Pancho (DayZ) 1 Posted October 7, 2012 (edited) Ok First i will like to say hello to everyone this being my first post.Now, i have a long list of suggestions and i will try to be brief. So, for any specifics pls add questions in the comments.I dont know if the engine of the game will allow all that i have in my mind but i will say it anyway. Thank you for your patience.Reading the forums and waching on youtube different dayz related materials i came to the conclusion that this game is in dire need of some basic rules. I know is in alpha stage and i know most of you will disagree with the word rules in such an open(anarhic) world. Actualy anarchy is one of the strong points of this game and i dont intend to alter that. Just add some extra.So. The biggest problem right now(beside haking) are the , so called snipers/murderers/spawncamping ass.. etc.There are 2 things that contribute planty to this: 1 the easyness of finding a sniper rifle(dont rush to disagree here, the veterans know what i'm talking about) 2. the "no repercussion" sistem, other then some silly costume change, that is in place at the moment.Solutions :1. Military sniper rifles should be very very very very very very very very rare(and i can continue with very). I'm sure i'm not the first thinking like that. Hunting snipers should be more common to replace them.2. A bounty hunters guild sistem added to the survivor/bandit/heroes classes. Specifics: When a player kils/murders some other players @ a certain point he becames bandit. After that, if he continues doing so, at another certain point in his/her murdering career a bounty should be place on his head by the sistem. There should be 3 lvls of this : a) small bounty - bandit with just some extra kills = bronze reward(i will come to this later on) B) medium bounty - bandit that starts to be realy annoying for the others = silver reward c) high bounty, priority psihopat to be eliminated and punished = gold rewardRewards - the bounty hunter who performs the kill should automaticly receive a numbercode that will open a certain safe/box with goodies, location highlighted on his map. The reward sistem i leave it to the devs and the nr of murders necessary to become a bounty bandit.The sistem should provide specific info on gold bountys only (ex- when a gold bandit is loggin in, a notification should be availeble for all the players on the server), The silver and bronz bountys should remain anonymous and therefore any bandit skin should be a possible bounty=reward for killing.3. Prison time When a bounty bandit dies he should receive a prison time=banned time from playing accourding to his/hers crimes. Bronze=15 min, silver=1hour, gold=1day. Terms of imprisonment should be addjusted by devsAnd here things can become very interesting because i have plenty of ideeas that i'm not sure can be easily implented. I will sketh them anywhay : a) prison time should be "rewarded" by the bounty hunter who kills the sonofa... ...aaaahhhh.. the bandit, if he wishes so and goes after the bandit corps(if he think it deserve this and it worth the risks). Giving prison time to a bandit must reward the bounty hunter with some reputation, but about this later on the post (if you'r still with me). B) prison time should not be simply a banned/black/no joining screen. The bandit should respawn in the actual prison where he could start doing his time....with other felow bandits in the same room of course. Oh no..is not about that at all. Let me finish pls. There should be a way to escape from prison. How? Easy..actualy not easy . Every 15 min(perriod depending on the sentence+numbers of bandits in one prison) a key should randomly spawn on one of the inmates. Whats the cach? to activate the key and escape u will need like 10sec or more, starting the process giving you away(heartbeating). The key should be lootable from the corps All the inmates should have knives..Lets see how your murdering career suits you now.To add more fun the other survivors should be abble to see all this and even place bets on who's gone escape.....etcBounty hunters should have a reputation sistem that will make them legit targets for the bandits to. A bandit killing a survivor=murderer, a bandit killing a bounty hunters its trying to survive him self. This reputation should award bandits like the bountyhunters with some key to a safe with goodies(however i will not give any sniper rifles in those). Allso this will make prisson sentence not easy to give but still a strong posibility.The actual sistem of rewards should be very fine tuned by the devs so there will still be bandits around and bounty hunters should not feel like untouchables.Now. This are just a few of my ideas around the subject of bountyhunters vs bandits. I will add that al players should have a criminal record attached to his/her profile and visible ingame.Perks for bandits: - gold bandits should bee posted on forums on a weeekly basis (with a nice "Wanted" poster attached), - the current bandit skin should be replaced by a black special night camo that gives bonuses during the night and not only (like weatherproof, silent moves, low visibility during the night etc) - special tatoos and other unique bandit items (tatooing should be only allowed to bandit class)Other ideas:With the neccesary tools and equipement u should be aloud to boobytrap yourself with different lvls of dmg to prevent looting and makes things a little dificult for the thieves. ex: with a grenade and a toolkit=medium range and dmg, a sachel charge=high dmg etc. The downside of this - the trap should occupy spaces in your inv.Killing a bandit should restore some hummanity even if u are a bandit.Bountyhunters should have they own armoursets(coollooking) and even acces to an unique weapon(6shooter colt or S&W) nonlootable.I got plenty more but i dont whant to give all in one go.Thank you for your patience and pls forgive my bad english if i have made any big errors. I'm waiting for your comments. Edited October 7, 2012 by Pancho Share this post Link to post Share on other sites
