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Everything posted by -Gews-
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It's probably clothing and stuff in their clothing and too much inaccuracy and spread. I checked it once, with the sawn-off it was something like 0.2 meter random dispersion from POA and then a 9-pellet pattern with a diameter of 0.5 meters... at a range of 5 meters, ie. point blank. Many shots are much further than 5 meters meaning only a couple pellets might hit.
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Never screw walkie talkie realism my friend! This is good. I don't see the point of 30 km range. If that is the radius, that covers the entire map from almost any location, that is an area of over 2800 km2. If they were making it 30 km, why make a range limit at all? Just give it infinite range. Good to hear it is just a placeholder.
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Come on. Don't even try to explain the current values, they don't make any sense. If they are placeholders, then there's no need to defend them. The only reason to defend the current values is for gameplay reasons, ignoring any realism. Fair enough, some people don't care if such things are truly "authentic" or not, they aren't gun nuts and only want a good game and not a simulator... but if you try to justify the current values with explanations based on "realism", real-world facts or logic, then in my opinion you either do not know the values, have not given any thought to them, or are just being disingenuous. Does what is shown in the following picture make sense? I would say no, it makes zero sense. What is this change in dispersion actually based on? I will guess: it is probably not based on anything at all. Someone could argue the Magpul furniture is more ergonomic but then I would point the sheer difference is absurd and that the lower gun has an optical sight. Many strange things abound... simply add a bipod or compensator to a Mosin or M4A1 and a survivor can suddenly shoot hundreds of meters with no dispersion at all... survivors are more accurate with AKMs or SKS with iron sights than when using M4A1s with red dots... a beautiful, finely balanced $7000 rifle in pristine condition with excellent sights, barrel and triggers is far less accurate than any ratty old Mosin in the game (and the Blaser double rifles are very accurate). Do you like dispersion to simulate inaccuracy? Okay. As long as a dispersion increase is applied to all weapons equally it makes sense. Shooting is too easy. Some people say sway and wind is the way to decrease hit percentages, others say dispersion, many say both... all methods can make sense if done properly. But, sorry, right now it is not done properly, that is, if you care about how these things relate to real life.
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They should just look up the specifications for whatever brand of walkie-talkie they've chosen and put that in as the maximum range...
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Are snipers the most harmless thing in DayZ?
-Gews- replied to bauertschi's topic in General Discussion
Only if you have no bipod or compensator. Otherwise it should be even more accurate. -
Isn't "DayZ" quite possibly the dumbest name ever?
-Gews- replied to Ozelot (DayZ)'s topic in General Discussion
"It was a working title. I hated it as a name, despised it. Was only once we got the logo that we all fell in love with it." -Rocket -
I was never "good" but I have no scruples anymore. Saw too much smug, holier-than-thou, self-satisfied anti-KoS talk on Reddit a few months ago, automatic backlash...
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No "Specialized" Cartridges [Torchia Tweet]
-Gews- replied to Katana67's topic in General Discussion
Doesn't necessarily have to be a "military" sniper rifle. Could just as well be a hunting gun, way more hunters with .300 Win Mags than military snipers and more guns in that round as well. I assume the run-everywhere survivor would also rather carry a hunting gun than a sniper rifle because they are far lighter. Could have both in fact as they serve somewhat different roles. Tikka T3 .300 Winchester Magnum + Leupold VX-3 4.5-14x = 7.7 lbs Remington XM2010 system .300 Winchester Magnum = 17.5 lbs I know which one seems more plausible to find, more aesthetically pleasing within the game and more useful for the average person... -
No "Specialized" Cartridges [Torchia Tweet]
-Gews- replied to Katana67's topic in General Discussion
It's hard to think of how adding .410 shotshells would allow them to add a bunch of interesting guns to the game... unless... no... couldn't be... I swear, if I ever see a gun that has the word "Judge" in its name I will uninstall immediately. :lol: -
Third. I don't count bipods because they only work when prone. 1. compensated Mosin, AKM = 0? 2. 10/22 = 0.0019 3. Magpul M4 with suppressor = 0.0019072
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Here, I drew up this. Missing the AKM for now.
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I was just comparing to each other, not at a certain distance... but those dispersion examples are at about 25 meters! They are never set in stone; doesn't mean there's no point discussing it. That is the key...
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Nuh-uh, it's not fine because it don't make sense. When you see things like SKS well over twice as accurate as M4A1s, 10/22s over 6x so, you know something is amiss. Or this kind of stuff:
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Those are obvious bugs which they will attempt to fix. This is something they did on purpose and probably will never fix. Comprende?
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In principle it's a great idea In practice it would be pretty awful
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Meh... I would think "what's more likely, Chernarussians doing bubba bolt jobs to clear hunting scopes or every Chernarussian owning a bonafide or reproduction sniper?" Probably the former... finding "snipers" without their PU scopes would also be odd. On the other hand at least it's an "official" variant with the PU and it looks better. I ran across this guy in some footage from Bosnia, he has an M44 with an unknown scope mounted forward and ridiculously high.
