herrjon 478 Posted September 28, 2012 (edited) Wow, a lot of personal attacks there Sandwichx, not a lot of backing to your argument.First off, I'd love to see a link to Rocket's DayZ rulebook, cause so far every time I've heard him talk about DayZ, he wants us to use the tools available to us and make our own experience.Now, hacking/scripting in a multilayer game is a pretty obvious broken rule, hence the existence of battleye (however ineffective it may be). Combat logging and ghosting is a direct multiplayer issue, meaning it's ruining the experience for another in a way not intended by game design.Loot dumping on the other hand, while potentially leading to unfair multiplayer, is still a direct single player exploit. The intentions can be vastly different. You can do it to get the best gear for PvP. You can go on a empty server and hoard all the weapons just to feel good. You can do it to get essentials when you've been extremely unlucky due to other quirks in the game. It's not as clean cut as scripting or combat exploits. Who knows, maybe they already removed this mechanic in standalone, but for right now, I don't see the problem with it considering the risk that is coupled with it, just to roll the dice of fate again. If you need a realistic comparison, consider it rummaging through the trash to find what wasn't on the surface. There are honestly bigger problems to deal with. But again, if you can dig up Rocket's rules, I'll be happy to change my mind. Edited September 28, 2012 by HerrJon Share this post Link to post Share on other sites
Sandwichx 103 Posted September 28, 2012 Firstly, I mainly only do this when desperate for water or bandages and have beenespecially unlucky. 'Farming' is not much fun and it spoils immersion, and I'd ratherbe doing some sort of mission. In fact if you're farming a building, you're puttingyourself in greater danger of being spotted and shot, so it's not necessarily an'easy option'.Secondly, how do you determine the amount of time that is acceptable before goingback to a building to see if there is anything new there? Are you suggesting thatno-one should ever go back into a building during the same server session?If you arbitrarily say something like one or two hours, aren't you doing the samething as me except just waiting longer? Why would you go back into a building at allunless you were hoping for new spawn items? What difference does it make if it'syou who clears a building or someone else?Lastly, doing a bit of farming is in the same category as pitching your tent underwater.It doesn't affect anyone else directly, unlike ghosting and combat logging. If you weremeant to just accept whatever was in a building when you got there, then the gamewould be designed that way - loot wouldn't respawn at all until a server restart (likethe heli crash sites).This is to both people I've quote in my post. You aren't honestly trying to justify your exploiting by saying it's risky, are you? That is the lamest argument I've ever heard.Anyway, back on topic. I don't think there is a set amount of time that is acceptable before going back into a building. I think you should go back into that building whenever you damn well please. However, going back into that building because you want to go back into that building and to find loot is different than purposefully forcing the loot to reset and relooting the building.As for it not effecting other players, that is untrue. That fact that you have different loot than you would have had if you didn't exploit the loot spawns will effect the way you will interact with the players you meet. Maybe you do or do not meet a player because you decided to take the time to reset the loot spawn. Maybe you were able to kill or not kill a player because of a gun or ammo you found. Maybe that food or water you got saved your life, so you can now go murder a bunch of people. You being alive effects the other players, and don't try to say it doesn't.Wow, a lot of personal attacks there Sandwichx, not a lot of backing to your argument.First off, I'd love to see a link to Rocket's DayZ rulebook, cause so far every time I've heard him talk about DayZ, he wants us to use the tools available to us and make our own experience.Now, hacking/scripting in a multilayer game is a pretty obvious broken rule, hence the existence of battleye (however ineffective it may be). Combat logging and ghosting is a direct multiplayer issue, meaning it's ruining the experience for another in a way not intended by game design.Loot dumping on the other hand, while potentially leading to unfair multiplayer, is still a direct single player exploit. The intentions can be vastly different. You can do it to get the best gear for PvP. You can go on a empty server and hoard all the weapons just to feel good. You can do it to get essentials when you've been extremely unlucky due to other quirks in the game. It's not as clean cut as scripting or combat exploits.Who knows, maybe they already removed this mechanic in standalone, but for right now, I don't see the problem with it considering the risk that is coupled with it, just to roll the dice of fate again. If you need a realistic comparison, consider it rummaging through the trash to find what wasn't on the surface. There are honestly bigger problems to deal with. But again, if you can dig up Rocket's rules, I'll be happy to change my mind.Personal attacks. That's funny. I had a good laugh at that one. I do not make any of my arguments personal. I do present my opinion and supporting facts, but if you choose to perceive that as an attack on your person, you go right ahead, but that doesn't make it true.I do not have some magic link to Rockets list of rules. I have some links to certain, specific rules, but not for this one. If you'll