catface.jpg 75 Posted September 17, 2012 A gun is a gun. Any human wearing civilian clothing (not body armor) who gets shot with any projectile is going to feel pain and fall. The following scenario happens differently in real life than in the game:In RL: Person with makarov encounters person with AK-47. Person with makarov fires first, three rounds to the chest before person with AK can react. Person with AK drops to the ground, critically wounded and unable to function normally. In game:Person with makarov encounters person with AK-47. Person with makarov fires first, three rounds to the chest before person with AK can react. Person with AK pulls trigger, and quickly wins the Damage Per Second vs. Healthbar contest that is oh-so-played out in multiplayer gaming. Person who shot first is dead, person who was shot three times in the chest fixes themselves with a bandage and returns to normal gameplay within 10 seconds.I propose realistic damage from bullets, and realistic impairment from injuries. I shot a player (in self-defense) last night, in the head, with a makarov. They were knocked unconscious but were not killed. This shouldn't happen. Firstly, a head shot with any weapon should be an instant death. Other damage should be relative to impact location. Shot in the right arm? You're going to have a hell of a time firing that rifle, then. Shot in the chest? Maybe a flak jacket can stop the bullet but a large enough round will still knock you on your ass. No jacket? You're critically wounded. Infection is imminent and your recovery is not guaranteed until you can get proper medical attention and rest. You shouldn't be able to just eat some cooked meat and be back at 100%. Maybe if someone bandages you, the bleeding can stop, but you're still wounded and impaired. Currently, the deathmatch component of the game is too much like deathmatch always has been. Since as far back as Quake. Experienced players become nearly invincible, as they cycle through the map picking up the same health buffs over and over again after winning individual engagements. Surely anyone who's been shot in real life can tell you, it's more than a six-steak fix. Recovery time is a bitch. 4 Share this post Link to post Share on other sites
Lewf 27 Posted September 17, 2012 I would add something:These features would also add to the group experience, as you would definitely not be able to survive well enough without someone there to help you out (other than just using blood bags, groups would be much more important) 1 Share this post Link to post Share on other sites
Sgt.Asshat 607 Posted September 17, 2012 Back in the day when you spawned with a makarov, and side chat was enabled.I took out 3 people in cherno with a makarov before the even knew i was there lolThey were typing in "omg we got killed by a noob spawn" "he wiped us clean with a makarov" oh lols were had.and i think its Bohemia Interactive that sorts out the damage per gun. 1 Share this post Link to post Share on other sites
IncognitoNico 71 Posted September 17, 2012 (edited) Back in the day when you spawned with a makarov, and side chat was enabled.I took out 3 people in cherno with a makarov before the even knew i was there lolThey were typing in "omg we got killed by a noob spawn" "he wiped us clean with a makarov" oh lols were had.and i think its Bohemia Interactive that sorts out the damage per gun.yeah but in the standalone rocket is the one who's making the game, he decides what does what Edited September 17, 2012 by IncognitoNico Share this post Link to post Share on other sites
kryvian 123 Posted September 17, 2012 http://dayzmod.com/forum/index.php?/topic/38742-suggestions-for-the-dayz-standalone-thinking-outside-of-the-limitations-of-an-arma-2-mod/-A REVISED HEALTH, STATUS & WOUNDING SYSTEM-enjoy. 1 Share this post Link to post Share on other sites
aksuduud 64 Posted September 17, 2012 i think its Bohemia Interactive that sorts out the damage per gun.Nope. In normal ArmA II any rifle is 70% of the time first round lethal on chest based on my observations. And pistols too are a lot more potent, the only gun that feels silly to sue is PP-19 bizon which takes 10 some rounds to kill a civilian... Share this post Link to post Share on other sites
BobDole (DayZ) 129 Posted September 17, 2012 that would be retarded, what youre saying is you want a makarov to be as strong as in AK? its a fucking video game if you want that realistic go join the military or something. Share this post Link to post Share on other sites
catface.jpg 75 Posted September 17, 2012 Thank you, kryvian! Reading all the spoilers in that section gave me a halfy. I hope it all makes it into the standalone. Every single detailed piece. it's incredible. Share this post Link to post Share on other sites
kryvian 123 Posted September 17, 2012 (edited) that would be retarded, what youre saying is you want a makarov to be as strong as in AK? its a fucking video game if you want that realistic go join the military or something.the point of dayz was to be as simulator-y as possible without becoming too much of a chore.I do agree that if you shoot a person 3 times in the chest with any pistol (and they don't have a vest like skin) they should go down, and even die.The disadvantage of pistols was the low bullet count per mag, and shitty aim for anything past 100 meters. Edited September 17, 2012 by kryvian 1 Share this post Link to post Share on other sites
