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Red_Sky

Shoot on sight vs The No.1 rule of DayZ

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I've been playing Day Z for a while, and it was obvious far before this that shooting online, in itself, is fun but there are far more enjoyable occurrences.

Surely, your most enjoyable online experience was not simply because you shot someone.

It could've been because that shot was epic

Or hilarious.

Hopefully (and most likely) it was because something totally unexpected happened and your mate's character model appeared deformed and couldn't pick yourself up from laughing despite having your character killed whilst this all goes on.

I have no doubt shooting people on DayZ is fun, especially if they are a legitimate threat that reaped mass rewards.

If you truly do enjoy the simple idea of shooting others, whether for the thrill, your disciplined way of gearing up or simply to cause other players angst;

Then let it be. That is your choice and you no longer need to read this.

However, this is for those who say they they shoot to preserve the life of their character yet uphold the idea of "Never get attached to your gear"

and shoot out of fear, not entirely certain if the other player was a threat.

Surely if you did not value gear and/or having to re-gear, shooting would be the last, if not one of the last options you'd have to make when coming across another survivor.

Perhaps that is me just and my risky playstyle and high hopes and values for the possibilities in human interaction but

I want you to ask yourself the question as mentioned before:

If you really do shoot out of fear to preserve your current character's life (I do not mean in retaliation of an already engaged firefight) are you truly following the first rule of DayZ?

You're welcome to share your stories and reasons of course. Discuss.

Edit: Due to the volatile nature of Day Z, I should've provided an example. Some of you may think I'm just running across open fields.

Not really.. Yeah you shouldn't get attached to your gear, but you also shouldn't sprint out in the open on a full server at the NW airfield screaming "I'M A TARGET I'M A TARGET"

down the mic?

Ideally, there's a healthy balance. Enjoy having your gear but also enjoy the chance to find more gear once you lose it? That's the way I see it anyway.

Example: You're approaching a town, you are somewhat and certain you can survive without the intervention of a teleporting invincible as50. However you spot another player whom you can kill.

he is just as geared as you are it seems, maybe a bit less. czech backpacks looks aite, but ALICE still wins.

Despite being a decent distance away from you, he is still too close for comfort. You have chosen to kill and you are successful.

In this scenario, trigger-happy reactions from round the corner AKM sprays is Non-applicable. You had time to analyze the situation and you made the choice.

Despite killing him, do you still consider the idea that you uphold the "1st Rule of DayZ"?

The items he dropped were near useless to you, you did this out of your own safety.

Edited by Red_Sky
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Shooting out of fear is easily explained.

You were afraid. You paniced and didn't know what else to do.

No matter what your play-style is, or even moral values in real life, if you are holding a gun and you panic with no way out of the situation, you will most likely pull the trigger rather than wait to see if you're going to die or not.

(And to say it once again, it's the same situation, both, in-game and in real life.)

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There are no rules on DayZ, we fight to survive. Saying that, if someone is a genuine threat to me (coming at me with gun not lowered, taking shots at me) I will put them down regardless of their gear.

Edited by JamesButlin
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There are no rules on DayZ, we fight to survive. Saying that, if someone is a genuine threat to me (coming at me with gun not lowered, taking shots at me) I will put them down regardless of their gear.

If you're really going to take the word "rule" in that single point of view, then I doubt you're capable of a worthy reply.

If I changed it to "The No.1 Tip of DayZ" would you have a different answer?

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only type of person i let live is fresh spawn but even if that guy has a hatchet and is running/walking in my general direction i will attempt to kill him

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As said, there are no rules in DayZ. The way you survive is framed by personal moral and ethic boundaries only.

1. As said, I am not questioning the functionality of a sandbox game and used the term "No.1 / 1st rule of DayZ" to connect with the simpletons like you.

Obviously I have failed. Read both the words and their true meanings.

2. Okay, care to expand? (not being a dick, would like to hear your personal moral and ethic boundaries)

Edited by Red_Sky

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If you're really going to take the word "rule" in that single point of view, then I doubt you're capable of a worthy reply.

If I changed it to "The No.1 Tip of DayZ" would you have a different answer?

Not really.. Yeah you shouldn't get attached to your gear, but you also shouldn't sprint out in the open on a full server at the NW airfield screaming "I'M A TARGET I'M A TARGET"

down the mic?

Ideally, there's a healthy balance. Enjoy having your gear but also enjoy the chance to find more gear once you lose it? That's the way I see it anyway.

Edit: If someone makes me jump and I end up emptying a clip at a new starter, I apologise down chat and them them i'll leave their body if they want anything off it again.

Edited by JamesButlin

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Not really.. Yeah you shouldn't get attached to your gear, but you also shouldn't sprint out in the open on a full server at the NW airfield screaming "I'M A TARGET I'M A TARGET"

down the mic?

Ideally, there's a healthy balance. Enjoy having your gear but also enjoy the chance to find more gear once you lose it? That's the way I see it anyway.