reread the way I worded my statement also, you'll I said "more than likely", implying I don't know if there is a specific rule against this sort of thing. I do know, however, that every other exploit in the game is against the rules, so it is more than likely that this one would be as well. And I'm sure the only reason there isn't a specific rule against it is because Rocket didn't think people would be petty enough to do it.As for the rest of your post, I'm honestly not sure what you're trying to say. I think you're saying that, like the person above me, you think it doesn't effect other players. All I can say to that is read what I wrote up there. There was also something about intentions in there. It really doesn't matter what your intentions are, you're still exploiting a game mechanic that is not meant to be exploited. If you steal from someone in real life, it doesn't matter what your intentions are, you're still stealing and breaking the law. 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pieflavor 38 Posted September 28, 2012 With that kind of thinking, why don't we all just start hacking and turning the game into a giant hack fest? Just because you can do something doesn't mean you should. Exploiting a game through a mechanic that isn't meant to be exploited is playing the game. It's cheating the game. You claim there are no rules, and yet the creator of the game (the guy who runs everything) has set many rules against things like this. And what's this about young people trying to force people to play their way? That's just ignorant. In fact, from what I've seen, it's young players that play like you do more often. And just judging by what you type and how you type, I would say you are one of those young players. Or maybe you're 15 and you think you're old and everyone younger than you is a kid? Anyway, no matter what kind of justification you use, this is an exploit and is, more than likely, against the rules. I guess all we can hope for is that this is either fixed in the standalone, or they crack down more on people like you and start blacklisting players. And to preempt your question, no, I am not mad. Just disappointed that people like you exist.this post is full of assumptions about me and indirect personal attacks.moreso, I'm one of these who think hacking is actually acceptable in this game. you see, 90% of the times I lose loot is not because of hackers, but because of bugs, glitches, server unstability, which often follows with a death of my character. The game is so shitty at its current state, the fun I get out of it is to learn hidden mechanics, try out new playstyles, and sometimes I couldn't care less if I exploit some mechanics for my benefit, in my eyes, the game owes it to me by wiping clean my inventory upon logging, glitching my tents, glitching my bags and making them disappear when I drop them, letting zombies hit me through walls.and you know what's best: devs do not deserve to have a saying on hacking or on exploiting, the lousy and impresentable state of their game do not give them the right to set rules for their players, especially when nobody here has complained, complains or will complain so as long as they have the "alpha" counterargument 1 Share this post Link to post Share on other sites
BryanDB91 2 Posted September 28, 2012 Oh so if I go into the supermarket and all I can find is trash because someone left all the crap he didn't want I'm not going to clear it out and see if I get some usable loot am I not?? also if you have 5-6 (or more) players in a group looting the airfield you have to clear trash so that all players get a fair chance at loot.Truth be told I haven't done it in a while but for me moaning about something like this is as pathetic as you say the people who do it are.Did you mean, if you go into the supermarket and find nothing..instead of moving on with nothing, realistically, struggling to SURVIVE in a survival game.. you wait until you get the items you want? that's pathetic, exactly as i said before. And plus, if you raid the airfield with 6 guys of course you won't all get fair loot, that's the cons of rolling with a big group..but of course, if every member of your group is sad or has a child mentality then of course you would make sure you ALL get the best weapons...it only furthers the already uneven odds against every other normal player in the server/game. People like that ruin this game, i can tell that already and i haven't even played a week. I'm looking forward to raiding the airfield on my own and maybe or maybe not getting a m4..if i don't, oh well..ill move on and come back a day or 2 later, if i do get a good weapon, then i know i deserved it at least. Share this post Link to post Share on other sites
Sandwichx 103 Posted September 28, 2012 this post is full of assumptions about me and indirect personal attacks.moreso, I'm one of these who think hacking is actually acceptable in this game. you see, 90% of the times I lose loot is not because of hackers, but because of bugs, glitches, server unstability, which often follows with a death of my character. The game is so shitty at its current state, the fun I get out of it is to learn hidden mechanics, try out new playstyles, and sometimes I couldn't care less if I exploit some mechanics for my benefit, in my eyes, the game owes it to me by wiping clean my inventory upon logging, glitching my tents, glitching my bags and making them disappear when I drop them, letting zombies hit me through walls.and you know what's best: devs do not deserve to have a saying on hacking or on exploiting, the lousy and impresentable state of their game do not give them the right to set rules for their players, especially when nobody here has complained, complains or will complain so as long