kryvian 123 Posted September 17, 2012 Thank you, kryvian! Reading all the spoilers in that section gave me a halfy. I hope it all makes it into the standalone. Every single detailed piece. it's incredible.welcome Share this post Link to post Share on other sites
catface.jpg 75 Posted September 17, 2012 that would be retarded, what youre saying is you want a makarov to be as strong as in AK? its a fucking video game if you want that realistic go join the military or something.Something tells me you're going to start hating this game as it matures. Share this post Link to post Share on other sites
jetao2008@hotmail.com 175 Posted September 17, 2012 (edited) 6-8 body shots to kill someone with a makarov. That is RIDICULOUS. It's a fucking gun for Christ sake.Some of the changes in the weapon charts are so absurd, that sometimes i can't believe it.I agree with you, damage should be different depending on which part of the body you hit.6-8 body shots even if you hit the chest? That's funny.that would be retarded, what youre saying is you want a makarov to be as strong as in AK? its a fucking video game if you want that realistic go join the military or something.I hope you're trolling, but let's assume for a second that you're serious.No one even said such a thing, an AK-74 has a 300m range in this game, in comparison to 50m with the makarov. Which one is better?But assuming a random player with an AK was reckless enough to let another guy with a makarov to flank him, why should he be able to stand 5 shots in the back and then turn around and kill the other guy? The guy with the makarov had the advantage, and anyway, IT'S A GUN, IT KILLS, but i'm sure you know that. Edited September 17, 2012 by Fenrig 1 Share this post Link to post Share on other sites
BobDole (DayZ) 129 Posted September 17, 2012 6-8 body shots to kill someone with a makarov. That is RIDICULOUS. It's a fucking gun for Christ sake.Some of the changes in the weapon charts are so absurd, that sometimes i can't believe it.I agree with you, damage should be different depending on which part of the body you hit.6-8 body shots even if you hit the chest? That's funny.I hope you're trolling, but let's assume for a second that you're serious.No one even said such a thing, an AK-74 has a 300m range in this game, in comparison to 50m with the makarov.Which one is better?But assuming a random player with an AK was reckless enough to let another guy with a makarov to flank him, why should he be able to stand 5 shots in the back and then turn around and kill the other guy? The guy with the makarov had the advantage, and anyway, IT'S A GUN, IT KILLS, but i'm sure you know that.'i said nothing about which one is better retard, i was talking about power. if you weren't a noob you would be able to kill someone with a makarov instead of bitching about it on the forums. just get a revolver or m1911 if you want power. you guys expect way to much realism from a game when they say its a simulator, its still a videogame. you want to sit in a hospital for days after being shot? or eat some meat and go out killing again.Something tells me you're going to start hating this game as it matures.lol thats debatable if rocket were to make these changes youre suggesting which are terrible, you would just find something else to complain about..games are going to have things you dont agree with, just deal with it..i would enjoy this game either way as much as i do now even with the number of hackers. Share this post Link to post Share on other sites
Gordon Axeman 191 Posted September 17, 2012 LOL'd about the makarov.IRL, even a shot into the chest from 5 meters may not kill a human. He will even be able to move. Share this post Link to post Share on other sites
bazbake 456 Posted September 17, 2012 LOL'd about the makarov.IRL, even a shot into the chest from 5 meters may not kill a human. He will even be able to move.May not kill a humanMay not kill. Share this post Link to post Share on other sites
wolfstriked 143 Posted September 17, 2012 Add back in Arma2's shaking effect when wounded as a realistic fix for this.If you get shot you should have a hard time aiming until you get back to a certain blood level. Share this post Link to post Share on other sites
DragunX5 2 Posted September 17, 2012 I agree a headshot is a headshot and should b instant kill....however I think that the damage should be based on the distance shot in regards to the effective range of the gun. A makarov is 50m so a headshot from anywhere between 0-50m instant death....yonder 50m unconscious/injured :)I agree that close quarters shooting is more likely to be lethal than ranged but remember that British guy in the 80s who was shot something like 18times by police?....he survived :) Share this post Link to post Share on other sites