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-Gews-

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Everything posted by -Gews-

  1. -Gews-

    Crossbow, less power but!

    Yeah, okay, no. The reason they aren't using expanding ammunition is because they aren't allowed to. Hague Convention 1899. Nobody sat down and designed a bullet that would only wound. Jacketed bullets were necessary for the new high-velocity rifles. They switched the round nose bullets to spitzers for superior ballistics. They didn't come up with these designs for the purpose of creating smaller wounds. They want the 5.56 to yaw and fragment because that causes worse wounds. The Russians want the 5.45 to yaw because that causes worse wounds. The British had their famous Mk VII which was designed to tumble, to cause worse wounds. You won't find any Army studies on making bullets less lethal, but you'll find plenty on increasing the lethality of small arms ammunition. FMJ bullets typically cause smaller wounds. That's not why FMJ bullets were designed.
  2. -Gews-

    Improvised Rifle Scope

    "Zeroing" refers to the initial sighting-in process. "Holding zero" means the scope doesn't shift around randomly and throw the point of impact off. You don't "zero" at zero meters, you might zero at 200 meters, or more often something like "3 inches high at 100 meters". I'll put it this way... to someone who is doesn't know anything about physics it might seem like a reasonable idea that a cannon ball would fly straight up until it "ran out of steam", then suddenly plummet to the ground. Scholars actually believed and taught this in medieval times. To someone today, with even rudimentary knowledge of physics it's an absurd concept. And so with firearms and the idea of duct-taped scopes crafted from half a pair of binoculars...
  3. -Gews-

    Improvised Rifle Scope

    So should we be able to improvise planes from random warehouse materials? Because I saw it on MacGyver. Binocular scopes are not a "slight" departure from authenticity. "Zeroing" in real life and "zeroing" in DayZ are two different things.
  4. -Gews-

    Improvised Rifle Scope

    Having it even 0.5 degrees out of alignment will send the bullet flying over 2.5 feet off-target at 100 yards. Even if you managed to somehow tape it on right, the slightest bump or shake would render it worse than useless. And recoil is more than a slight bump. So just use these handy metal bits provided with the rifle...
  5. -Gews-

    Improvised Rifle Scope

    If you have no scope just using the iron sights... if you have no iron sights just point the thing in the general direction. Either way is better than binoculars and duct tape...
  6. -Gews-

    Improvised Rifle Scope

  7. -Gews-

    Crossbow, less power but!

    I can assure you they are made to kill people.
  8. -Gews-

    Ghillie suit, rangefinder ?

    It's the other way round
  9. -Gews-

    Concerned about the Sawn Off

    The normal having more range, more damage...
  10. -Gews-

    For the GIRLS...

    This reminds me of the French still wearing red pants in the First World War... "Le pantalon rouge, c'est la France!" Pretty soon they realized bright red pants weren't worth being shot over and so they changed to more practical colours.
  11. *ahem* kinetic energy = ½ mv²
  12. The game is supposed to be realistic, nobody serious about PvP is going to dump their suppressed M4 for a crossbow. Suppressors and ammunition should be rare but if you find that stuff you're not going to use a crossbow instead. Some things are just better.
  13. Zombies have always been just an annoyance. Minimal danger. They've just been previously used as a tool to see if anyone's in towns and now to help spot other players who get aggro. I don't have any memorable moments that involve zombies. Everything important and fun has involved other players. I've never had a memorable moment fending off a horde of zombies, they've just been an annoyance until I get the glitchy bastards to fuck off. So the zombies are mostly pointless and annoying scenery. Should they remove them? Well right now alpha would be better off without them. But fixing broken zombies is what alpha is for. For better or worse it's not really DayZ without the zombies, but for me the game would be fine with or without the zeds. I didn't start playing the mod because it had zombies, it was because it had bandits. Edit: And you know what, for a terrifying zombie experience, the Dynamic Zombie Sandbox mission was far superior. Far superior.
  14. -Gews-

