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jumpinman174

Door durability

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I've noticed that when you go in-doors and shut the door behind you zombies can still walk through. I know this is a bug but I cool fix to it would be to add a durability to the door. Depending on the amount of zombies trying to get in the door could be broken within a few seconds or take anywhere up to 30 seconds. This would allow players to set up a defensive position or sneak out through another door. What are your thoughts on this idea?

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Probably implemented into the standalone, no doubt.

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I have thought this many times.. I'm sure doors will have durability in the standalone, its a pretty important feature that has much character for a game like this

Edited by liquidcactus

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If they worked like They are meant to then they will be fine in the SA. I know Rocket is making the Zeds able to run inside buildings so those buildings with fixed open doors will be an issue to the game.

What I would be disappointed with is when you shut a door and they still come in, That would kill some aspect of play for me I would like to think Zeds are stupid and would sooner break a door down as opposed to turning the handle (handle type considered) If i shut a door, I would expect Zeds to knock and howl until either they got in or I left. Its just a shame we cannot adjust furniture in game to build a barricade to prevent Zeds access to our lonely shivering scared corpses.

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