as they have the "alpha" counterargumentWow. Just wow. This post is just terrible on so many levels. So, you think hacking a game is okay because you have some crazy sense of entitlement? The more you write, the more I think you really are a young kid who's trying to act old. Why does the game owe you anything? If we go by your logic, the bugs and glitches are part of the game, so they should be there, and people should just deal with it. And saying that the people who spend their time and who's job it is to create a game for you to play for free shouldn't have the right to create and enforce rules in said game is just baffling. If the is "so shitty", then why play it at all? Go play something else and stop ruining it for everyone else. In fact, why don't you go create a game or even a mod and play that instead, because obviously you are some great person who is entitled to do whatever he wants to everyone else's property. Whine more about how you lost all your stuff and how the game killed you. It happens to everyone. Get over it, and stop acting like king of the universe. Share this post Link to post Share on other sites
pieflavor 38 Posted September 28, 2012 Wow. Just wow. This post is just terrible on so many levels. So, you think hacking a game is okay because you have some crazy sense of entitlement? The more you write, the more I think you really are a young kid who's trying to act old. Why does the game owe you anything? If we go by your logic, the bugs and glitches are part of the game, so they should be there, and people should just deal with it. And saying that the people who spend their time and who's job it is to create a game for you to play for free shouldn't have the right to create and enforce rules in said game is just baffling. If the is "so shitty", then why play it at all? Go play something else and stop ruining it for everyone else. In fact, why don't you go create a game or even a mod and play that instead, because obviously you are some great person who is entitled to do whatever he wants to everyone else's property. Whine more about how you lost all your stuff and how the game killed you. It happens to everyone. Get over it, and stop acting like king of the universe.oh really? thing is, nothing, absolutely nothing is stopping me from ghosting, loot cycling, using thermal scopes, hoarding loot, the only thing are players rabbling and rabbling about what is right on this game based off on their own opinions.my post was merely an hyperbollic satire, say Rocket actually despises these kinds of activities such as loot cycling (the topic at hand), I would not hesitate to stop doing it, just like I have never taken a hacked weapon, since I know for a fact that is not condoned.But people like you saying things like "you are despicable for doing this" "you should feel bad for doing this" with no idea on what the official stance is, are a cancer to most games out there.oh and btw, just because the devs provided this game to us doesn't mean we can't demand a minumum amount of polish and work, as of this moment now I've spent 48 hours writing an assignment that I have no intention of handing to my teacher, instead of saying "yeah it's a preliminary version (read: alpha)" and giving it to him, I will work for another 48 hours to polish it, word it better and eventually have an up to standards assignment with which I expext to get a high mark with. Share this post Link to post Share on other sites
Sandwichx 103 Posted September 28, 2012 oh really? thing is, nothing, absolutely nothing is stopping me from ghosting, loot cycling, using thermal scopes, hoarding loot, the only thing are players rabbling and rabbling about what is right on this game based off on their own opinions.my post was merely an hyperbollic satire, say Rocket actually despises these kinds of activities such as loot cycling (the topic at hand), I would not hesitate to stop doing it, just like I have never taken a hacked weapon, since I know for a fact that is not condoned.But people like you saying things like "you are despicable for doing this" "you should feel bad for doing this" with no idea on what the official stance is, are a cancer to most games out there.oh and btw, just because the devs provided this game to us doesn't mean we can't demand a minumum amount of polish and work, as of this moment now I've spent 48 hours writing an assignment that I have no intention of handing to my teacher, instead of saying "yeah it's a preliminary version (read: alpha)" and giving it to him, I will work for another 48 hours to polish it, word it better and eventually have an up to standards assignment with which I expext to get a high mark with.The thing stopping you from doing it is yourself and your ability to understand that these activities are ruining a game that has the ability to be great. Killing players using tactics like ghosting is causing people to horde weapons and equipment, making it so when they die, they don't even need to play anymore. They just run back to their tent with all their stored up weapons and they go off to kill more people. And using tactics like server hopping and loot cycling are hyper-saturating the game with all of the best stuff, making everything becoming less valuable and causing extreme inflation.Obviously you would hesitate to stop, since you clearly stated your disdain for rules in general. And I don't believe for a second you have never touched a hacked item, since you clearly stated in your above post how you think hacking is okay. People "like me" usually know what we're talking about. I don't just pull shit out of my ass. I already know what the rules are, and while, like I have stated earlier, I don't know for sure of an official rule, but I can, based on the fact that I have a