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-Gews-

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Everything posted by -Gews-

  1. -Gews-

    Crafting Discussion only

    It's easy bro, took me 5 minutes.
  2. -Gews-

    Fabulous Revolver Double Kill

    This is why the revolver is "best handgun".
  3. The two most important things are: 1. Make sure you aren't seen. 2. Make sure you see them.
  4. -Gews-

    Exremaly unlikely shot in game

    You can shoot through a window with a DMR at that range. It sounds like a hard shot, it's quite possible though, unlike some of those "killed by YOLO at 358M with weapon Makarov". Wait, there was more than one shot?...
  5. -Gews-

    Alt F4 Effect and morality

    I've tried that too, but for whatever reason the Alt+F4 combination doesn't work on my system. B)
  6. How is that ridiculous? Myke Hawke is an experienced survival instructor in jungle, desert, arctic, sea, and urban environments. He is a published author with a bestselling language book and has a survival book due out in spring. Myke is also a motivational public speaker and a lecturer on crisis responses to manmade and natural disasters, including (WMD) Weapons of Mass Destruction. Hawke is the Director of and represents www.specops.com on-camera and in creative program development during media productions. Specialized Training and Areas of Expertise includes, but is not limited to: Special Forces Detachment Commander course - 18A Combined Arms Service Staff School - (CAS3) Officer Advanced Course - Civil Affairs - 38A Officer Advanced Course- Infantry - 11A Medical Service Officer Course - 70B Anti-Terrorism & Force Protection Instructor (AT/FP Level II) Govt. Detention & Hostage Negotiation (PGD/HD SERE 245) Personnel Recovery (JPRA 102) Survival, Escape, Resistance & Evasion (SERE, Level - C) Special Operations Medical Sergeant Course (18D) Special Forces Morse Code & Communications Course (18E) Special Forces Intelligence and Operations Course (18F) Advanced Non Commissioned Officer Course (ANCOC) Advanced Trauma Life Support (ATLS) National Registry EMT Paramedic Combat Anesthesia Advanced Cardiac Life Support Combat Chemical Casualty Care Special Forces Jump Master Defense Language Institute (Russian) Media advisor: security, medical, and tactical Translator Survival and Prepardedness Expert Peacekeeping Advisor to the U.N. Fitness Trainer Aikido Blackbelt & Instructor; multiple other martial arts Expert Marksman Scuba Diver Languages: Advanced Russian and Spanish; Intermediate French, Italian and Serbo-Croation; Basic Turkish, Thai, Arabic, others. Education: B.S. Biology; M.S. Psychology, graduated Magna Cum Laude. I guess you could say Myke Hawke is quite experienced.
  7. -Gews-

    Tandem Bicycle in DayZ

    Two seats seems a little low... how bout this one? Perfect for squads!
  8. -Gews-

    The 1.7.7 update favorites

    I doubt it, I believe the same thing already happens when you switch skins, etc.
  9. -Gews-

    Alt F4 Effect and morality

    Don't log out to avoid death...
  10. I thought you mean use people's actual names for their characters... trying to pull a Youtube on us!
  11. -Gews-

    Admin base? Bus? whattt?

    You can only go into the bus from one side. Get a Ural and ram it out of the way.
  12. -Gews-

    New patch coming soon to dayz

    Good to hear. Personally I think DayZ should add in the Lapua to replace them (the green L115A2). The damage would need to be brought down to Lapua levels first though, it's essentially a hit 26 .50 cal right now.
  13. -Gews-