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Lots of AKMs had no slant brakes, it was only added a 3-4 years after the adoption of the AKM.
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I do, so now you have. It's not "authentic" and it also looks wrong. The guy who modeled it did not appear to like the change either. "I modeled the bolt straight They bent it internally And they bent it wrong" But realism aside it creates the following problem: back in the mod, the Lee-Enfield was one of the most common weapons. The Mosin should have been the Lee-Enfield's replacement, a very common low-end iron-sighted bolt action. Allowing scopes to be instantly fitted means it is more like the CZ 550's replacement, the sniper's weapon, and must be more rare for "balance". There's no advantage to finding some other more modern bolt-action when the compensated Mosin already has perfect accuracy and they can all use the same scopes without issue. It would be better if you had to find a Mosin with turned-down handle and a mount already installed, or find the mount and turn the handle down yourself. Scopes aren't rare either. It's much easier to mount a modern scope on a modern rifle than on a Mosin. Same should apply in-game.
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Oh, Roy already posted it in the OP. Mosin: 0.0025*100 meters = 0.25 meters at 100 meters.
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Centrefire handguns = 0.03 = 103.1 MOA Amphibian = 0.02 = 68.75 MOA M4A1 = 0.0118064 = 40.59 MOA Bow, crossbow = 0.01 = 34.38 MOA Encore = 0.01 = 34.38 MOA SKS = 0.005 = 17.19 MOA Blaser = 0.004 = 13.75 MOA M91/30 = 0.0025 = 8.59 MOA M4A1 all Magpul = 0.0020072 = 6.90 MOA Ruger 10/22 = 0.0019 = 6.53 MOA
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No "Specialized" Cartridges [Torchia Tweet]
-Gews- replied to Katana67's topic in General Discussion
Meh, the guns are cool but screw the 9x39mm, the Makarov and AK-74 are by far the two biggest blows. The Tokarev third. And about 9x19mm Makarovs, compare the standard 9x18mm to standard 9x19mm: 9x18mm energy = 305 J 9x19mm energy = 490 J 305 ÷ 490 = 0.622 Now compare 7.62x39mm to 7.62x51mm: 7.62x39mm energy = 2161 J 7.62x51mm energy = 3432 J 2161 ÷ 3432 = 0.630 So a 9x19mm Makarov is a big deal. Just about as bad as a 7.62x51mm AKM would be. At least they decided on the Walther instead... -
No "Specialized" Cartridges [Torchia Tweet]
-Gews- replied to Katana67's topic in General Discussion
[A] 5.56 AK-74 no AK-74, or [C] some other gun in its correct chambering? Options B or C please, and ten thousand curses on those who would choose A. But if you put it like this: [A] no AK-74 or AK-74 and new 5.45mm ammo type Then option B please, and one or two curses on those who would choose option A. -
Well guns only there are, I believe... 1. FN FAL 2. FN FAL AN/PVS4 3. M14 4. DMR 5. Mk 48 6. M249 7. L85A2 SUSAT 8. G36C 9. G36C camo 10. G36C SD camo 11. G36K camo 12. G36A camo 13. Double-barrel 14. Lee-Enfield 15. CZ 550 16. Colt 1911 17. Revolver 18. Makarov 19. M9 20. M9 SD 21. Glock 22. Winchester 1866 23. AKM 24. SVD 25. SVD camo 26. Sa 58V RCO 27. Sa 58V CCO 28. M40A3 29. M24 30. M16A2 31. M16A2 M203 32. M4A1 AIM 33. M4A1 34. M4A3 35. M16A4 ACOG 36. AK-74 37. AKS-74U 38. AKS-74 Kobra 39. PDW 40. M4A1 Holo 41. M1014 42. Crossbow 43. Sa 58V 44. Sa 58P 45. MP5A5 46. MP5SD 47. Remington 870 But only 37 of these should actually be separate weapons. Even then quite a few are very similar. And I'm willing to bet the SA devs would cut the number down to 31 by making things into lootable attachments that by strict realism, shouldn't be (example: look at the new AKM's attachable underfolding stock). So 30 weapons is about right.
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No "Specialized" Cartridges [Torchia Tweet]
-Gews- replied to Katana67's topic in General Discussion
It is disappointing to me but the one "bright side" is that as Chris Torchia said, military 7.62x51 and 7.62x54R have extremely similar ballistics, both are .30 caliber, the bullet weight and speed is nearly the exact same. If they made a 5.56x45mm AK-74 or 9x19mm Makarov it would be much, much, much more irritating to me since those cartridges have far larger differences compared to those weapons' real chamberings. But wrong chamberings still sucks. -
No "Specialized" Cartridges [Torchia Tweet]
-Gews- replied to Katana67's topic in General Discussion
And just need to say "told ya so". :P