy Cap and ran through Tulga and buildings between (Not including Rog) and found a DB shotgun with only 2 pellets. I got infected, pain and half blood, but I didn't give up. I kept running, and was just about to give up when searching for him, when I spot movement. He was laying down in a non-obvious location. I panic and shoot him, without properly aiming, fearing he would spot me. If one more pellet had missed, he would have lived, since it said he died from blood loss. Another interesting part of this encounter: after looting him and returning down to Elektro to loot more, I run into him again. He had a bandit skin and DMR, but didn't shoot me. He just wanted to know what my name was and spoke to me casually. He kept stalking me to east elektro, until I went around a wall and was gonna spam him with my DMR (I had a M4a3 CCO on me when I was running). I noticed it was gone. Bastard had somehow sneakily taken it back. I waited for him to come, and spammed STANAG into him. Got my stuff back and killed him twice.
  12. khaenz

    Our mentality

    I've always been backstabbed by survivors and unarmed bandits that I team up with seem to never betray me. I guess its because I didn't kill the bandits on sight, so they feel thankful, whereas the survivors may just see me as a guy who can carry stuff for him. I think this should be changed, but usually most people I meet are actually friendly (I've met 9 friendlies in a row today, holy kräp).
  13. khaenz

    M4HOLOGL

    Infantry and vehicles. If you hit a vehicle, you will bust it's wheels, and it inflicts ridiculously good damage on players. Can be a lifesaver sometimes.
  14. khaenz

    NEW BUILDING: THE MUSEAM

    It's NEIN not NIEN.
  15. khaenz

    New 3-player team tips

    1. Meet up on the coast, if one of you spawns at the east coast then you will have to meet up with him in the middle or north. 2. Advantages is more manpower and firepower, allowing you to acquire loot faster, have an advantage in firefights and more carrying capacity. Disadvantages is that you won't be as stealthy, but people will think twice before attacking you, so you'll be safe unless you bump into a individual survivor or a bandit group spots you. 3. Always have different sort of guns. They can use the same ammunition, but you will always need some guy who has a long-range weapon, usually some guy with a close range weapon, and if you can find one, a guy with a machinegun. Don't argue over loot. Give it to the one who needs it the most. Rangefinders for a spotter/sniper or designated marksman of your squad, for example, and a compass for a leader if you have one. 4. Keep yourself close to towns usually. It's easier to trust individual people, as long as you don't follow what they suggest. Example: "Hey, follow me to my camp, I have stuff for all 3 of you!" and you follow him, and get ambushed by his friends. An example of where you can trust them is by trading, fighting together etc. since he would not turn on you unless he has enough firepower and manpower to do so.
  16. I read through it, and I have to agree with you on the ridiculous players. So many people combat log, even my damn new group (Although I convinced them to not be the damn pussies they are and to man up). I've noticed that KoS players have decreased, I actually went through Cherno and met 5 friendlies (We did have a bit of a shooting, but that was because we bumped into each other but then talked and traded/bloodbagged). I guess it's because of the new infection system, desperate people are usually the ones who are forced to kill, 12 year old assbags still exist but in smaller amounts, and the rest are just normal DayZ players following the three playstyles.
  17. khaenz

    Your dumbest/embarassing Bandit stories.

    Not my fail, but a fail on 4 other bandits. So my friend, after killing an Elektro sniper, saw a guy at north firestation trying to find the sniper (My friend mistaked it for the guy being the snipers friend) so he started trying to kill the guy with his new sniper. The guy survived a shot and took cover, and in side chat said "DON'T MESS WITH THE GREAT MIGUEL SENF, FOR HE HAS FRIENDS!". Yes it was in caps. Then suddenly opposite of sniper hill (Where I was positioned, trying to snipe the sniper) I saw two bandits moving around, probably trying to find my friend. I killed them and moved up to loot, when I got hit by 2 AK shots and around 4 missed me. Another bandit, armed with an AKS-74u. He camped behind a tree, I rushed him and he reacted very slowly. I killed him just as he turned to me. The guy at Elektro North firestation in side chat: "NOO, THE FRIENDS OF THE GREAT MIGUEL SENF HAS BEEN DEFEATED!". He later got killed by some guy with an enfield. I also tried to stalk someone once. I lost track of him in Vyshnoye, and thought he was going to Stary Sobor. I was heading to a good position to get a good look at Stary Sobor, when I just got killed by the guy who I stalked. He had stopped at Pop Ivan and thats why he was behind me. Biggest fail ever.
  18. Scare some people, help people in need and start a gun collection.
  19. khaenz

