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Everything posted by -Gews-
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Is there any way to play DayZ in single player?
-Gews- replied to kevsta545's topic in DayZ Mod General Discussion
Modify the files / download someone else's modification of the files (careful). -
It should also make your player say "who's your daddy?"
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What do you think is the best sidearm in DayZ? (besides silenced pistols
-Gews- replied to Storm Slider's topic in DayZ Mod General Discussion
Glock then revolver. I don't like the PDW or the 1911 due to the terrible sights on the PDW and the even worse ones on the 1911. -
Why don't the infected turn on each other?
-Gews- replied to broguenz's topic in DayZ Mod General Discussion
Because that would likely make for terrible game dynamics. ^_^ -
Apparently, we're getting a new gear menu UI. Discuss.
-Gews- replied to colekern's topic in DayZ Mod General Discussion
I see no problem with it. However why is he carrying two pairs of binoculars? -
Yes, and in the spring more Br'er Rabbit, Danny Meadow Mouse and Farmer Brown's Boy por favor.
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That is true, however you have to be able to reach their throat first, I imagine that would be rather difficult (I've never tried it).
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What will be the first thing that you will do in SA?
-Gews- replied to Malvarik's topic in DayZ Mod General Discussion
See if the BI editing tools work at all. -
Too bad there's not an in between limping state.
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it would be great if we had slower players + zombies
-Gews- replied to link_zl's topic in DayZ Mod Suggestions
Players run over 18 km/h without sprinting, and they keep that speed up. Compare that to the average jogger, who does maybe about 10 km/h. Yeah, players are too fast. -
Bumping this; lately I've been playing Wasteland Takistan quite a lot, the map has long lines of sight and high hills everywhere. Anyways yes, your elevation relative to the target can make a significant difference in where the bullet impacts. Noticed this when using a Mk17, SVD and CZ550, at ranges of about 1,000-1,300 meters when shooting downhill you have much less (apparent) "bullet drop" than normal and have to pretend ranges are about 20-30 meters less than the rangefinder says, otherwise it will go well over the enemies' heads.
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You can't throw a straight razor and expect it to actually do any damage, just trust me on that one. It's also not good for much apart from shaving since the edge is so thin. The steel behind the edge can be thinner than a sheet of paper. Cut "knife type" things and you'd dull, chip or otherwise deform it almost immediately. Also in America their use as a weapon was associated with African-Americans. I don't see any use for them apart from shaving, which isn't something you can even do in DayZ. I also think straight razors are an extremely odd lot choice - seriously, who came up with that idea and what in the world were they thinking?
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Cant understand KOS moaners :s
-Gews- replied to jaytmuk (DayZ)'s topic in DayZ Mod General Discussion
Solution, make the zombies a bit more like this: -
There needs to be many more sound effects but it's possible to overdo things... out of curiosity I looked up some videos of lions eating and even those guys don't seem to make massive amounts of the stereotypical chewing and sucking and slobbering sounds.
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What was your highest ever Fps on DayZ?
-Gews- replied to Skypill's topic in DayZ Mod General Discussion
I got in the mid-40s once when I looked directly at the ground. -
Does DayZ's player killing simulate real life authenticly?
-Gews- replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
Yup, I'd say it does. I quite frequently go around shooting random people, so does almost everyone I know. Yeah I doubt it. -
Does this rustle your jimmies?
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You mean something like this? Needless to say I don't quite understand. ^_^
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Anyways now that it's all posted I don't see any problems with adding any of this stuff. Ballistic vests will be interesting (I'm assuming at least some form will be in). I hope they don't take the lazy route and go "minus 50% damage from all weapons" or some nonsense like that; any armour should give realistic levels of protection. Still not setting my expectations too high... from playing ArmA 3 Beta I can see that soldiers in 2035 don't seem to have body armor, and I'd expect ArmA 3 to be more concerned with that than DayZ... <_< Would be nice though.
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"... then the writing suddenly trailed off, obscured by large spots of ink and what may have been blood..." Anyways if you put the word "tactical" in front of something, I'm probably not going to be a fan of it, but that's what a lot of people seem to like these days. Judging from the standalone's CZ75 with a large threaded muzzle, accessory rail and fibre-optic sights we'll probably be seeing a fair amount of "tactical" gear in it as well...
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Objectively, the AS50 is far superior in every way: -damage -accuracy -range -recoil -magazine compatibility Subjectively it sounds like shit and whoever created the ammo, magazine and weapon configs was clearly incompetent.
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Not according to the game: "When unconscious all damage is reduced to 50 blood for each hit zeds do no matter the part they hit." Baaaaad design decision, why would you be 10x more likely to survive when unconscious and being attacked? Really not a fan of that. Should be changed.
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Suicide in DayZ and why it's important
-Gews- replied to TheMachine's topic in DayZ Mod General Discussion
Just like most people can't take killing themselves :lol: 10 minutes is just a snack break. -
Suicide in DayZ and why it's important
-Gews- replied to TheMachine's topic in DayZ Mod General Discussion
Fixed, that might be a more appropriate penalty. Also just in case: No matter what problems you are dealing with, we want to help you find a reason to keep living. By calling 1-800-273-TALK (8255) you’ll be connected to a skilled, trained counselor at a crisis center in your area, anytime 24/7. -
Will anyone else play KOS in SA when it comes out?
-Gews- replied to Ozelot (DayZ)'s topic in DayZ Mod General Discussion
Well I have to test out the weapons somehow. As soon as I buy it, pew pew pew.