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-Gews-

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Everything posted by -Gews-

  1. -Gews-

    Kashtan scope guide

    Oops, you're right, it does attach. There's another weapon I need to add. Thanks for the offer, if I have trouble finding one I'll let you know. I can say with that scope the bullet will rise around 6 feet at 200 m.
  2. -Gews-

    Kashtan scope guide

    SVD should be very close to AK74. I'll try to add it when I next obtain one. VSS, ha ha... doesn't attach, but the bullet would rise triple the height of the 7.62x39.
  3. -Gews-

    -newui paramter questions

    Manual setting of aspect ratio and UI scale was disabled, it's now automatic based on your monitor.
  4. -Gews-

    Radio Tower

    From the February 16th status report:
  5. -Gews-

    New Health status: severely wounded

    This is not lying helpless, but wounded character states are coming. However, if you really can't do anything, it's not much different than the current unconsciousness state, apart from the ability to shit talk and relay information to teammates. But details aside, yes, there should be various stages between "dead" and "alive".
  6. -Gews-

    Driving to Debug Island

    I tried it with V3S. Didn't work for me because you can't see where you're going, you can't access your compass, the sea floor has bumps and mountains that change your direction, and also the truck fell through the map after a few minutes.
  7. I met some friendly French just a few nights ago. But we were betrayed by some unfriendly French. "Vous êtes mauvais les mecs, sérieux. Merci pour la voiture."
  8. Just give them one good chop, run away and wait for them to either bleed out or bandage. Improvements... knives should be able to attack much faster but should still take multiple attacks to kill. The fist knockouts need changing.
  9. -Gews-

    Nights are way too bright.

    Like it or not, dark nights means people will put up gamma and brightness. With the nights so bright the devs effectively turned up everyone's gamma and brightness. Better the full moon and playable default brightness than pitch black nights and everyone a gamma bandit IMO.
  10. -Gews-

    Up-to-date Gun Comparison: CR527 vs IZH 18?

    We won't be able to agree because we seem to have completely different criteria for these items. Depends if they want to make this more game or more simulator. The former? Select weapons because they have some unique features and/or contribute to game balance. Latter? List of items is dictated by whatever real-life situation the game is based on, and the only thing the IZH has to do is help represent common civilian firearms. For that reason I think this rifle is one of the best selections they've made. The first criteria above excludes so many weapons. No bolt-action .22, too useless compared to pumps, levers and semis. CZ75, Hi-Power, SIG or Glock: pick one. Remington / CZ / Browning / Tikka / SAKO / Savage / Sauer / Ruger / Howa / Weatherby .308 (or similar) hunting rifle? Nope, despite representing the most common type of civilian rifle... all similar to Winchester, so only one will be chosen from this vast category. Same criticisms of IZH-18 goes for any single-shot rifle. Etc. Do I use the IZH-18? Nope. It sucks and I always find something better before I find ammo. Even if loot spawns, damage and movement was fixed, it would still be inferior. Given that guns are used for PVP, why would anyone want a single-shot instead of a bolt-action? But unless there are guns spawning everywhere as now, we may not get to pick and choose so easily. Cheap fairly popular rifle, deserves to be in game. There are quite a few weapons I'd rather get rid of.
  11. -Gews-

    Up-to-date Gun Comparison: CR527 vs IZH 18?

    It doesn't need a "place", it's not a competitive game where you choose your loadout and each weapon has balanced pros and cons. As a cheap gun which seems to sell well in former Eastern Bloc countries it's a good addition to the weapons list. Once it accepts a scope and the various spawns are worked out it may be a bit more useful but not every weapon is going to be equal.
  12. -Gews-

    NEW BOW!

    20 m is about what the bow's effective range should be, if effective range is defined as the distance one has a good chance of a kill.
  13. -Gews-

    Up-to-date Gun Comparison: CR527 vs IZH 18?

    About the same if you have no scope or magazine and no comparison otherwise. Technically IZH is more accurate but not in practice.
  14. -Gews-

    Source Code & Values

    https://community.bistudio.com/wiki/ArmA:_Community_Tools With these tools in game directory extract the .pbo you want to inspect and unrap the config.bin.
  15. It looks like it will be going in—but it's certainly a tongue-in-cheek addition.
  16. -Gews-

    Double-Carrying Weapons

    This also applies to things like fire axes or sledgehammers.
  17. I'm still convinced the addition of that weapon is pure trolling by the devs.
  18. -Gews-

    What happened to the bow ?

    It won't stay this way. Sharpened sticks = place on hotbar and use like regular ammo, reloads one at a time. All other arrows = drag into bow one at a time.
  19. -Gews-

    Sword damage worse than ever

    I've heard these are quite effective so often I pick them up, but I never find a battery and end up dropping them. I don't see them used much. Last time I tried it... 0.53, 0.54?
  20. -Gews-

    Sword damage worse than ever

    Axe and sword should be pretty close. Off-topic I like stone knife for one-on-one melee fight. Hit, avoid, wait for exsanguination, killed many people that way.
  21. -Gews-

    aspect ratio!

    Auto-detecting aspect ratio makes sense but I don't like how they are preventing it from being changed (bug?). Unfortunately changing fovTop and fovLeft in username.DayZProfile seems to have no effect. You can still mess with the DayZ.cfg. Play around with Resolution_W, Resolution_H, Render_W and Render_H. I could get a fat character with 1920 and 768 but had black bars top and bottom. Some other values didn't work and gave a blurrier 16:9.
  22. -Gews-

    Change the names of these food items please

    There was some discussion of this before
  23. -Gews-

    Anybody els noticed the m249 Para is comming?

    On the other hand automatic weapons are the best thing for taking out zig-zaggers. I would be less inclined to frenetically sprint around in the open if I know my enemy has a belt-fed machine gun.
  24. -Gews-

    VSS shots over 400m its possible ?

    No one knows except the devs.
  25. -Gews-

    VSS shots over 400m its possible ?

    It has zeroing to 400 meters and only one chevron...
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