    Why i am still scared of green mountain

    How would they implement it if it was a hacker, but standalone would be hacker-free? Unless they add ghosts, it wouldn't work.
  20. khaenz

    Bandits and You

    Nothing wrong with bandits. They are a key element of the game. Many things wrong with little asshats who call themselves bandits when they go sniping poor survivors in Chernogorsk and Elektrozavodsk, or kill unarmed players. Also it would be much nicer if bandits weren't at the ridiculous advantage they always are. This could be fixed if more bandits would be creative, and rob or kidnap people instead of just sniping them for no damn reason. EDIT: Oh also when they taunt you, especially if they are like 12 or something. Its enough that you just ruined around 2 hours of work for me for no reason, you have no reason to scream in sidechat "YOU JUST GOT OWNED NOOB". Fight me in a firefight and win, then you're free to say that. Basically, annoying asshats who kill people for no actual reason whatsoever are the problem of the game. Not actual bandits who ambush/attack other survivors for loot. They are the key element of the game. Shits sitting on top of Chernogorsk, no. Stary and NWAF are the only places which are acceptable for sniper campers, since there most people will have a chance to fight back and most people there actually have loot. I'd prefer it to have a fear of meeting someone in Chernogorsk or Elektro, not the fear of getting a bullet in my head from a 12 year old kid without having a chance to fight back.
  21. khaenz

    banditing ways of epicoscity

    No, because killing someone is boring. There's so many possibilities, although killing is the easiest, there's many other ways to get crap from someone which doesn't ruin the experience for them, and you won't go all like "DayZ is too Easy, rocket pls make zombies harderrrr"
  22. Stop threating me like I don't know my guns :P I'm comparing the in-game versions, not real-life. This is the DayZ forums. Not a gun forum. I'm comparing the DMR in ArmA 2 to the MK12 SPR in ArmA 2. Not the real M14 DMR. Not the real MK12. In ArmA 2, it's very similar to the DMR because of the optics, the recoil and how fast you can spam it and still get accurate shots.
  23. This just happened. Me and my new group were playing DayZero, and we picked up around 5 fresh spawns after finding an MTVR and DSHKm Pickup Truck. We had left them at Elektro and Cherno, except for this one guy, who wanted to follow us to krasnostav airstrip. He was a black guy, and we looted Berezino for medical supplies and fuel, and after having to wait like 8 minutes in the middle of Berezino because our friend had such bad internet, he couldn't connect quickly, we got attacked by some guy with a winchester. Our friend finally came on and I scared the winchester guy to take cover. Then we drove away as fast as we could. Then suddenly, one of us asks "Hey, where's the 2 guys that were left?". I answered "One of them jumped off at Elektro, the black guy should still be with us". He wasn't. He wasn't in the MTVR and not in the pickup truck either. We were driving back for like 1 minute, before we noticed his death message. The black guy was the first one of us to die. Just something sort of funny, because in a lot of movies and shows etc. the black guy usually dies first.
  24. If you are replying to me, I'm not saying it is as powerful, but it is a designated marksman rifle I believe. It does have the same scope though I think. I'm not saying they are the same thing, but that the MK12 is basically just a DMR that fires STANAG rounds and should replace the DMR. Isn't the MK12 more accurate than the M16? Both are AR-15s but the MK12 is sort of designed to be a designated marksman rifle, right?
  25. The M16A4 uses a ACOG scope, which has a non-adjustable 4x zoom scope and can fire in bursts. The MK12 SPR I believe is slightly more accurate, has a different look, can only fire semi-automatic and has a scope very similar to the DMR. Basically the MK12 is sort of a DMR but it fires assault rifle ammunition. In my opinion, I think it should replace the DMR, since the DMR is pretty damn OP in the mod.
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