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-Gews-

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Everything posted by -Gews-

  1. That's about 170m give or take, which is quite impressive with the Winchester, especially a one-shot kill.
  2. -Gews-

    People shooting freshspawns

    Yup, killing fresh spawns is generally not considered okay. I don't see the point to it since it's not even a kill to be slightly proud of. I've killed some when they surprised me and I didn't think to check their hands for dangerous weapons. Haven't killed anyone completely unarmed (that I can remember). I don't consider someone with a Winchester or an Enfield a "fresh spawn" anymore.
  3. A smidge below the top of the bottom post. Maybe a half-mil.
  4. -Gews-

    Hitmarkers, yay or nay?

    Nope, last CoD I played was Call of Duty 2: Big Red One, don't remember playing a Battlefield. :D
  5. -Gews-

    Hitmarkers, yay or nay?

    No, what the hell are those things and what is their purpose? It makes no sense to me... I've never even seen that in a game. The only hitmarkers should be blood pouring out of the person from wherever you shot them.
  6. Yes, tents should be packable. Of course any gear they were unable to carry would disappear, but lots of people will pull all the stuff out of your tent anyways. Hide it well in the first place is the solution.
  7. -Gews-

    Bandit Forum

    Meh, true, I killed five or six people tonight, it mostly wasn't that great, I got a nice head shot and pissed off some French people after killing four of their men but it was a bit boring, basically a turkey shoot for me since they had crappy weapons. A couple turned out not to even have any ammo which made me feel like a douche. (Edit: they killed me later with a few guys and some AS50s, blew up me and my car, credit due). I want to up my game though, random opportunistic kills aren't so fun. After playing around in the editor I've suddenly developed a sudden sniper obsession :| I found great places to make 1700 meter shots and under ideal conditions I could hit someone with an M24 at 1,300-400 meters. Now that would be something worthwhile. ^_^ Three problems: -damage: at 1400m an M24 is doing just over 2000 damage, needs to be a headshot to kill... that would be almost pure luck, otherwise I'd need a .50. I don't have a .50, and a .50 introduces other problems... a 1400m shot with an M24 is far more impressive than a 1400m shot with an AS50... damn, it zeroes to 1400 and more. Would need to up the range. -lag, stuttering, low fps: I has it. Recording and high view distances emphasize it. Nuff said. -view distance: Vanilla DayZ caps it at a measly 1600... I need 2500 view distance to see people at 1400m, and 5000 view distance to see them at 1700m. Find a server time? Still, snipers are fun. Wind should make it more so.
  8. Sick and coughing near Stary, in the woods, surveyed the town with DMR, no zombies, seems empt - wait. Sneaky rifleman prone on hill near the electrical box. Quickly checked range, 850 meters, boom, hit, fountain of blood and a couple death messages, then a couple more rounds just to make sure.
  9. This isn't DayZ, it's single player ArmA2, yet I still think this shot I made today was pretty cool. One shot - 2,675 meters from the top of Pik Kozlova to a Russian soldier on the Cherno grain elevator (you're probably gonna have to go full screen to even see it).
  10. I actually want to test this out, I'm curious to see how the new skin affect camouflage. I'm too lazy to port the "man_bandit.p3d" and associated stuff into a mini mod to compare it to the current skin though. As of right now though, bandits don't have any advantages apart from the invisible backpacks. Bandits are probably easier to see in some situations due to the bright rag on their heads... heroes allegedly run faster and have bullet resistant vests, that isn't fair either. Shooting everyone you see is as viable a play style as blood bagging everyone you see.
  11. Yup, most of the guns have adjustable sights. However I find it slightly unrealistic that you can simply raise the rear tangent sight on an AK and hit at extended ranges. When engaged in combat troops probably aren't going to be adjusting their sights, they'd just hold over or under, especially since most combat takes place at short ranges due to visibility (think under 100m in an urban situation) but in DayZ people do it all the time and the rifle stays pointed on target while doing so. Many armies didn't even allow troops to adjust their own sights, only NCOs. In Rhodesia they found many AKs have been recovered with the rear sights set to the maximum ranges, meaning that the uneducated owner was firing far too high and not hitting shit. I'm indifferent on the sight adjustment situation, at least for many iron-sighted rifles. Both ways have their realism downsides. All in all I'd probably prefer it with the option, but it should take a slight amount of time to make the change.
  12. -Gews-

    Bandit Forum

    Looks like bandits are getting the old bandit skin back.
  13. :lol: it's most important when using artillery that can fire dozens of miles or intercontinental ballistic missiles... at 1,000 yards you can ignore it, at 2,000 it will start to be a factor. Its importance obviously depends on on earth where you are located. It wouldn't affect a .50 at all at 800 meters... maybe add a "1" to the front of the 800. The wind in the game doesn't even make it that hard, judging from ACE, and almost all of the responses seemed in favour of it. Snipers would still have an advantage since the drift would affect all weapons, it would just take more skill to pull off long range shots. :lol: It's true. Not many people want to remove snipers, they just want to make all the weapons more realistic. More scoped weapons à la CZ might be a good thing. Taking a shot on a prone target at 800 meters should be difficult, right now it's point-click-hit.
  14. True but they're not considering taking it out for the mod. I like the change since it's a damn cool skin and will encourage people to kill each other. Wait, wha... nevertheless I want dat skin.
  15. -Gews-

    S&W 500 & fanning the old revolver

    The latest changelog says they are making the pistols do more damage. They should make the revolver fire faster though, I guess they were trying to strike a balance between the long double-action pull and the light single-action pull which can't really be shown in a game.
  16. I got all excited at the mention of a duel with Lee-Enfields... then I realized you meant in-game. : (
  17. Whatcha talkin' about? I'm now the proud owner of a brand new Rifle No.4 and 60 rounds!
  18. Have more than one offer but whoever is able to get an Enfield to me in-game first shall reap the benefits... the time of giving is nigh, dally not!
  19. -Gews-

    Magical Sniper named TenderQWERTY

    This reminds me of ArmA 3... I got bored of getting spawn-killed every time I played so I just fired all my grenades and made a beautiful rainbow.
  20. Even 72 sounds like a lot to me... 150 sounds like a meat grinder. More zombies would be a better idea than players. Maybe it could be used for truly large hordes. I don't know enough about how this works, though.
  21. I tried recording tonight, didn't turn out too well, sorry for the 240p, it's the only way I can record. There were some bandits who had set up an ambush, I killed one, another was hiding in a crane where this video starts. I hit him on the first shot and he ran around to the other side where I could only see a tiny bit of his body, and only when he decided to stand up. I missed a couple times, hit him again... but it didn't end the way I thought it would. This is the only sniping I've caught on film, and therefore the greatest sniping I've caught on film.
  22. Press / on the numpad.
  23. -Gews-

    Less military stuffs

    In my daydreams, I envision a DayZ where the vehicles are portrayed as accurately as in flight sims... ^_^ not a feasible proposition, but still... nice to imagine.
  24. -Gews-

    Buying NVGs (anything)

    If you have a Lee-Enfield or a CZ550, you can have my NVGs and other supplies... I'd like at least one magazine to go with said rifle but it's not absolutely necessary.
  25. -Gews-

    Less military stuffs

    I know the Germans used a few double-barreled shotguns with special made explosive rounds... I believe the shell was designed for issue to the Volkssturm in the late stages of the war, I think the shotguns were just whatever they had lying around but I could be wrong. Can't remember the details... hmm.
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