Hmmm. I don't think I've made it quite clear. I'll update the OP in a sec. please reply to this post after you see the changes.

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Ive literally killed 3 people the entire time I played the game. First one was just to prove I could do it. Two were when playing with a clan. As a lone wolf I don't want to kill anyone. Ive experienced more players desperately try to kill me only to get killed by zombies right in front of me than I have actually killed. I think making the game more difficult to play would fix the KOS issue quite a bit. If there is more benefit in working together to get what you need than people will more than likely start to work together, at least at a respectable level. As it stands, there is so much gear and its so easy to access that there is no point to this game beyond PvP.

IE if major loot spawns like NWAF was pretty much engolfed in Zeds and the only way to get in there was by firepower and teamwork. Same with pretty much any high priority loot/resources like supermarkets and fuel tanks.

Edited by sostronk
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Hmmm. I don't think I've made it quite clear. I'll update the OP in a sec. please reply to this post after you see the changes.

You made it plenty clear enough but I think it's more like Entaro said:

Its not fear its boredom. People revert to their Counterstrike/Battlefield/CoD roots.

Once you're geared out with good loot (in the 1.7.2.6 patch), what is there to do but either survive, help people, or kill them? What's more fun to do at this present time in the mod where zombies aren't currently much of a threat to experienced players?

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From my point of view, you SHOULD get attached to your gear. You have to work hard to earn, you want to preserve it. I approach this game as a kind of survival simulator, not a carefree run-and-gun deathmatch. Permadeath has a meaning only if you have something to lose. What else do you have to lose than your hard earned gear that you spent days or weeks in gathering?

Nothing wrong in getting attached to your gear. It is a big part of what makes this so intense and unique. It is also why I am wary of other players.

p.s. yeah bugs and hackers may ruin it for you, but it is what it is, I guess.

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You made it plenty clear enough but I think it's more like Entaro said:

Once you're geared out with good loot (in the 1.7.2.6 patch), what is there to do but either survive, help people, or kill them? What's more fun to do at this present time in the mod where zombies aren't currently much of a threat to experienced players?

>

I have no doubt shooting people on DayZ is fun, especially if they are a legitimate threat that reaped mass rewards.

If you truly do enjoy the simple idea of shooting others, whether for the thrill, your disciplined way of gearing up or simply to cause other players angst;

Then let it be. That is your choice and you no longer need to read this.

It seems you find killing more fun than helping. not judging. thats your preference.

I for one just got bored of the killing is all. Always fun having someone at your side not knowing how they react to certain situations or what they'll do in the end.

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1. As said, I am not questioning the functionality of a sandbox game and used the term "No.1 / 1st rule of DayZ" to connect with the simpletons like you.

Obviously I have failed. Read both the words and their true meanings.

2. Okay, care to expand? (not being a dick, would like to hear your personal moral and ethic boundaries)

LOL. This was funny. First you bash with calling him a simpleton and then you say not being a dick...make up your mind.

KOS. All there is to it. I am finding that even heroes are now killing people. So now I don't trust anybody except an unarmed player and my friends..Even then, unarmed players are dangerous.

I was in the pub near the super market and school in elektro. At the top of the stairs, when what I thought was an unarmed player comes rushing up the stairs. It took everything I had not to shoot him. So I talk over direct chat like wth are you doing, then I see him throw a freaking grenade at me. I get away into another room. Then he THROWS ANOTHER. Luckily he had bad aim. My friend wasn't so lucky, but all he got was knocked out. Went downstairs, bandaged him and killed the guy a moment later.

In a game that has no end game, killing people is all that is left. Why build a helicopter or car when you will just get it stolen by hackers? Easiest thing to do is stay in cities and if you die, it's a short run back. Nobody wants to lose their gear, which is why people abort/alt+f4.

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1. As said, I am not questioning the functionality of a sandbox game and used the term "No.1 / 1st rule of DayZ" to connect with the simpletons like you.

Obviously I have failed. Read both the words and their true meanings.

2. Okay, care to expand? (not being a dick, would like to hear your personal moral and ethic boundaries)

You felt you needed to insult me? Okay, dickhead! How about this, eh?

If you really do shoot out of fear to preserve your current character's life (I do not mean in retaliation of an already engaged firefight) are you truly following the first rule of DayZ?

The thing about fear is, that rational thoughts are suppressed by your brain and the production of adrenaline in your body. You're only capable of doing rational decisions when you try to calm yourself down and take the time to think it over several times in your head. So the only possible situation I can think of, where I may not follow my ingame targets (as you call it no1. rule/tipp/whatever you aren't capable of describing) is in a panic situation where my ingame experience is threatened and there is not much time to think it over again.

Either that, or I - as a family member of the simpletons - did not understand your question.

But again: I do not play the same objective every time.

