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-Gews-

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Everything posted by -Gews-

  1. I must admit a lot of the third-person animations out there do look kind of strange to me... soldiers in ArmA 3 remind me of insects or something. :lol:
  2. -Gews-

    Varying Binocular Power

    Yes, but a person IRL can see objects much farther away than in the game. If I couldn't "zoom in" I wouldn't be able to even see people over 200-300m, never mind taking a shot at them.
  3. -Gews-

    Fun times

    Been playing on Balota Buddies AU46 "Weapons+" for a while now since it always seems to have dozens of players online, most fully geared up due to the extra barracks and "remove clothes" option... very fun PvP server with lots of action at all times. Anyways I played less than an hour tonight and got a lot of action compared to usual... Started out with an M16 ACOG (4 mags) and a CZ (5 rounds), new spawn (collected the weapons from my former body). After scouting around I made my way up Dobryy in a large circle and surveyed Elektro... saw a ghillie with a DMR in the firestation and killed him with a shot from the CZ at 600 meters. Then per usual I ran away immediately and came back some time later, saw a ghillie with an M24 surveying the town accompanied by two survivors, killed him from above with the M16 as well as a survivor who was crawling towards his body, presumably to get his M24 (his body was out of sight). By the time I flanked around the other survivor had gone and the guns had been taken, but someone far away fired a full magazine at me with a DMR... no hits. After going around in another big circle to a different location (pattern here) I spotted an unarmed survivor far away running towards a treed area with lots of bushes. I took out the CZ to watch him and saw he was heading directly for a body... moments later he picked up a DMR and started scouting around. He was behind some bushes so I didn't want to take the shot, and I wasn't sure how far away he was due to the CZ reticle. Estimated 500-600 and zeroed the CZ at 500 meters. After he scoped out his surroundings he got up and started running, I tracked his movement, fired once and hit him in the head. Then I looked around, quickly ran down and got his DMR (at this point my CZ only had three rounds, needed to change). As I picked up the DMR I heard lots of shots from various rifles and a 7.62mm machine gun, so I started weaving... a few seconds later I realized they weren't aimed at me. Reading side chat and listening to the shots II assumed it was probably a squad of 2-3 players, so I went back up and around the mountain in a huge circle... As I was preparing to scope out Elektro I heard machine gun fire fairly close by and saw two ghillies lying behind trees, facing the town. One was reloading an M240, the other was looking around with his M24. I watched them for a short while but then they got up, so I shot the M240 gunner as the guy with the M24 ran away. I changed positions and saw him running through some bushes so I fired, hit him and when he was down shot him again. Then I put another bullet in the guy with the M240. Running down the hill a guy with a CZ550 popped out from behind a tree and fired at me point blank. I ran right up to and around him before he could fire another shot and put several rounds in him. Then I took a couple supplies and hid all three bodies. At this point I figured that was it and I started moving away. Fortunately I usually freelook when I'm running and I saw yet another guy step out from behind some trees about 100 meters to my left. He was pointing some kind of assault rifle at me so I quickly spun around and shot him unconscious before he could do anything nasty. Ran up, looked at him and shot him in the face. Hide body. Whole squad gone, happy. :ph34r: A far more successful play session than most of mine. :unsure: Anyways if you like action this is quite a fun server, it's easy to rack up many kills in a short amount of time, yet you can hide in the woods and be a hermit if you like, too. Barracks in Elektro will do that...
  4. True, however most sources claim 320 m/s as the Bizon's muzzle velocity, which is subsonic. As well Google says "the Bizon-2-03 model (Bizon-2B) is equipped with an integral suppressor — its barrel is fitted with an expansion chamber. Expanding powder gases escape into the expansion chamber through the holes in the rifling groove bottom to reduce the muzzle velocity to a subsonic level".
  5. This is what I meant to say. It's 350 m/s, subsonic is <340 m/s.
  6. -Gews-