brain, extrapolate from the other rules what Rocket's stance on this tactic would be. He is completely against any kind of exploiting and hacking, so why would this be any different.You should also remember that there is a standalone in development, so I'm sure they are spending most, if not all of their time on that. I have heard them say that the ArmA mod will take a backseat to the standalone. And game development is nothing like writing a paper. Do you expect them to never release an alpha and a beta just because it's not 100% developed? That would be stupid. They need to get it out so they can get the players to test it for bugs and get their opinions on different features. Demanding that they hurry along with developing the game is just arrogant and rude. Yes, they should be told if they are working slow that we want it out faster, but to demand they drop everything in their lives to develop this game just for you? Just, no. Share this post Link to post Share on other sites
Dayzo 182 Posted September 29, 2012 (edited) The arguments against loot cycling in this thread are ridiculous from my perspective (<- my opinion that I'm allowed to have).I can only play for an hour a day. If I don't specifically look for server restarts, and do a bit of loot cycling, I'd never see anything other than empty tin cans and empty heli crash sites, and the game would be no fun.Gearing up with the basics is not fun.Stupidly dying of thirst after two hours of trying to find a coke is not fun. The fun only starts when you've got a little camp, and you then can try to get a vehicle repaired, try to get higher military grade weapons, and set yourself little missions each day. Even using the two techniques above, it still takes me a few days of playing (1 hr/day) to get basic gear, a low grade assault rifle and a tent with some supplies (only then to be killed by some asshole teleporting next to me).All I'm doing is trying to get a bare minimum of gear so I can defend myself against people who are playing for 6+ hours a day and/or playing in pairs or groups. Not to even mention the server hoppers, server farmers (very different from loot cycling) and hackers who are all using gear ten times better than anything I've ever had the opportunity to get.And I don't see how you can dismiss loot cycling as an easy, cheat option. It's boring, time consuming and dangerous on an open server. There are only nine supermarkets on the map.Try loot cycling a market on a server with just ten people on it and see if you can last an hour(about 4 loot cycles) without ending up dead, and if you do survive take a good look at what you actually managed to achieve in terms of getting the items you needed. Then come back and tell me it's an easy optionI'd much rather be playing the game than trying to get basic gear to defend myself. But I'll always end up dead if other players engage me and I don't have half-decent gear, and I can't get decent gear unless I loot cycle a bit and only join rebooted servers. Don't blame me for having to make the game fun - it's because the game hasn't been well-enough implemented that I have to resort to loot cycling. Believe me, I'd rather not have to do it.They just run back to their tent with all their stored up weapons and they go off to kill more people.I'm sorry... what? Now you're against people having completely legitimate tents because the player can return to them when they're dead? So going back to your tent is an exploit that you shouldn't use!? I think there is a disparity between what the game should be (in your mind) and what the reality actually is. Edited September 29, 2012 by Anti 1 Share this post Link to post Share on other sites
Sandwichx 103 Posted September 29, 2012 If you can't play the game without cheating, then don't play at all. If the game is so terrible, then find another game that's more to your liking instead of ruining one that other people enjoy. It's not that hard at all to find decent stuff without cheating. If you can't, then you're doing something wrong. Don't blame the game for your own faults. I've never set up a tent in all the time I've played the game, and I've played for months, but I find it plenty fun. I've never gotten anything better than a basic M16, but I still find it fun. The game was designed for people who actually like scavenging and surviving. Not for people who just want to have big guns to shoot people. There are a lot of other mods for ArmA and even other totally different games out there that would be much more to your liking. Go play them instead. If the game doesn't provide the fun you want, that doesn't mean use cheats to make it fun. That means that game isn't for you. I'd also like to you took that quote completely out of context. If you're going to quote me on something, at least quote the whole thing. Share this post Link to post Share on other sites
Dayzo 182 Posted September 30, 2012 The game was designed for people who actually like scavenging and surviving. Not for people who just want to have big guns to shoot people.For your information, in two months of playing I've only shot one person, because they came into a room I was in.I am a 'lonewolf' scavenger, deriving enjoyment from setting up a camp, trying to get a vehicle working, and then settingmyself daily missions into populated areas. I have no interest in deathmatching or camper-sniping whatsoever.There are a lot of other mods for ArmA and even other totally different games out there that would be much more to your liking.FYI, I had Arma2 way before DayZ.If you can't play the game without cheatingIf you can only see the world in black or white and without any empathy for others, then I feel sorry for you. On a scale of 1-100, doing a little loot cycling on a populated server when you are fairly