Hesher (DayZ) 2 Posted May 6, 2012 Hey it seems many people like the idea of having a trading post in the game. Many ideas have been posted but I havent seen any which doesnt involve ai vendor or safe zone and protecting might need many people and who wants to stand and wait to get shot in the open? So here is what i got in mind, everything is player controlled, realistic and doesnt need artificial powers to make possible.Add buildings on the map with 1, 2 or more entrances which are easy to guard, player/clans/groups will have to have guards or no guards thats up to you, but dont cry if someone sneaks inside while nobody is covering the entrances, defenders will have advantage on anyone coming inside due to position and expectation which is realistic and makes sense. Buildings should be big enough and entrances shouldnt be easy to infiltrate. One trade post will need at least 3 people to work which sound fine. Other clans/groups or players can attack at any time so the more defense the better(set up machine guns, barb wire?). You can announce your trading post on forums and chats(give it a name?) and building up reputation and trust through comments on forums for successful trades, safety of the trade post or scams thus having more clients as a result of good rep. This will be completely under players control and only requires initial buildings designed and set by devs. Now the problem people getting sniped from outside coming in and out can be resolved by adding multiple paths to the main 2 entrances, that can be achieved by placing the buildings in cities, towns or woods, ofc some places might get camped but so what? everywhere is dangerous and if you are careful enough you should be able to get inside with no problem. Players can add rules like, you must walk into main entrance crouching and move backwards or get shot, stop at check up leave your weps at designated area have your backpack checked for other weps and then let inside the trading post. this is a bit hard due to not being able to see grenades or handguns but traders can keep a list of trusted people as well.Now money is another thing that can be added as a new item or maybe people can chose some needed but rare resources as a currency or something which you can even hire guards with(other players(hire some extra afkers cheap too maybe? just to make it seem safer, its all up to you, your rep is on the line after all))This is what I could put together so far from what people seem to want. I am thinking about the possibility of some type of auction house inside maybe? for rare items, guns, bullets. I'ts ll up to people, you can post notifications of forums at what time they start etc but I havent thought this through yet.Anyway post your ideas and suggestions, I think we all want something like this we just need to formulate it into a working structure.Edit: I think the game might not be ready yet for something like this, but when it is, having a thought out idea might come in handy.Edit2: using forums/websites as a medium might not be realistic but what else? this is still a game. Share this post Link to post Share on other sites
oktyabr 53 Posted May 6, 2012 Some griefer would turn it into a deathmatch arena. Currently there is no way to identify specific players or even guarantee that they use the same character all the time. Trying to enforce such an area, even if you could get all those players to cooperate, would just be temptation for those that could care less.More ideas are good, but they have to be tested in thought if not code. Share this post Link to post Share on other sites
orbital 10 Posted May 6, 2012 No money please, it ruins everything, just look at the world economy :P Share this post Link to post Share on other sites
Arnoldio 2 Posted May 6, 2012 I am more in favor of not making such this, but rather improvise somehow. Money could be an option, but lets be honest, you dont carry more than 100-200€ in your pocket, wich results in rather small ammounts of money in the system and afterall, money means jack shit in those situations. I can pay you 10k for that M14 with ammo, and then what are you going to do with that money... there is a possibility that nobody would give you something for mere money.If it can be implemented, im not against it, it might work, but it would be up to players to decide what course to take. Im all for loosely 1:1 item trading values. Share this post Link to post Share on other sites
grounddog 12 Posted May 6, 2012 No money please' date=' it ruins everything, just look at the world economy :P[/quote']Seriously ^^^^ A thousand times this post. Money would seriously ruin every great aspect of this game. I rather trade something useful for another player to something useful I need.The more rare the item is the more "expensive" it is.But money itself would ruin this game. Share this post Link to post Share on other sites
laserost 0 Posted May 7, 2012 I liket the system in Metro 2033 where bullets is the currency. Share this post Link to post Share on other sites
