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timboski

My mostly stupid and probably repeated suggestions for DayZ standalone [Part 1]

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So basically the thread title acts as a disclaimer. Most of these ideas are either really daft/unrealistic or have already been suggested a million times but I have tried to put my own spin on them where possible.If you are the kind of person who's brain can't deal with reading more than a couple of paragraphs of text or just like whining about stuff then probably best to stop reading now. For everyone else please read on and feel free to discuss/advise.

Ok my first and probably most wordy thread will be some map location suggestions with various benefits and hazards associated with them.

Power plants/factories/industrial zones.

These kinds of places are great for finding various mechanical gubbins as well as being good camping spots (not so good for flying kites or retrieving lost frisbees as the 80's danger TV ads taught us). But currently they are usually pretty safe areas especially from Zeds. So I think some/all power plants should carry serious health risks. Gas escapage or even radiation poisoning should be common with the potential to get sick. Some areas could have explodable fuel tanks and also live wires with the threat of electrocution so the player would need to use extreme caution. To warn the player of danger could be nasty looking gas clouds, sparks and fires as well as big extreme danger signs all over the place.

Old run down zoo

Ok now you know this would be cool and a perfect way to introduce a few big scary predators that would normally be out of place in the surrounding terrain. Bear pits, deep pools, various (possibly lockable) cages and pens. A few animals would still remain, some you could eat and some that could eat you. I know you are picturing dragging an unconscious player into a bear pit or tiger pen...if not then you are now. Zeds that spawn here could also be in danger from the various hazards. Loot could include tranquilizer guns, chains, traps and all manner wild animal related stuff. Even with all the potential hazards this place would make an amazing base. Have tents with precious loot? Then what better way to put off potential bean thieves than a dirty great bear guarding them.

Travelling circus

Similar to the zoo with dangers but could introduce...clown zombies...yeah now we're talking. Plus a huge circus tent would be a great setting for an an epic battle between clans and you just know some idiot will try and do the high dive :D

Quarry/Mine

An actual big crater in the ground with associated dangers and vehicles. Explosives could spawn here and it could have mine shafts/tunnels/caves. A great place to hide out but would also be very dangerous. Could be either a quarry or mine or a bit of both.

Full sized mall(s)

Pretty self explanatory. If you have played Dead Rising then you know what to expect to find here (nowhere near as daft though). Highlights would include gun/ammo stores with some high quality guns, vehicles in the car park and frozen yoghurt. Most/all stores would be lootable though those that are not would have shutters up etc. Loot should also be spread out so lots of searching has to be done.

Big lake(s) with islands

As well as the benefit of fresh water there would also be some good potential hideouts on the islands. The islands could have small habitations etc, lots of edible wildlife (also some nasty ones), fixable boats, hell even a few jet skis for fun. The islands would be too far to swim without getting sick (a bit like Skalisty or whatever it's called).

BIG mountain(s)

Really really high up, snow on the top kinda shit. Would be steep and dangerous with a winding treacherous road and a few small habitations dotted about. I'm struggling to think of what could be found here to make the journey worthwhile but I'm sure if could have something good.

Coastal cliffs with caves

If you've seen The Lost Boys then you'll know exactly what I mean. If not then it's basically steep cliff with a cave or series of caves which would be a bit tricky to get to. Some maybe would only be accessible from the water so would require a boat or a lot of swimming. Would be most useful as a base but could also contain some good loot.

Edited by Timboski
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I like your travelling circus idea, and a Mine could fit the current map as well.

The travelling circus should be a random Spawn like the crash sites but near a town

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I WANT THE ZOO. Tigers n' shit would be so terrifying and would add so much to the game, also adding in the aspect of hunting these animals for their pelts and what not soo would be awesome.

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Travelling circus !! Finally an excuse to have some serious predators roaming around !!

Maybe an elephant that charges vehicles on sight. That would be sweet for standalone.

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I like it, especially the first idea : industrial complex with random hazards like gaz explosions etc would be interesting. I think there needs to be more interactions with the world, would add a lot more depth. you'll be happy to know that some buildings have been remodelled for standalone, for instance the hospital interior will be a lot larger (think more than one level) with the need to explore each room to find the loot.

Edited by Bat

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Oh, how this game would be scarier with giant animal predators.

Imagine stumbling on a bear. Or a t-rex.

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I would probably search for Traveling Circuses rather than Crashed helicopters. and watch the area with my binos for some good laughs. :D

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Or a t-rex.

DayD :D

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I like the industrial idea especially the gas maybe it could be represented through a kind of wavey air effect and when you fire your gun since of the explosion of the gunpowder it sets the gas alight and kill you.

The huge lake with islands would be a good idea a small boat with a outboard motor could be there or implement a small sea plane to land in the lake and stow it some where on a island so no one found it.

The mines would be better than a quarry as the smaller space would involve risk of getting trapped with no places to hide when another player comes down. The tunnels could be pitch black so another idea would be the mining helmets with torches on top. The mines they could have a small chance of spawning explosives like dynamite and TNT and pickaxes for destoying obstructive rocks.

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