frustrated and desperate is a 1, right down there with pitching your tent underwater or returning to your tent after death. To put it in the same category as server-farming, server hopping, etc, and painting everything with the same 'cheating' label is a grave error. Telling me I either need to be a hard core gamer spending hours a day playing, or to stop playing completely is also a very blinkered and short-sighted attitude.You seem to think that all these extra weapons on the public hive came from loot cycling. That's simply not true. 1% probably came from loot cycling, the other 99% came from the tent duping bug and hacking them in.In fact, to cap all this off, I now play on a private server, so what I do doesn't affect you in the slightest.Therefore, you may now unravel your pants.You say you've never set up a camp. In the latest server version, it appears that tents are much more stable and have stopped duping. I thoroughly recommend that you set up a couple of camps, or at least use a tent when you're trying to repair a vehicle. It adds another dimension to the game. 2 Share this post Link to post Share on other sites
Asuka 20 Posted September 30, 2012 (edited) Here is a very simple guide to loot farming.1 - Remove all loot from the desired building and place it outside, put everything in the same pile to make it more organized2 - Hide and wait a few minutes, you do not need to walk away very far, I've done this plenty of times at the NW barracks and I just hid in the little tree next to the building.3 - Check again, if loot hasn't respawn yet, walk back outside and wait.4 - Get some friends to help you, I've heard that loot will spawn faster if you have more people near that area, not sure if it's been proven or just an urban myth, either way it's a dull task and having some friends joining ya will definitely make time fly and help you in case someone decides to crash your party.Works for every building, enjoy your easy loot, IF, someone doesn't sneak up on you while you do it.Also, I do enjoy killing people with the guns I've farmed along with my friends, you'll understand once you've clocked at least 200 hours into DayZ without doing it. Edited September 30, 2012 by Asuka Share this post Link to post Share on other sites
codave 121 Posted September 30, 2012 Someone asked if it's required to clear all the loot in a building.Well, no. But IIRC there's only a 50% chance of loot spawning in each spot, so theoretically if there are 12 loot spots that are empty, only 6 will spawn loot the first time.Clearing every spot just maximizes the amount of loot. You can do it with only one free loot spot, but you have a much, much lower chance of spawning something good, or anything at all. Share this post Link to post Share on other sites
SP45M 240 Posted October 15, 2012 Personally I loot cycle many of the buildings that I enter if I have plenty of inventory space. I kind of see it as a common courtesy if I take all the good loot to pick up the junk as well and dump it, I may come back myself if I have done a lap of a city but more often than not I find what I want and move on. Share this post Link to post Share on other sites
a_typical_noob 651 Posted October 15, 2012 I loot the Supermarket and Fire Station in Cherno on an empty server, find a good spot halfway between them (since they are only about two blocks from one another), log out, find another empty server and repeat. Over and over again.Come at me. Share this post Link to post Share on other sites
Bizzyb 9 Posted October 15, 2012 (edited) If you can't play the game without cheating, then don't play at all. If the game is so terrible, then find another game that's more to your liking instead of ruining one that other people enjoy. It's not that hard at all to find decent stuff without cheating. If you can't, then you're doing something wrong. Don't blame the game for your own faults. I've never set up a tent in all the time I've played the game, and I've played for months, but I find it plenty fun. I've never gotten anything better than a basic M16, but I still find it fun. The game was designed for people who actually like scavenging and surviving. Not for people who just want to have big guns to shoot people. There are a lot of other mods for ArmA and even other totally different games out there that would be much more to your liking. Go play them instead. If the game doesn't provide the fun you want, that doesn't mean use cheats to make it fun. That means that game isn't for you. I'd also like to you took that quote completely out of context. If you're going to quote me on something, at least quote the whole thing.You have this arrogance that makes you think your way to play is how the game was meant to be played. Im sorry, but youre wrong, period. The spawns would NOT be so quick if this wasnt an intended tatic. Calling people who cycle loot or use tents, cheaters.. You must be out of your mind. I been playing 1 week and do not have the free time you obviously have (im 30). My first few days playing I didnt even know what I needed to survive properly, outside of food and water. Getting matches/knife is pretty important, a map/compass is nice, and things like a tent- backpack- medicine- water bottle- vehicle parts.. Even the simpliest of these things took me and my 3 friends 4-5 hours to obtain, running town to town. With loot cycling it isnt a cheat or easymode, it still takes a solid hour or two because the loot is percentage based. It also creates a realistic atmosphere where groups are 'holding' down areas. It makes things more dynamic and NEVER ensures high end loot. The best gun ive had so far was a m16 acog, my friend got an m14 aim which she adored. This was after 4 days of playing the same place, at least 2 hours a day. It wasnt