    A post about the mod

    Right now FN FAL.
  7. [NEW] - Spawnselection. On the fence about this. I probably won't mind it. [NEW] - Weapon switch 1, 2, 3 keys function as hotkey. Interesting but I likely won't use it much. [FIXED]Balanced Zed damage Normal returned to .7 Viral kept at 50% higher rate. If it's more that's good, if it's less that's bad. Too lazy to check. [FIXED] - Eating and drinking in vehicles. Yay no more Miss Manners. [FIXED] - Death body doesn't disappear anymore if the player disconnected too fast. Yay no more death logging. [uPDATED] - Replaced combat roll with Shacktac Bunny Hop. Yay no more of that Cirque de Soleil bullshit. :lol: [NEW] - 1 new food item (Twinkie - a rare find only at the supermarket). Serving those Zombieland teas. [NEW] - Crafted Traps. (Punji Trap, Tripwire (Cans), Tripwire (Decoy), Tripwire (Flare), Tripwire (Smoke), Tripwire (Grenade), Bear Trap (Grenade), Bear Trap (Flare), Bear Trap (Smoke)) Sounds good. [NEW] - Vehicle - UH1H_DZ2 with Desert Skin. Meh, no point - and desert camouflage in Chernarus? No likey. [NEW] - Crafted Weapons. (Nailed Bat, Barbed Wire Bat, Sledge Bat, Batchete, Chloroform Rag, Makeshift Machete, Makeshift Sledgehammer) Frowning at the names of some of these weapons as certain seem like items of... err... questionable effectiveness... that a bored teenager might make in the backyard. Chloroform rag? That will be a shoot on sight for anyone carrying one. [uPDATED] - Removed non SD mags from SD weapons, Removed SD mags from non SD weapons. Could have been done in a better fashion [REMOVED] - Removed ArmA 2 squad command menu (0-9 or F1-F12) Yay.
  8. -Gews-

    Knocking people out?

    Maybe? I don't want to see something like out of an old TV show where the hero punches or karate chops someone and they're instantly knocked out, no harm done... That may work in The Avengers or The Rockford Files, but it's not how it happens in real life. DayZ should mimic real life.
  9. Another vote for Van Isle? Yay. I will mention it takes 95 minutes via ferry to the mainland... would be a long journey for survivors.
  10. -Gews-

    Good Map Suggestions?

    1. Similkameen 2. Van Isle 3. Random 4. Random :P
  11. This might be better... Look at how many servers there are out there... then look how many are empty. People would be running around on empty servers half the time, except not, because everyone would group together on a few well-known servers and with the much larger amount of players on servers...
  12. -Gews-

    Good Map Suggestions?

    Same response but for BC, Canada. We had a topic about this yesterday I believe. I would predict RAGE when people pick up a sweet accessorized AR-15 and then find (shock! horror!) they're stuck with a bunch of 5-round magazines.
  13. -Gews-

    [SA]Simple 'group' spawning options

    Mmm wouldn't be fun when a large clan spawns in together and gets all the loot. Or actually it could be. The only real issue I have with this is people using it to instantly get back into a fight. That should never happen. Ever.
  14. Mmm, in that case they should change it to be tied to weapons.
  15. From what I've seen the general consensus here seems to be that people don't want to be punished for choosing a certain play style. As well, making people's characters suffer adverse effects seems to take the responsibility away from the human element... seems kind of forced. I'm reading "Unrepentant Sinner", the memoirs of Col. Charles Askins, and he seemed to quite enjoy hunting and killing as many people as he could... kind of an asshole really. Not a man I would want to meet, but that's the kind of character some people want to role-play as -a cold-blooded killer. Not a character who wrings his hands and mimics Herbert Morrison.
  16. Just let the suppressed 5.56 weapons use normal ammunition since subsonic 5.56 is not used. Also let the suppressed Bizon use normal ammunition since 9x19mm is already subsonic, or close enough to it. And the same for the Makarov SD, although it does it already so nothing needs to be changed. And also let the M9 SD use both types. And don't forget to let the suppressed MP5 use normal ammunition since the integral suppressor automatically reduces the velocity of full-power ammunition to subsonic levels... No need to convert ammunition at all, I don't think, since sounds are tied to weapons. And I'm not sure of it but I think the game automatically adds a sonic crack to bullets traveling faster than the speed of sound...
  17. +1 But in this case damage must also be ramped up to more realistic levels, no more peashooter Makarovs.
  18. I like modding, allowing people to create new weapons, new vehicles, new maps, new features, modify existing items, basically almost anything they want. Modding for standalone, yes, they had better. Maybe not at first.
  19. It's not even just DayZ, the infection is spreading... most of the Wasteland servers I've tried now have Strykers and BRDMs spawning in every village...
  20. Southwestern British Columbia
  21. -Gews-

    I shot a man.

    Some music may help while we ponder these difficult choices one must make.
  22. -Gews-

    Something To Make People Team Up

    Mmmm I'm fine with just wolves. They can be scary enough: Although wolf biologists will tell you they pose no threat to humans... yeeeeah no.
  23. -Gews-

    Some good skins as a possible addition

    Ah. And perhaps in addition perhaps the dev team could consider making a new custom skin or two...
  24. -Gews-

    Some good skins as a possible addition

    This! Who chose to include the British camo skin? There are many Chernarussian skins that look cooler, provide better camouflage and most of all fit the setting better... as a bonus players without the DLC would get the nice textures.
  25. -Gews-

    Something To Make People Team Up

    Ehhhh lions and tigers in DayZ standalone? Seems like stretching credibility a wee bit too far...
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