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The logic of the game is flawed: To survive for longest you have to stay out of the towns and not get caught out in the open. Zombies only spawn in towns and near stands and occasional houses. So when you are high level and evading cities/zombies the only other target you have is other players.

To mix it up a bit I think harder zombies should spawn in forests and start heading towards parked cars, tents and players who have been stationary for a set amount of time. Anyone who thinks they are away from danger should get a visit.

Also it would be cool to have a camp and defend it against a small horde that have detected you.

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It seems you find killing more fun than helping. not judging. thats your preference.

I for one just got bored of the killing is all. Always fun having someone at your side not knowing how they react to certain situations or what they'll do in the end.

Personally, I like a healthy balance of helping people that deserve/want it (i've given a few new starters blood transfusion/basic gear - know better than to arm them) and defending myself if I see people as a threat, if/when the zombies are more of a threat/they are more fun to kill (gibs/bodyparts/shooting off limbs/ragdolls please!) then i'll probably enjoy that more than anything else

I've teamed up with a few randomers on a temporary basis as I agree, there is a thrill to not knowing how someone you don't know will react.

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You felt you needed to insult me? Okay, dickhead! How about this, eh?

The thing about fear is, that rational thoughts are suppressed by your brain and the production of adrenaline in your body. You're only capable of doing rational decisions when you try to calm yourself down and take the time to think it over several times in your head. So the only possible situation I can think of, where I may not follow my ingame targets (as you call it no1. rule/tipp/whatever you aren't capable of describing) is in a panic situation where my ingame experience is threatened and there is not much time to think it over again.

Either that, or I - as a family member of the simpletons - did not understand your question.

But again: I do not play the same objective every time.

Yeah...I'm just naturally aggressive when I type. Thanks for having the decency to reply with this post though.

Glad you don't play the same objective every playthrough. watching players die of thirst or hunger after finally finding a ghillie suit can be pathetically hilarious.

Edit: You still don't understand the question. I'm not asking if you shoot out of fear and why you do it. I'm asking that when you do shoot out of fear, do you still believe uphold the "Never get attached to your gear" motto? you did after all, shoot another player just to protect your current gear.

Edited by Red_Sky

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The logic of the game is flawed: To survive for longest you have to stay out of the towns and not get caught out in the open. Zombies only spawn in towns and near stands and occasional houses. So when you are high level and evading cities/zombies the only other target you have is other players.

To mix it up a bit I think harder zombies should spawn in forests and start heading towards parked cars, tents and players who have been stationary for a set amount of time. Anyone who thinks they are away from danger should get a visit.

Also it would be cool to have a camp and defend it against a small horde that have detected you.

There's sort of the mix between; what would you do if this were real life (you'd want to survive)? It's only a game, what's more fun to do.

Though mostly agreed, I think in the end, the zombies are going to be absolutely ruthless (not through buggy AI or bad hit detection - sheer numbers and lethality). We'll then be forced to fight for our lives and team up. I can't wait.

Edited by JamesButlin

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The logic of the game is flawed: To survive for longest you have to stay out of the towns and not get caught out in the open. Zombies only spawn in towns and near stands and occasional houses. So when you are high level and evading cities/zombies the only other target you have is other players.

To mix it up a bit I think harder zombies should spawn in forests and start heading towards parked cars, tents and players who have been stationary for a set amount of time. Anyone who thinks they are away from danger should get a visit.

Also it would be cool to have a camp and defend it against a small horde that have detected you.

True, and actually I wouldn't mind some really HUGE hordes of random zombies in the wild on occasion. Now the woods feel too safe on low pop servers.

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True, and actually I wouldn't mind some really HUGE hordes of random zombies in the wild on occasion. Now the woods feel too safe on low pop servers.

Agreed, it's been suggested countless times so I hope they do implement this! At the moment PVP is the biggest threat because there's just not much else to do for those that don't want to help people & are bored of just surviving.

(sorry Red_Sky, gone a little off topic)

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Yeah...I'm just naturally aggressive when I type. Thanks for having the decency to reply with this post though.

Glad you don't play the same objective every playthrough. watching players die of thirst or hunger after finally finding a ghillie suit can be pathetically hilarious.

Edit: You still don't understand the question. I'm not asking if you shoot out of fear and why you do it. I'm asking that when you do shoot out of fear, do you still believe uphold the "Never get attached to your gear" motto? you did after all, shoot another player just to protect your current gear.

Yes, I still do uphold the "Don't fall in love with your gear" motto. You may rewrite this phrase and say "It's a game and I want to have fun" instead. Thus, I follow my rule of having fun.

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Agreed, it's been suggested countless times so I hope they do implement this! At the moment PVP is the biggest threat because there's just not much else to do for those that don't want to help people & are bored of just surviving.

(sorry Red_Sky, gone a little off topic)

All good, better than a kid posting his reasons for using scripts as if he/she was the messiah.

Edited by Red_Sky
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