instant and we have since lost these items. The system you describe being 'the right way to play' makes it sound like you play on some roleplaying white list server. Normal servers have high amounts of bandits and even worse hackers. Spending HOURS AND HOURS getting the things NEEDED to have fun playing, only to lose them ina second due to an ACTUAL cheater.. Would make people quit. Its NOT how the game was designed, no matter how hard you try to pretend it is. So your only choice is to learn to mod, its not that hard, and create a server with single spawn items, on a 4 hour server reset. That is what YOU (bold, underline, italics, EMPHASIS ON THE YOU PART) find fun, so you need to find a server that accommodates YOUR idea of fun. Meanwhile get off your high horse and realize its a game mechanic and in no way is it cheating or glitching. End of story. Edited October 15, 2012 by Bizzyb Share this post Link to post Share on other sites
Sandwichx 103 Posted October 15, 2012 You have this arrogance that makes you think your way to play is how the game was meant to be played. Im sorry, but youre wrong, period. The spawns would NOT be so quick if this wasnt an intended tatic. Calling people who cycle loot or use tents, cheaters.. You must be out of your mind. I been playing 1 week and do not have the free time you obviously have (im 30). My first few days playing I didnt even know what I needed to survive properly, outside of food and water. Getting matches/knife is pretty important, a map/compass is nice, and things like a tent- backpack- medicine- water bottle- vehicle parts.. Even the simpliest of these things took me and my 3 friends 4-5 hours to obtain, running town to town. With loot cycling it isnt a cheat or easymode, it still takes a solid hour or two because the loot is percentage based. It also creates a realistic atmosphere where groups are 'holding' down areas. It makes things more dynamic and NEVER ensures high end loot. The best gun ive had so far was a m16 acog, my friend got an m14 aim which she adored. This was after 4 days of playing the same place, at least 2 hours a day. It wasnt instant and we have since lost these items. The system you describe being 'the right way to play' makes it sound like you play on some roleplaying white list server. Normal servers have high amounts of bandits and even worse hackers. Spending HOURS AND HOURS getting the things NEEDED to have fun playing, only to lose them ina second due to an ACTUAL cheater.. Would make people quit. Its NOT how the game was designed, no matter how hard you try to pretend it is. So your only choice is to learn to mod, its not that hard, and create a server with single spawn items, on a 4 hour server reset. That is what YOU (bold, underline, italics, EMPHASIS ON THE YOU PART) find fun, so you need to find a server that accommodates YOUR idea of fun. Meanwhile get off your high horse and realize its a game mechanic and in no way is it cheating or glitching. End of story.I was going to let this thread die, but since you people insist on necroing it, I will humor you for a while. You say I am out of my mind to call exploiting the game cheating. But I would turn that around and say you are out of your mind to think exploiting the game is not cheating. To say that loot cycling was an intended feature of the game is outrageous. And assuming I have hours and hours of free time on my hands each day is just ignorant. I play for a few hours every few days, if even that. Yet I still seem to do just fine. It takes me a couple of hours of play, by myself, to get enough to survive properly. So either you are exaggerating how much it takes you to gear up, or you don't know what you're doing. I'd also like to ask how looting cycling creates realism in any way? You can't walk into a store, in real life, take all of the stuff out of it and magically it restocks itself. Just like in a zombie apocalypse, when you walk into a store, there probably won't be much to find, so you have to live with what you get. Please tell me where I said anything about a "right way to play". I do not play on some roleplaying white list server. I play on either random public servers or a certain private server with some friends. I know all about bandits and hackers. I don't complain when I get killed by them. I don't enjoy, but I don't complain about it. I accept it and move on with my life. Resorting to exploits just because you don't want to play the game and spend the time to actually find the gear legit just makes you look bad. And after telling me about how my "right way to play" was wrong, you have to gall to try to tell me how the game was designed? Tisk tisk, sir. And i have no problem with people creating their own private servers where they can play and do whatever cheaty tactics they want. The problem is that you people do it on public servers, where it effects all of us. As for the idea of how it's "just a game mechanic". I've gone over this way too many times, and not just dealing with this topic. If you don't get it by now, you're just obviously just not prepared to actually listen to what I'm saying. Share this post Link to post Share on other sites
syndicatefaction 118 Posted October 15, 2012 All you need to do it move the loot. You can just move it all into a corner in the room. You don't have to take it outside at all. New spawn loot on average is 5 min. Sometimes sooner and sometimes seems longer. Share this post Link to post Share on other sites
GhillieTV 5 Posted October 16, 2012 All you need to do it move the loot. You can just move it all into a corner in the room. You don't have to take it outside at all. New spawn loot on average is 5 min. Sometimes sooner and sometimes seems longer. That would be because it is a 10 minute cycle.This thread has all the details, which have been confirmed. Most of the suggestions in here vary from close to accurate to completely ridiculous, but for the most part they are just wrong. Share this post Link to post Share on other sites
