MrSyntax 1 Posted October 7, 2012 Hi there,Well after seeing 20 people die in the server I play in daily, I figured there would be a ''report'' button somewhere, yet there is none to be found. Since I encountered a hacker earlier this same evening, and like 1,5 hours later, everybody started dieing.. So, for any future problems etc., I'd suggest adding a button in the server lobby aswell as ingame, or, in the official launcher / dayzcommander launcher to report servers with active hackers on them since there are no admins around most of the time..With this, battleye and the Dayz crew could communicate more accurately, and more decisively. Also this button could alert Dayz moderators to an active hacker/cheater, and take appropiate actions in name of the serveradmin(s).Just my two cents..Greetings,- MrSyntax Share this post Link to post Share on other sites
hollenfeuer88 124 Posted October 7, 2012 I don't know if that can be done, but its not a bad idea. Share this post Link to post Share on other sites
3rdparty 229 Posted October 7, 2012 Tis an alright idea, if it wasnt for the fact that it would take hundreds of man hours to follow up the reports, alot of which might just end up being petty squabbles, trolls and mistaken hacks and exploiters. Share this post Link to post Share on other sites
tommygun9504 8 Posted October 7, 2012 Looks like something for the standalone.I'm a fan of this idea. I think there should be a cheat reporting system that sends a message to the server owners, and a server reporting button (where applicable, like in official DayZ servers) that sends a message to the dev team. Share this post Link to post Share on other sites
BwobBwub 660 Posted October 7, 2012 Its a good idea, but people would just abuse it. Share this post Link to post Share on other sites
MrSyntax 1 Posted October 8, 2012 If you mean by abuse, false reports, then yes that is a possibility. However there could be a penalty involved for false reports etc. And since valid reports can only be valid with some sort of unaltered evidence, I'd think people would not abuse it.However this does bring hours of work with it if you wouldn't automate 75% of it. Any and every report that would be submit, would first be checked against backlogs automaticly by a built-in algorithm and a few pages of code to check what the odds are that the report would be false. I can imagine there would be a backlog of every servery command that has been typed in and/or executed, which such code could check the report with.For example, if the report includes a hacker spawning items, the server backlog would have at least a few lines that aren't in the normal server-code sequence and could only have been entered by an external force. Therefore the report could be either legit, or not. This would save a lot of time checking for such things. And even then, at least the Dayz Dev-team can be notified about a piece of code being abused, giving them the option to bring out an update that protects said code. Share this post Link to post Share on other sites