Astral (DayZ) 2 Posted May 7, 2012 I liket the system in Metro 2033 where bullets is the currency.This. Money isn't needed in this game; once society collapses, you don't need things that act as pieces of value. The stuff that is valued is stuff that is useful, like guns, bullets and food. Not pieces of paper with dead people on them.Not having currency means that players determine the value of things on their own, and based on what you actually need. Share this post Link to post Share on other sites
Hesher (DayZ) 2 Posted May 7, 2012 I agree that money is not such a great idea but using some rare bullets or items can work, it wouldnt really be a deathmatch area either not more than airfields or towns, especially if its easier to defend and the buildings wouldnt spawn anything inside so until someone occupied it there would be no reason to go there unless you know someone set up a post. To raid it you would need to have a much stronger force than that which is defending it, along with a good assault/raid tactic which sounds great tbh. So attacking it randomly, for lolz or on your own wouldnt be worth it. Buildings could be placed in few strategic places around the map, maybe in the north so people wouldnt just go there to fight, because its a high risk and a long run. On contrary a well organized raid would bring plenty of profit if succesful.At the trade post you can offer transfusions, medical supplies, bullets, guns, car parts among other things as a trade for other valuable items, that would make it a place of interest for people up north without needing to go to hospitals or finding food and other things they need but cant find, or they want to trade their lets say dmr ammo they have no use for, for some car parts, ammo they need or something else. I completely disagree with the point of having a difficulty organizing it, you wouldnt need many people for it and you could setup your post for few hours a day which isnt a problem either. even carebear mmos requires tens of people, strategy, planing and time to do raids or any other activity so getting at least 3-5 or more people together and setting up a trade post for few hours is not that hard compared to that. I know I already have a group of people to do it with and I am sure they would like something like this.Back when I played wow our guild (and probably many others) used to do "guild meetings" almost daily and plenty of people would show up to practically do nothing but talk, I guess it's a socializing thing that human nature is attracted too, where would it work better than in this game where suspense, constant danger and trust is added to the mix, never mind profit and clan reputation/fame.The idea is far from complete and not ready for installment but thats why I posted it, to discuss and make it possible in the future. If there is something you dont agree with or think wont work, post it so we can find a way or a solution.Edit: wording, grammar and structure. Share this post Link to post Share on other sites
orbital 10 Posted May 7, 2012 Back when I played wow our guild (and probably many others) used to do "guild meetings" almost daily and plenty of people would show up to practically do nothing but talk' date=' I guess it's a socializing thing that human nature is attracted too, where would it work better than in this game where suspense, constant danger and trust is added to the mix, never mind profit and clan reputation/fame.[/quote']I like that point of view on the matter. A place to hang out and talk with strangers (preferably direct comms) when you just wan't to chill out. Would be healthy for the community part of the MOD. Share this post Link to post Share on other sites
jimwilson 0 Posted May 9, 2012 Well, just want to share with you that Federal Reserve has strapped on its social media wings to communicate better to the general public. The corporation recently unveiled its official Twitter channel, @federalreserve. While not necessarily amusing or philosophically informative, Federal Reserve tweets will no doubt serve to educate the public as to what's happening with interest rates, currency and other internal workings of the organization. Aside from that, tweets from @federalreserve will generally revolve around a collection of links users can follow to see videos of various discussions and press conferences involving Chairman Ben Bernanke and other significant members of the organization. For instance, a common Fed tweet might be an invitation for the user to watch a video of Ben Bernanke explaining the internal structure of the Federal Reserve. Another might be a text or video report on financial services the Fed offers for mobile devices. You may read further at: Federal Reserve starts tweeting updates of interest rates, speeches and more . Share this post Link to post Share on other sites
SixPackAbs 13 Posted May 9, 2012 i would throw a frag inside the minute i saw a trade going down.some men just want to watch the world burn. Share this post Link to post Share on other sites
Ralith 0 Posted May 9, 2012 Trading is already simple. Name a location to trade, and announce the existence of a sniper watching over it from an undisclosed location to kill the party you're trading with if they try to pull something.Of course, it's one-time use and can't be announced globally for fear of being interrupted, but so what? Share this post Link to post Share on other sites