Outrider (DayZ) 1 Posted October 16, 2012 but isn't that cheating Share this post Link to post Share on other sites
Outrider (DayZ) 1 Posted October 16, 2012 but isn't that cheating Share this post Link to post Share on other sites
GhillieTV 5 Posted October 16, 2012 It's definitely game manipulation. Cheating is fairly perspective based at that point. Some would suggest using a 3rd party loot map is cheating. Some suggest joining servers with nametags and a sniper rifle is cheating. Meh. Share this post Link to post Share on other sites
Bizzyb 9 Posted October 17, 2012 I was going to let this thread die, but since you people insist on necroing it, I will humor you for a while. That is an exhilarating disclaimer for getting your logic's teeth pushed down its throat, again. But since you're here, realize I can no longer be flowers and confetti, sadly its time for raw truth and fact. May sting a little.You say I am out of my mind to call exploiting the game cheating. But I would turn that around and say you are out of your mind to think exploiting the game is not cheating. To say that loot cycling was an intended feature of the game is outrageous. Incorrect, you can use repetition all you want, but the fallacy wont suddenly become more believable. Removing items from a spawn, makes more items spawn in a fairly short period of time. That is a fact and a game mechanic. Period.And assuming I have hours and hours of free time on my hands each day is just ignorant. I play for a few hours every few days, if even that. Yet I still seem to do just fine. It takes me a couple of hours of play, by myself, to get enough to survive properly. So either you are exaggerating how much it takes you to gear up, or you don't know what you're doing. Just not true, again. Try breaking a bone and literally rolling to another town because no morphine spawned.I'd also like to ask how looting cycling creates realism in any way? You can't walk into a store, in real life, take all of the stuff out of it and magically it restocks itself. Just like in a zombie apocalypse, when you walk into a store, there probably won't be much to find, so you have to live with what you get.This is semantics, this is not real life, its a game. Open a can of beans with your bare hands, post it on YouTube, then I will MAYBE allow this absolutely silly logic to stick. For the sake of argument though and to completely obliterate any debate you would cling to; Digging through the rubble that positively would occur in this post-apoc scenario, would yield more scavenge for those patient enough to do so. Rubble would litter city scapes and there is no telling what treasures lay beneath. True survival would actually more accurately depend on this method of clearing debris in order to find usable items. As opposed to important items sitting on a counter top all nice and new, just waiting for a unique snowflake like you to stumble upon it. And in that event.. Someone will be waiting there protecting it, being not so happy that you would want to take it.Resorting to exploits just because you don't want to play the game and spend the time to actually find the gear legit just makes you look bad. And after telling me about how my "right way to play" was wrong, you have to gall to try to tell me how the game was designed? Tisk tisk, sir. And i have no problem with people creating their own private servers where they can play and do whatever cheaty tactics they want. The problem is that you people do it on public servers, where it effects all of us. As for the idea of how it's "just a game mechanic". I've gone over this way too many times, and not just dealing with this topic. If you don't get it by now, you're just obviously just not prepared to actually listen to what I'm saying.It doesnt phase me that you cling to semantics as if it makes them valid. I stay the course and use common sense. Scavenging is absolutely part of this game and attempting to refute this is futile. By your own logic, you cannot loot a location you have already looted, or else you're exploiting. Shamefully for you, we both know you have done so already and this easily can be construed as you simply being salty at how less effective you are at it then others. Being as you enjoy the eye rolling comparison to real life, I hope you practice at it if the day comes when you need such skills to survive.It's definitely game manipulation. Cheating is fairly perspective based at that point. Some would suggest using a 3rd party loot map is cheating. Some suggest joining servers with nametags and a sniper rifle is cheating. Meh.Semantics. Anyone can claim any game mechanic is "cheating", but it is blatantly obvious what cheats are if you play this game. Even glitches, like someone kept saying to jump out of a vehicle if it crashes, to repair it to full. I got out of the wrecked car and shot him. Then I scavenged a local factory for a tire that was buried under two whole loads of junk. ;) 1 Share this post Link to post Share on other sites