    Shhhh, I'm hunting wabbits

    I ate cooked rabbit today and it only gave me 800 blood. Rabbits are tricky to catch and you only get one piece. Other animals I can easily hatchet, rabbits you basically have to shoot...
  14. Some might find this interesting or useful, I'm just looking for an excuse to make a thread. Here are some damages at a spread of ranges. If you'd like to know damage at a specific range for any weapon, just ask. Crossbow: 000m: 5,333 blood 100m: 4,134 blood 200m: 3,115 blood Double-barrel, M1014, Remington 870: 000m: 4,455 blood 100m: 2,630 blood 200m: 1,553 blood Winchester: 000m: 8,909 blood 100m: 5,261 blood 200m: 3,106 blood Common knowledge is wrong and the Winchester is significantly more powerful than previously thought. This is why it one-shots zombies when the other shotguns do not. Proof: Lee-Enfield: 000m: 6,722 blood 200m: 5,823 blood 400m: 5,045 blood M16A2, M4A1, M4A3, etc: 000m: 3,555 blood 200m: 2,663 blood 400m: 1,994 blood AKM, Sa58 series, etc: 000m: 4,500 blood 200m: 3,023 blood 400m: 2,031 blood AK-74, AKS-74 Kobra, AKS-74U: 000m: 2,722 blood 200m: 2,044 blood 400m: 1,535 blood CZ550: 000m: 7,733 blood 400m: 5,307 blood 800m: 3,642 blood M24, DMR, M14 AIM, M240, Mk. 48 Mod 0, FN FAL, M40A3: 000m: 8,000 blood 400m: 5,490 blood 800m: 3,767 blood SVD Camo: 000m: 8,000 blood 400m: 5,247 blood 800m: 3,561 blood No point in checking for the AS50 and M107, they're both a 1-shot kill as far as you will ever hit.
  15. -Gews-

    The 1.7.7 update favorites

    Silencer maybe, I don't know about making silencers. Wouldn't last for many shots at any rate. Scope, no, I doubt it. Yes, you could, but without a machine shop, you wouldn't be able to make any type of optic that would work half-decent. So the question is: why would you bother when you already have perfectly functional iron sights? I've seen a couple examples of jury-rigged optics but none were very good. For example some guy in Afghanistan made a base and put a Russian scope from a 14.5mm KPV heavy machine gun on his RPK, but it always lost its zero after only a couple shots and became near useless. Note he didn't even make the scope in that case.
  16. -Gews-

    Winchester 1866

    Don't forget .45 Colt. Realistically I don't think you'd see any of these whatsoever at all, but in the case of the Winchester I'm willing to make an exception... jus 'cos.
  17. I'd like to see ShackTac try their hand at DayZ, would make for an interesting video.
  18. -Gews-

    Winchester 1866

    It matters because it means it blows up vehicles with a couple shots, which is downright silly. It's also an issue of principle and "constant quality improvement". It's incorrect and should be fixed. Lastly, changing it to a correct value is literally a matter of typing "26" instead of "56". It's a moot point for the DayZ mod now - they are removing both .50 cals in the upcoming 1.7.7 patch. Bohemia Interactive is focused on ArmA III and DayZ SA and won't do jack shit about it, sigh. I like ACE sniping, 'tis fun. I hope they are inspired to incorporate similar features sometime down the road... Can't speak for him, the issue for me isn't that it's overpowered, it's that the damage is wrong. Also I don't consider the M24 "overpowered", it sucks at close range and takes multiple shots to kill at long range if it's not a headshot. I will admit the DMR is questionable... but OPness doesn't bother me too much.
  19. -Gews-

    The 1.7.7 update favorites

    Mmmm sounds good... I'm sure this will rustle more than a few jimmies. I hope they replace them with a "proper" Lapua with corrected mil dots and corrected damage. Huh wat. Oh, I see, crafting... interesting... I'd love to be able to make my own Aimpoint from some glass bottles and old electronics, that would save me several hundred dollars. Yay bats. Other stuff: Old bandit skin = good, I like it. New pistol damage = uh oh, worried they'll be more powerful than certain rifles or damage won't make sense. New tougher zombies = good, zombies are laughable right now. Wild spawning zeds = I hate those things, but good. Start with Makarov = sure, why not?
  20. -Gews-

    Winchester 1866

    M107 does about 5 times less damage. The AS50 should do 10% more damage at most, not over 360% more damage... doesn't make sense.
  21. -Gews-

    Winchester 1866

    Because an AS50 shot does more damage than a 23x152mm armor-piercing high-explosive round fired from a ZSU-23-4.
  22. -Gews-