Michaelvoodoo25 3120 Posted October 7, 2012 Welcome to the forums. Share this post Link to post Share on other sites
captainwaffles 41 Posted October 7, 2012 Ok guys lets do this flame away Share this post Link to post Share on other sites
mitor 176 Posted October 7, 2012 No predefined roles in Dayz, if you want a role, you create it. There is already some kind of bounty hunters in dayz. I kill bandits for pleasure, I help survivors for the same reason. And you have the Chernarus Task Force(Or something like that), a group that kills bandits. 2 Share this post Link to post Share on other sites
Michaelvoodoo25 3120 Posted October 7, 2012 Do you know you can kill bandits anyways? See a bandit and kill them! No need for complex measures, just spot and kill them, Remember the 2 main threats of DayZ are Zeds and Bandits.No classesNo awardsNo prisons (I'm assuming it was Prison and not Prissons?)Just Killing.I think you should look at what you wrote and ask yourself if DayZ is the right game for you? Im not sure your ideas are suitable for DayZ. Have you heard of WarZ? you may find what you want there, the devs like good ideas!! 1 Share this post Link to post Share on other sites
snowcrash 82 Posted October 7, 2012 No predefined roles in Dayz, if you want a role, you create it. There is already some kind of bounty hunters in dayz. I kill bandits for pleasure, I help survivors for the same reason. And you have the Chernarus Task Force(Or something like that), a group that kills bandits.this +1 Share this post Link to post Share on other sites
dutch_miller 159 Posted October 7, 2012 2. A bounty hunters guild sistem added to the survivor/bandit/heroes classes. Specifics: When a player kils/murders some other players @ a certain point he becames bandit. After that, if he continues doing so, at another certain point in his/her murdering career a bounty should be place on his head by the sistem. There should be 3 lvls of this : a) small bounty - bandit with just some extra kills = bronze reward(i will come to this later on) B) medium bounty - bandit that starts to be realy annoying for the others = silver reward c) high bounty, priority psihopat to be eliminated and punished = gold rewardRewards - the bounty hunter who performs the kill should automaticly receive a numbercode that will open a certain safe/box with goodies, location highlighted on his map. The reward sistem i leave it to the devs and the nr of murders necessary to become a bounty bandit.The sistem should provide specific info on gold bountys only (ex- when a gold bandit is loggin in, a notification should be availeble for all the players on the server), The silver and bronz bountys should remain anonymous and therefore any bandit skin should be a possible bounty=reward for killing.3. Prison time When a bounty bandit dies he should receive a prison time=banned time from playing accourding to his/hers crimes. Bronze=15 min, silver=1hour, gold=1day. Terms of imprisonment should be addjusted by devsAnd here things can become very interesting because i have plenty of ideeas that i'm not sure can be easily implented. I will sketh them anywhay : a) prison time should be "rewarded" by the bounty hunter who kills the sonofa... ...aaaahhhh.. the bandit, if he wishes so and goes after the bandit corps(if he think it deserve this and it worth the risks). Giving prison time to a bandit must reward the bounty hunter with some reputation, but about this later on the post (if you'r still with me). B) prison time should not be simply a banned/black/no joining screen. The bandit should respawn in the actual prison where he could start doing his time....with other felow bandits in the same room of course. Oh no..is not about that at all. Let me finish pls. There should be a way to escape from prison. How? Easy..actualy not easy . Every 15 min(perriod depending on the sentence+numbers of bandits in one prison) a key should randomly spawn on one of the inmates. Whats the cach? to activate the key and escape u will need like 10sec or more, starting the process giving you away(heartbeating). The key should be lootable from the corps All the inmates should have knives..Lets see how your murdering career suits you now.To add more fun the other survivors should be abble to see all this and even place bets on who's gone escape.....etcPerks for bandits: - gold bandits should bee posted on forums on a weeekly basis (with a nice "Wanted" poster attached), - the current bandit skin should be replaced by a black special night camo that gives bonuses during the night and not only (like weatherproof, silent moves, low visibility during 4 Share this post Link to post Share on other sites
Pancho (DayZ) 1 Posted October 9, 2012 Very funny. I hope you will keep that gun when 1 milion kids with snipers will invade Dayz after the standalone will be lounched. Share this post Link to post Share on other sites
mitor 176 Posted October 9, 2012 (edited) Very funny. I hope you will keep that gun when 1 milion kids with snipers will invade Dayz after the standalone will be lounched.That won´t happen. Hopefully. It´s been asked a million times that military weapons are rare, very rare. There will not be weapon duping nor cheating/scripting(Not that extended as it is now).Also, survival aspect of the game is going to be enhanced, so COD kiddies will get tired very soon. Edited October 9, 2012 by Mitor 1 Share this post Link to post Share on other sites
indominator 95 Posted October 9, 2012 watch this... 1 Share this post Link to post Share on other sites