

jan_f_w
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Devblog update: Where is the Standalone?
jan_f_w replied to rocket's topic in Mod Announcements & Info
Awesome! Are the items in the cupboard from screenshot #4 also part of the new item spawn system? Also, can one open cupboards and such? -
You need to have the difficulty mode set to "mercenary" - otherwise it wont work since it is -as mentioned above somewhere- a hard-coded option
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Don't see any expired poll option added to this thread either so handing in later: remove the L85 with thermal scope
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Remove Peripheral Vision Indicators (PVI)
jan_f_w replied to Marine (DayZ)'s topic in Mod Servers & Private Hives
We have now managed to get rid of them - finally! It seems like the game hoster did not correctly config the difficulty mode which we had already stated as "mercenary"; you definitely need to run this specific mode in order to get rid of the peripheral vision dots. Now our server appears correctly with tag "MERCENARY" in the server list. -
jan_f_w started following Remove Peripheral Vision Indicators (PVI) and How to remove peripheral dots
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Remove Peripheral Vision Indicators (PVI)
jan_f_w replied to Marine (DayZ)'s topic in Mod Servers & Private Hives
We are also having the problem that we cannot deactivate these dots - I am sure I played on official dayz servers where peripheral vision dots were off - any success in disabling them so far? -
Agreed! A combat indicator breaks the immersion; it should be enough to disable the buttons in the menu.
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When you are holding the UZI e.g. you can see that the iron sights are actually not matching any more; it looks like that due to the warm clothes the soldier is holding the gun in a different position; I would assume that the clothes somehow change angle/rotation of your hands slightly. You can start investigating there I guess.
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Yesterday there was a version 1.7.4.3 out which was replaced with 1.7.4.4 - you may need to simply update (/reinstall)
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Expert/Mercenary/Hardcore Servers Are Empty
jan_f_w replied to Kain Phalanx's topic in DayZ Mod General Discussion
This server here is a "kind-of" 20 slot open private hive expert server but unfortunately currently has peripheral dots activated due to problems with the server hosters config (at this time not possible to deactivate) - deactivation will be done asap: http://arma2.swec.se/server/data/322335 If you are looking for a Namalsk server without 3rd person and crosshair you may want to check it out. Deactivation of net stats (viewable by key press "i") to avoid intrepretation of kill/death events is also in consideration. -
1.7.3 Vehicles Fixed after one Repair
jan_f_w replied to Maxxgold (DayZ)'s topic in DayZ Mod Troubleshooting
Yeah, our Civil Ural repaired itself, too - this "awesome" feature must have be adapted from Battlefield 3 I guess ;) -
1st person only but I highly doubt that this will make its way into dayZ standalone due to the fact that there are too many survivors out there which somehow "need" 3rd person; but each to their own
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Expert/Mercenary/Hardcore Servers Are Empty
jan_f_w replied to Kain Phalanx's topic in DayZ Mod General Discussion
Agreed. Our two squads (5 friends and me) just rented a 20 slot private hive Namalsk and disbaled everything - literally! Nothing of the helping features is turned on; only disbaling peripheral dots made problems recently but I hope the next restart will solve this issue. -
Not sure if this is Arma2 or map related but I noticed that vehicles often seem to go faster next to dirt roads instead of on them. Encountered this with Ural and UAZ; maybe there are layers/track indicators or areas placed incorrectly? For instance the dirt road which connects the two islands you mostly go faster when not driving on the road - any clues on this issue?
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The ''frankieonpcin1080p'' attitute to survival
jan_f_w replied to bottar1's topic in DayZ Mod General Discussion
I like the way he handles players with his philosophy to not shoot them unless they have performed an act threatening or danger behavior. We would have much less shoot on sight if survivors would stick to this so, yes, I think he has good influence; my squad and me also tries to stick to this behavior when encountering other survivors -
We have also encountered this problem with the peripheral dots to show up on our private hive though its setting says its disabled; server runs on expert mode - did you find any solution to this@Caffeind?