Sandwichx 103 Posted October 17, 2012 (edited) That is an exhilarating disclaimer for getting your logic's teeth pushed down its throat, again. But since you're here, realize I can no longer be flowers and confetti, sadly its time for raw truth and fact. May sting a little.Incorrect, you can use repetition all you want, but the fallacy wont suddenly become more believable. Removing items from a spawn, makes more items spawn in a fairly short period of time. That is a fact and a game mechanic. Period.Just not true, again. Try breaking a bone and literally rolling to another town because no morphine spawned.This is semantics, this is not real life, its a game. Open a can of beans with your bare hands, post it on YouTube, then I will MAYBE allow this absolutely silly logic to stick. For the sake of argument though and to completely obliterate any debate you would cling to; Digging through the rubble that positively would occur in this post-apoc scenario, would yield more scavenge for those patient enough to do so. Rubble would litter city scapes and there is no telling what treasures lay beneath. True survival would actually more accurately depend on this method of clearing debris in order to find usable items. As opposed to important items sitting on a counter top all nice and new, just waiting for a unique snowflake like you to stumble upon it. And in that event.. Someone will be waiting there protecting it, being not so happy that you would want to take it.It doesnt phase me that you cling to semantics as if it makes them valid. I stay the course and use common sense. Scavenging is absolutely part of this game and attempting to refute this is futile. By your own logic, you cannot loot a location you have already looted, or else you're exploiting. Shamefully for you, we both know you have done so already and this easily can be construed as you simply being salty at how less effective you are at it then others. Being as you enjoy the eye rolling comparison to real life, I hope you practice at it if the day comes when you need such skills to survive.After read this, I am convinced you have not read any of the rest of the conversation before you jumped in. In fact, after reading this, I am convinced you didn't even read your own argument. "Being as you enjoy the eye rolling comparison to real life..." This quote right here tells me a lot. You brought up the comparison to real life in your last post by saying, "It also creates a realistic atmosphere..." I was simply retorting what you said. I'd also ask you to read the definition of semantics before you go tossing it around. Most of what you wrote I can dismiss as you not reading any of what I wrote, so a lot of it I won't even address, because I'd rather not repeat myself. I'll start by address your first point. I will have to repeat myself here, but since I feel like this is the core of the issue, I will do it anyway. Just because it's a game mechanic doesn't mean it was meant to be exploited. There are many games, with many mechanics, that have side effects or other uses than what they were intended for. I said that the game mechanic was not intended to be used that way, and not that it wasn't a game mechanic. I actually know this for a fact, because Rocket has said it himself. As for having to roll around after breaking your leg, I can attribute that user error. You should always carry at least one morphine on you at a time. Preferably two. If you are just spawned and haven't had time to get some yet, then you don't have much to lose, so just kill yourself and respawn. And if, for some reason, you do break your legs, and you want to live, but you have no morphine, then that's too bad. But I don't see how that applies anyway. All you did there was say something about the game that might be a retort to what I said if you only skimmed my words. But if you actually read what I said, which I'm still not sure you did, you would see that what you said has no context. Most of what you wrote next I can attribute to you not reading my previous posts. I will ask though, how do you know that there would be lots of stuff under rubble. In fact, if the apocalypse we're talking about is zombies, why is there even all this rubble you mentioned in the first place? Zombies don't break down walls and destroy cars. And even if there is all this rubble, why would there be stuff under it? The only thing I can see that would make what you said sensible, would be if you're talking about like a whole building falling apart on top of itself or something. Again, I would ask why. And if so, most, if not all, of this great loot would be crushed or destroyed. And, lastly, the final paragraph. All of this, I chalk up to you not actually reading what I have said. Edited October 17, 2012 by Sandwichx Share this post Link to post Share on other sites
herrjon 478 Posted October 17, 2012 (edited) I had already said most of my views on it already, and I mentioned a realistic situiation to compare this to, but maybe it go overlooked.I'm not sure why Bizzyb got hooked on rubble for a real situation, but really is could be compared to any deeper looking beyond just getting what was on the surface, be it rubble, drawers and cabinets, under knocked over furniture, or simply going through the trash. This can be the same idea as returning to a loot spawn after a reset and looting the same spot again, thinking you may have missed something or what not.At the end of the day, the mechanic exists and nothing is stopping people from doing it. By the sounds of it, things will change in the standalone, so we may not be able to do this, but I'm sure there will be other exploits, which we should seek out as testers. If you feel you're at a disadvantage because you are against it, there are private hives that will ban pretty ruthlessly for things like this, so feel free to try it out there. Edited October 17, 2012 by HerrJon Share this post Link to post Share on other sites
Sandwichx 103 Posted October 17, 2012 I actually agree with you that it's a mechanic and there's nothing stopping players from doing it, but that is why I am so up in arms about it. The only way to stop people from doing it is to inform them that it is considered an exploit. And I do play on both private HIVE and public HIVE servers. Share this post Link to post Share on other sites