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swayzesghost

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Everything posted by swayzesghost

  1. swayzesghost

    What goals do you set for yourself?

    Have fun with other people without people randomly killing me.
  2. swayzesghost

    The PvP Discussion Thread

    I'm just not hearing it. It has nothing to do with simulation skill and everything to do with another player's choice to make an unpunished antisocial decision that's bad for gameplay. I sincerely doubt war veterans are the guys who concern themselves with PKing in this game.
  3. swayzesghost

    The PvP Discussion Thread

    I've found the middle of the woods to be mostly safe as well. Simple because of the huge amount of woods and the limited lines of sight. You do inevitably have to leave those sheltered areas though' date=' and then what the OP says rings perfectly true. [/quote'] I registered and made this thread because I got killed in the middle of the woods, at night, by myself, by someone who shot me in the back. I was presenting no threat to them whatsoever. Seriously, all I can imagine is some giddy 14 year old kid jumping up and down in his chair because he's excited how much he ruined my fun. I don't want to play video games with people who want to ruin others' fun. In reality, people who commit antisocial behavior are excluded. So we need to make that happen in the game as well.
  4. swayzesghost

    The PvP Discussion Thread

    Another idea I had, that kind of simulates the effect of antisocial behavior in real life-- If you murder or lose humanity in whatever way, you create a "bad luck" field around you effectively. Items that spawn near you are worse. Zombies are more keen to the location of survivors around you. This would end up with antisocial players being kicked out of their own groups and forced to fly solo..Just like in reality.
  5. swayzesghost

    Server hoppers

    All loot should spawn randomly in this game. I don't care if it means that NVGs spawn inside a dog house. It's stupid to have all the good stuff be in one location which is already held down by a team of people almost 24/7
  6. swayzesghost

    The PvP Discussion Thread

    My experiences of the past few days have left me wanting to just find people in the game and murder them randomly now to exercise my frustration. Can't build much of a community around that. I bought ARMA to play this game, like many other people, because I watched videos of the great teamwork/cooperation possible in this mod. I've experienced very little of that so far. Mostly murdering.
  7. swayzesghost

    The PvP Discussion Thread

    Your assumptions aren't constructive. No, I didn't draw attention. "wrong place wrong time" still highlights exactly the problem with the game, the fact that there's zero repercussions to just murdering a random person, shooting them in the back when they weren't even are of you at that. Bandits/pvp are pretty much the only important issue in this game. If the rampant murdering isn't resolved then I and many others will quit pretty quickly. Right now the game incentivizes sociopathic behavior. No game like that has ever survived.
  8. swayzesghost

    The PvP Discussion Thread

    I was excited about this mod a few days ago, and now I'm just weary...Exploration is completely discouraged because you can't go anywhere interesting without getting murdered. You can't look for supplies without getting murdered. You can't clear zombies without being murdered, and you can't run through the woods, away from anything, without being murdered. My solution? Since PKs invariably think they are the best players, let them test their skill in a game where one hit from anything kills them. One makarov bullet, one zombie hit, one fall. That was PKs still maintain the ability to murder anyone with the element of surprise, tactical planning, etc...They can still have skill. But since they think they're so good at the game, give them a real challenge. Getting shot in the back randomly just isn't fun.
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