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boneboys

DayZ Hero
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Everything posted by boneboys

  1. boneboys

    Experimental Branch: 0.50 Discussion

    This is where the discussion takes place, not PM's. You have to understand that the loot is not working as desired and/or is being reviewed through the data collected. If you happened to be in Kamyshovo on DE-05 Sat afternoon you would realise this, loot everywhere, stacks of axes and more than enough to get started. Moving inland via Rog and up to Staroye ended in death even though I had a good supply of :beans: and ate many apples. The balance is off, this is the Exp build and it should be expected that things do not work as you wish, this does not mean that you are a bad player after 600 hrs of play, it means that you are playing on the Exp branch.
  2. boneboys

    Requirements to make Tents work

    Apart from the fact that tents are not really working you should always leave a couple of empty slots, the gear gets reshuffled and in my experience leaving the top left slot free may be a solution. For crafted backpacks leave the bottom right slot free. This is my story, if other Forum members have something to add I believe we would all be interested. Thanks.
  3. boneboys

    Implement a Moral stat?

    Links or don't bother... Why do you guys turn everything into a KOSfest :murder: have you no Morals ?
  4. boneboys

    How can I get out of this glitch?

    Welcome, trouble lives in Troubleshooting ! If all else fails... http://forums.dayzgame.com/index.php?/topic/191410-dayz-support-stuck-characters/
  5. boneboys

    What happened here?

    Do you sleep well at night, are you hot and sweaty under the collar, feeling nervous,,,uncertain of yourself in seemingly normal situations ? Then I recommend Chef Boneboys Ravioli, free of hackspam paranoia and other worthless additives...
  6. I hope so, otherwise he's dead already !
  7. boneboys

    1st person dying breed

    You are all Off-Topic (with a few exceptions) and your silly arguments do not incite debate. There are separate Hives for a very good reason, so you can play the way you wish, without having to deal with any conflict of views. "Not really, but that's why we have the "hardcore" mode that runs on it's own hive. It will be in stable today, it's in experimental branch now." Yes, we are a dying breed.
  8. boneboys

    Naming Hackers. issue for Players

    So you read the suggestion Topic(s) that have been locked and decided to make another using another suggestion. Nice to know you've never seen or witnessed a hacking attack. What motivated you to make this Topic, fear of the dark, old wives tales, perhaps the brothers Grimm... I am going to start giving warnings to those that make hackspam without sense.
  9. boneboys

    DayzTV Map how?

    I believe the OP is referring to the textures ON/OFF, something that is not available unless a little bit of extraction wizardry is applied. I assume that once the game is Done, the full textured map will be available in-game.
  10. boneboys

    Looking for someone to lend me a Hacksaw

    I throw them into the bushes, don't want too many peeps running around with a sawn off in a bag, do we !
  11. boneboys

    Zombie Classification

    A simple muse me thinks to something of far greater implications for the world as we know it !
  12. boneboys

    Interview With Brian Hicks @EGX London

    Looks a bit younger here ! http://forums.dayzgame.com/index.php?/topic/212059-egx-london-silo-interview-with-brian-hicks-on-dayz-development/#entry2124843
  13. Now you mention it Hets, what happened to the disused road mask that was added in pre-alpha ? I'll have to check next time and see if they didn't do a sly quickstep on that one.
  14. boneboys

    0.50 has it come too soon?

    BI are known for their magical N°'s when it comes to version builds !
  15. It's a shame you could not get their names, it is rare that hackers work in groups, if you do get the opportunity to identify them in the future do not hesitate to send the info to myself or one of the Forum Moderators. Hacking: If you believe you have found evidence of an unknown hack, submit the evidence to one of the Forum Staff and it will be looked into and verified. Posting a topic will result in it being locked. **************************************** The kill message idea has been suggested many times in the past, most are against. Welcome.
  16. Did you read the post above you or don't you do that sort of thing. "Just WIP sqf/fsm taken out of context. Nothing is final nor finished at this phase"
  17. boneboys

    The Bone Condition Stat - discussion

    That's aggathor's video ! http://forums.dayzgame.com/index.php?/topic/212252-is-this-a-mechanic-or-a-bug-bone-condition-death/
  18. boneboys

    The new running animation, Why?

