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vonlinchen

Cities too Easy?

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It is my belief that there should be more challenging aspects to the game with valuable rewards. As it currently stands, NW airfield appears to have the highest zombie spawn rate & the best loot in the game.

The only problem with this is that the airfield is a wide open space and it is easy to deal with zombies.

I believe cities should be feared for their zombies & not just bandits, as it stands cities are a breeze & you can easily work your way through with just a starter gun without any problems.

There should be a much higher zombie spawn rate in cities & more valuable loot should be centered around the center of these cities. This would give survivors a goal of reaching the center of cities.

There is nothing in the center of chern for example that makes it worth while venturing in. The hospitals are at the very edge, the firestation is near the edge & the military camp is next to an open field...

I'm not sure if editing the map is on the table at all for this mod but in my opinion zombie spawn rates should be much higher in cities & if at all possible more buildings should be added to the center of cities to make them more dense, perhaps a high value loot building or compound?

Another idea could be to add more vehicle spawns in the center of cities or perhaps make chopper crash sites spawn more frequently in cities?

There definately needs to be somthing that gives people more of a reason to venture into cities. Logically I would be best off camping deer stands, with realy good loot & no risk at all.

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I guess You've never visited the town hall in cherno? also towns are still the best place for finding skins/backpacks as there is a massive number of places where they can show up.

And the increased damage and sight range of zombies is going to make the nw airfield mutch more interesting in terms of infected danger.

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I guess You've never visited the town hall in cherno? also towns are still the best place for finding skins/backpacks as there is a massive number of places where they can show up.

And the increased damage and sight range of zombies is going to make the nw airfield mutch more interesting in terms of infected danger.

The town hall sucks & is very easy to get to. I do not understand why a high density area has less zombies roaming around it than a small military camp or an airfield.

I love how you consider camo & backpacks high value loot lol.

This game should have more challenging elements, at the moment the hardest thing about it is having to walk miles between towns.

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cities are meant for newbs to get some quick mid-tier gear before heading north, not to kill you. that's what players are for

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cities are meant for newbs to get some quick mid-tier gear before heading north' date=' not to kill you. that's what players are for

[/quote']

Please do not present your own opinions as fact. I dont see it mentioned by any Dev member that cities are supposed to be for noobs to loot.

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cities are meant for newbs to get some quick mid-tier gear before heading north' date=' not to kill you. that's what players are for

[/quote']

Please do not present your own opinions as fact. I dont see it mentioned by any Dev member that cities are supposed to be for noobs to loot.

i was expressing my opinion not forcing it down your throat, asshole. i was just stating what cities turned out to be, not what the "devs" wanted them to be.

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cities are meant for newbs to get some quick mid-tier gear before heading north' date=' not to kill you. that's what players are for

[/quote']

Please do not present your own opinions as fact. I dont see it mentioned by any Dev member that cities are supposed to be for noobs to loot.

i was expressing my opinion not forcing it down your throat, asshole. i was just stating what cities turned out to be, not what the "devs" wanted them to be.

No need for name calling, your post was badly formatted and that isn't how it reads. You should use phrases such as; "I Think", "Should", "In My Opinion", whereas you just made a statement.

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cities are meant for newbs to get some quick mid-tier gear before heading north' date=' not to kill you. that's what players are for

[/quote']

Please do not present your own opinions as fact. I dont see it mentioned by any Dev member that cities are supposed to be for noobs to loot.

i was expressing my opinion not forcing it down your throat, asshole. i was just stating what cities turned out to be, not what the "devs" wanted them to be.

No need for name calling, your post was badly formatted and that isn't how it reads. You should use phrases such as; "I Think", "Should", "In My Opinion", whereas you just made a statement.

i'm sorry if i don't nazi my fucking post before i hit submit just so your eyes can have a better time reading it

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cities are meant for newbs to get some quick mid-tier gear before heading north' date=' not to kill you. that's what players are for

[/quote']

You're an idiot.

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You people....

Cities WORK perfectly as they do now for midclass gear and action. Thats what bebonzy meant and wrote and its also the reality.

Also we cant well have more zombies, before there isnt a better way to lose them than run however far you are away to the nearest building and kill them or lose them beacuse of their speed in buildings.

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You people....

Cities WORK perfectly as they do now for midclass gear and action. Thats what bebonzy meant and wrote and its also the reality.

Also we cant well have more zombies' date=' before there isnt a better way to lose them than run however far you are away to the nearest building and kill them or lose them beacuse of their speed in buildings.

[/quote']

This is my point though, you want it to be easy, it shouldn't be. You should fear cities & go into them out of despiration or with a team to help you.

If there were more challenges available on the PVE side to teams of players then people might complain less about pvp.

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I think other features should be tested out before the testing of infected levels in cities. If rocket puts in a feature that makes the player interaction with infected tougher or easier then when all is said and done than levels of infected in cities could be adjusted accordingly.

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