    Winchester 1866

    Anyways it should be portrayed properly, the only problem then becomes the damage... The 44 Henry's 216 gr at 1,125 ft/s would do about 1,800 blood damage, the 44-40's 200 gr at 1325 ft/s would do about 2,300 blood damage. Needless to say I think damage should be redone for every single weapon in the mod but I doubt that will ever happen.
  23. The quintessential rifles of DayZ, the Winchester and the "Dinner Bell" (well, once upon a time it was). HANDLING Not too important. Winchester: 1.70 Lee-Enfield: 1.61 RATE OF FIRE: The Winchester can fire a shot every second, the Enfield can fire a shot every two seconds. Theoretically a Winchester-equipped player could fire three shots while in the same period of time an Enfield-armed player could only fire one. The Winchester also has a 15 round magazine compared to the Enfield's 10. RECOIL Winchester 9/10 standing 8/10 prone Lee-Enfield 6/10 standing 5/10 prone Both these rifles take a while to chamber a new round, so recoil isn't a big issue with either. SIGHTS: The Enfield has pretty good sights. The front blade is a bit thicker than some others, but the rifle is very accurate and long range hits are fairly easy. Visibility of bullet impacts is a bit less than the M4 and M16 aperture sights, but visibility of the surrounding area is much better. It's zeroed at 300 meters. Effective range out to 400 or so. The Winchester has a pretty good sight picture, but the low zero range, low accuracy, and rainbow trajectory bring down the "overall package". The sight is zeroed at a mere 50 meters. At longer ranges the slug will drop down and you'll have to aim high above where you actually want it to hit. I'd say the effective range is about 150 meters. It's great for close quarters, though. ACCURACY Winchester: 3.0 mils Lee-Enfield: 0.5 mils Yikes. The Winchester has shotgun-like accuracy, which is not a good thing. On the other hand, it doesn't matter too much because you'd rarely hit anything at long range with the slow muzzle velocity and rainbow trajectory. Winchester spread at 50, 100, and 150 meters. The Lee-Enfield, in contrast, is almost as accurate as a DMR or a CZ550. It's twice as accurate as an M16A2 and 6 times as accurate as the poor old Winchester. That's pretty damn good. The only real limitation is the lack of optics. Lee-Enfield spread at 100, 200, and 300 meters. DAMAGE: Ehhh, I've been having second thoughts about damage lately: http://dayzmod.com/f...8-blood-damage/ Nevertheless, here are the "accepted" damage values. Lee-Enfield 000m 6722 100m 6257 200m 5824 300m 5420 400m 5045 Winchester 000m 8910 050m 6894 100m 5335 200m 3194 (going by my hunch about damage the Winchester would do ~8300 and the Enfield ~6700, both numbers +/- ~400) The Lee-Enfield is quite a powerful beginner weapon, and this power gives one a compelling reason to stick with an Enfield over, say, an M4 or an AK-74. It can knock out players in one shot, and usually kills them in two. It also retains its velocity very well over range. At very short ranges, the Winchester is a real powerhouse. Within 50 meters, it's more powerful than an Enfield and will chew players up. However, the slugs lose velocity extremely quickly, and at long ranges this weapon becomes relatively weak. Still, this weapon is typically only used at close ranges, so damage shouldn't be a problem. Graph showing how the Winchester's damage drops off extremely quickly compared to the Lee-Enfield: NOISE: The Lee-Enfield is louder. RARITY: Winchester 1866 Residential 0.4 % Farm 1.5% Supermarket 0.6% Lee-Enfield Residential 2.4% Farm 2% Supermarket 0.6% Magazines Winchester and Lee-Enfield magazines spawn pretty much anywhere you can find common "generic" loot. Lee-Enfield magazines are twice as likely to be found compared to Winchester magazines. SUMMARY: The Winchester is the better choice for short-range fights and anti-zombie work, but the bullet drop and lack of accuracy make it terrible at longer ranges. I'll almost always take an Enfield for the long-range accuracy and power. Overall, it's a better weapon for player hunting and ammo is more common as well. So... are you a Winchester or an Enfield fan?    
  24. -Gews-

    How to Really Increase FPS?

    What's your average FPS right now? What resolution are you playing on?
  25. Just kill a couple cows and eat the meat as per usual. Food was "nerfed".
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