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-Gews-

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Everything posted by -Gews-

  1. -Gews-

    What's with the DMR / SVD?

    If they wanted to slow effective rate of fire they could have done so by tinkering with the recoil values, which allow for muzzle jump, kick back AND slow re-centering of the crosshairs. Changing cyclic rate of fire is not a solution.
  2. I doubt most things would even work in ArmA 2 or 3... body armor, individual bullets, melee weapons, attachments, etc.
  3. I want offline SP just to test stuff out and compile statistics... ie, editor mode. I don't have much interest in "surviving" and doing the whole DayZ thing offline. (Do I actually expect to get a editor? Hell no. :|)
  4. -Gews-

    Adding .50s Back In

    Sometimes I think a fun experiment would be to make EVERY gun a 1HK weapon.
  5. Don't think you can edit Chernarus without the unbinarized version. You can make your own map pretty much as large as you want but it might not be very detailed. Visitor 3 lets me enter grid size - 4096x4096, cell size = 1000m, that's 16777216 square kilometers, about the size of Russia. However it would just be completely flat if it loaded at all.
  6. -Gews-

    Adding .50s Back In

    A .50 is not NFA, it's the same as any other rifle...
  7. -Gews-

    Knife combat. Grab 'n' stab

    Anything that allows the player to control what happens during the fight/assassination is good (unlike the instant "takedowns" in a lot of shooters). :thumbsup:
  8. -Gews-

    Knife Takedown

    I still don't understand why a knife should get a "takedown"... why can't I do a Makarov takedown? A Mak or 1911 is more lethal than a knife. If the player wants to kill someone with a knife, they should have to act it out fully, not make a single click and have an automated process occur.
  9. -Gews-

    Adding .50s Back In

    The AS50 can demolish buildings. It can take out a T72 main battle tank in 10 shots. It has the recoil of 5.56mm weapons. All of that is what I like to call "retarded as fuck". Then there's the fact that you wouldn't find $10000 rifles lying around in a poor, rural post-Soviet republic during a zombie apocalypse. If they add AS50s maybe they should also add a Ferrari 250 GTO and some big block muscle cars. It's about as "authentic". The fact these rifles are a one-shot kill shouldn't even be a consideration - including them in the official mod or standalone would just be a STUPID decision. Out.
  10. -Gews-

    Automatik walk button

    I'm imagining what this would be like... Anyways an auto-run button has been suggested before, I guess it would be convenient when you want to aim your character in the direction of the NWAF and go do something else... but that kind of convenience is not something I think would be good for the game. I don't want to always see players on autopilot mindlessly jogging all over the place.
  11. -Gews-

    Knife Takedown

    I'm not in favor of "takedowns". Stabbing someone isn't deadlier than shooting them so I don't see why it should have a special action. In fact it's fairly common to hear of people surviving multiple stab wounds... not as often with multiple gunshot wounds. If you want to kill someone with a knife it should be like any other weapon: 1. You should have to actually aim to get a "one shot kill" 2. It shouldn't be magically deadly Knife yes, CoD-style takedowns no.
  12. -Gews-

    xBow as a secondary

    *Waits for "that's what she said" *
  13. -Gews-

    xBow as a secondary

    It's too big.
  14. -Gews-

    Small Realism/Anti-Camping Idea

    For some time I've been worried about the standalone's muzzle flashes... That M4 must be firing 30mm...
  15. -Gews-

    Small Realism/Anti-Camping Idea

    Cos no .50s = no sniping from 1000m, unrealistically low damage :( In any case, if you can see someone's breath, you can also see their face, so unless these clouds are people-sized it won't help much. Agree with Katana - good idea for adding atmosphere to the in-game world, but I don't see a "tactical" use for it.
  16. I heard of an incident where someone stabbed a friend to death over that kind of thing.
  17. That reminds me of an interesting post I read on the BIS forums: "It is funny to see features that gamers want to see to make a game more "realistic" compared to what the military wants in a simulation to make it facilitate real life better. Deploy-able bi pods are a perfect example. Gamers, as we can see here, would love to see us press a button to deploy the feature. The visuals of the weapon animating are cool to look at, and like you said it would ease the human (gamer) mind. The game would feel more realistic to gamers if we could see the bi pod deploying in the prone and get the recoil reducing effects than if we just got the effects from going prone. But if you put that into VBS2, the customer base will complain because it is an unnecessary extra step. They would argue, "If a soldier goes prone they will by nature automatically deploy their bi pod, so why should we have to learn to press the button in game?" Deploying a bi pod is not the purpose of the simulation. There are bigger things the simulation supposed to help teach a soldier." Food for thought :P
  18. -Gews-

    SA military weapons and accessories, debris

    I don't think any shoulder-fired guided missiles don't use a separate laser designator, it's a one-piece system. Laser designators in DayZ would be most useful for marking targets so an A10 can fly in and mess things up with laser-guided GBUs. Hopefully we'll see A10s in standalone, maybe a rare spawn at the NEAF.
  19. -Gews-

    Small Realism/Anti-Camping Idea

    Foggy breath, good idea. Using it as a tool to spot campers, ehhhh I question the ability of people to spot someone's breath from over half a kilometer.
  20. -Gews-

    Parasitic friendship

    Right then.
  21. Children: maybe Dogs: sure Traps: some type Tranquilizer: never been a fan but possibly Tracer: no Collar: no Hostage: sure but remember bullets go straight though people
  22. Well, yes, but it's something of a secondary consideration... if I have bullets flying towards my face I'm not going to be thinking about them hitting my backpack or night vision, eh? :lol:
  23. -Gews-

    Offline Mode + Editor Mode.

    I want a standalone editor, editor has endless replay value, and where else will I be able to work on improving my knowledge of standalone's surface danger zones and flight paths and damage and bullet penetration etc etc etc.
  24. -Gews-

    DayZ like real life photos

    Oh look a night server.
  25. -Gews-

    What is your sidearm of choice?

    As far as I recall I've only killed one player with a PDW... don't use it much. I remember they had pissed me off somehow and were in a car, they escaped my barrage of Enfield fire but I pursued them on foot and found them parked 1500m down the road... however they got away again. Then half an hour later I found them behind a barn in Zelenogorsk and killed one from close range, full magazine from the hip, those were the days. :P
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