    I quite like it, I'll have a go on a 3rdp server and take a look, just to check it's not a game breaker ! + wot gibonez said.
  19. boneboys

    dayz is buggy

    helpme
  20. boneboys

    Stable - 0.48 Discussion

    CHANGELOG: Stable - 0.48.124737 As always, we will be watching server data, and the feedback tracker for any potential severe issues and will address them accordingly with a hot fix. For any bugs/issues you run into, please let us know by filing it on the feedback tracker: http://feedback.dayzgame.com KNOWN ISSUES: Player is unable to attack with any weapon under certain circumstances Character freezes for a few seconds after throwing an item under certain angle Several issues with melee hitting players are experiencing desync while next to each other Random throwing of items Ladders can't be used after hit by a grenade explosion Player is stuck in building after reconnect Player cannot respawn properly after drowning When restrained while unconscious player stays restrained until he reconnects Character goes prone after using drink all action on canteen Random police car spawning doesn't work properly. Cars are not visible, loot is there though. NEW: Animations: Igniting fireplace Animations: Restrained sprint (run) Animations: Fishing (pull out, check, start) Animations: Searching for berries, digging Animations: Cow animation sets Crafting: You can craft leather sack Crafting: You can craft mosin wrap from burlap sack Crafting: You can add grass to burlap wrap Crafting: You can sharpen wooden sticks Crafting: You can combine sharpened sticks and feather to create a primitive arrow Crafting: Preparing chicken will now also give you some chicken feathers Crafting: You can saw mosin-nagant 9130 off Crafting: You can paint sawn-off mosin-nagant 9130 Crafting: You can tear bandana mask into rags Crafting: You can attach and detach Smersh Backpack to Smersh Vest Gear: Crafted leather sack Gear: Smersh Vest Gear: Smersh Backpack Gear: Sharpened Stick Gear: Chicken Feathers Gear: Primitive Arrow Gear: Added lifetime and persistence parameters Gear: Bow can now use primitive arrows Gear: Tank helmet Loot: Randomized police cars spawns (works but cars are not always visible - see known issues) Loot: Some guns spawn with ammo now Weapons: Sawed-off variant of mosin-nagant 9130 World: Sinistok village is added. World: Vavilovo village is added. World: New WW2 monument has been added to Severograd town. World: Oak tree was replaced by new model. FIXED: Animations: Slow and fast move with raised Bow in crouch Animations: Silence gesture crouch and prone polished Actions: Tearing bandana into rags produce only one rag now Actions: Highly increased chance of finding an apple Actions: Slightly increased chance of finding a berry Character: Moved position of collision shapes for standing and crouching poses with two-handed weapon Cooking: Highly reduced chance of getting food poisoning from burnt meat Crafting: Tracksuit pants can be mended with sewing kit Graphics: Textures for epinephrine and fire extinguisher improved Engine: First iteration of wall clipping fix Gear: Gorka pants takes four slots Loot: Heli-crashsites fixed Loot: Loot tables changed Loot: Rotten fruit and vegetables removed from loot spawns Weapons: Crossbow dispersion tweaked Weapons: CR 527 magazine cannot be repainted Weapons: Range for all melee weapons and fists tweaked Weapons: All melee weapons are set to use cursor for hit now Weapons: CR 527 magazine description edited Weapons: MP5 30Rnd magazine takes up two vertical slots Weapons: Shotguns damage Weapons: Improvised bow dispersion tweaked Note: Change log pending contributions from engine/programming team.
  21. boneboys

    New Patch bug

    :facepalm:
  22. boneboys

    Do you consider this glitching?

    Posting Exploits on the Official Forums will earn you a ban on these Forums. DO NOT POST EXPLOITS
  23. boneboys

    Ghillie suit, rangefinder ?

    Rangefinder, who said rangefinder ? : Rangefinder Optic view
  24. boneboys

    Servers not showing up

    Read this ! http://forums.dayzgame.com/index.php?/forum-125/announcement-11-wednesday-server-maintenance/
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