    throwing weapons? do you want them

    No, I don't want them, throwing a throwing knife at a stationary target is hard enough, throwing an unbalanced kitchen knife or M9 bayonet is harder, throwing any with enough force and accuracy to stick and inflict a decent wound is even harder... People don't throw knives in combat, I can't see it being implemented in any kind of realistic way, otherwise players would start complaining "omg this sucks I can't even hit from 20 paces what a ripoff change plz" so I don't see the point and if it isn't realistic I don't want it. Throwing stuff sure, throwing weapons no. The only time people threw weapons was if the weapons were designed to throw and they had two or three other weapons ready to go. Throwing a knife would only be "effective" at only a few yards max and that's if you were a practiced knife thrower, and at that kind of distance you could sprint and stick your knife into them several times instead of (a chance of) only once.
  15. -Gews-

    For the GIRLS...

    I believe Rocket already addressed the star-spangled female underwear on reddit... he said it was something the artist did, and that they would be changing it to a standard white in the future.
  16. -Gews-

    Will be implemented a new russian weapons?/

    Hopefully not, having that kind of Mickey-Mouse-arov would be worse than having no Makarov at all. But maybe they will.
  17. -Gews-

    Changing the M4 to Burst Fire

    Maybe the weapon came from special forces (if it's from Chernarussians, then it's obviously special forces since their regulars use the AK-74). And also: "All U.S. Army forces will begin replacing their basic M4 carbines and all 600,000 M16 rifles with the M4A1 variant in 2014.... Phase I of the M4 Product Improvement Program (PIP), converting all Army M4s to M4A1s, is to be completed by 2017."
  18. -Gews-

    Will be implemented a new russian weapons?/

    You'll have to ask the devs because no one here knows. But maybe they introduced the Walther P1 (8 rounds 9x19mm) to replace the Makarov (8 rounds 9x18mm) because they didn't want to add another type of 9mm ammunition, in which case no Makarov.
  19. -Gews-

    Torchia's Improved M1911 Textures

    Bad Good DayZ looks like picture one. I can already here the cries... "it's probably intentional, we are supposed to be untrained survivors" (roll eyes). Also all the handguns appear to use the same skeleton animation right now.
  20. People are saying and have said before that "there would be gun shops in the country, there would be gun stores on the map", my point is that there's absolutely no guarantee of having even one single gun store anywhere near the region the map is in, and having multiple gun stores would be borderline absurd given the small population, the small towns, and the small map. Spawning guns in a gun store makes sense but I don't see how it's necessary or how it would add anything to the game. Simply have guns have an equal chance to spawn in any old house rather than houses with pianos, which makes no sense. Centralizing specific spawns means players only target certain buildings which is bad for gameplay... we have enough of this "tunnel vision" with barracks and such, no need to add more of it. Just my opinion. The product selection in most gun stores is not representative of the location. I'm sure someone will snap some photos of a store in Prague and say "look, they carry Beretta CX4s and Desert Eagles, we should add these". If the store is only spawning Blasers, Rugers and Mosins then it's somewhat pointless adding it, we have buildings that do that now.
  21. -Gews-

    New weapons AS "Val" Please

    More like 200 meters... it drops around 10 meters by 400m. Sighting range: 100 meters head 200 meters chest 350 meters man-sized target
  22. No First off there are no gun stores on or near "the map", I'm talking about the real life area the map is based on, you have to drive 40 miles to Prague to find the nearest one. Second it's pointless including a gun store if it doesn't spawn guns with great frequency, and if it does regularly spawn guns people will server hop, camp, and wait outside it while every new spawn comes a-running. Third it gives yet another excuse to add any random firearm under the sun instead of coming up with a decent local list.
  23. -Gews-

    Crossbow damage

    A rifle bullet does not cause a "clean wound". In fact the broadhead would often be "cleaner" because it cuts, a rifle bullet is much more of a blunt impact. A rifle bullet will often cause significantly more damage, I'm talking here about your average hunting ammunition. Don't just take my word for it...
  24. -Gews-

    mosin bullet-travel-time

    I assumed it was obvious. Still do!
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