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So what the hell did I just catch these hackers doing?

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Tonight I refreshed the logs and actually caught some hackers in the middle of something... I banned them for it, but I have little understanding of what they were actually doing. I've seen what the scripts look like when Heli's get spawned in, but this looks very different. Can anyone give me a break down of what type of shenanigans was transpiring when I let the ban hammer fall?

11.09.2012 21:00:31: Sgt. Goodman (74.179.101.242:2324) f74015850a16b4c392d56b37bc802ad0 - #38 "[this] spawn BIS_Effects_AirDestruction"

11.09.2012 21:00:31: Sgt. Goodman (74.179.101.242:2324) f74015850a16b4c392d56b37bc802ad0 - #40 "[this] spawn BIS_Effects_AirDestruction"

11.09.2012 21:00:34: Sgt. Goodman (74.179.101.242:2324) f74015850a16b4c392d56b37bc802ad0 - #38 "[this, 9.13927, 13124.1]spawn BIS_Effects_AirDestructionStage2"

11.09.2012 21:00:34: Sgt. Goodman (74.179.101.242:2324) f74015850a16b4c392d56b37bc802ad0 - #40 "[this, 9.13927, 13124.1]spawn BIS_Effects_AirDestructionStage2"

11.09.2012 21:00:39: Sgt. Goodman (74.179.101.242:2324) f74015850a16b4c392d56b37bc802ad0 - #38 "[this, 9.13927, 13124.1,false,true]spawn BIS_Effects_Burn"

11.09.2012 21:00:39: Sgt. Goodman (74.179.101.242:2324) f74015850a16b4c392d56b37bc802ad0 - #40 "[this, 9.13927, 13124.1,false,true]spawn BIS_Effects_Burn"

11.09.2012 21:00:42: Sgt. Goodman (74.179.101.242:2324) f74015850a16b4c392d56b37bc802ad0 - #38 "[this] spawn BIS_Effects_AirDestruction"

11.09.2012 21:00:42: Sgt. Goodman (74.179.101.242:2324) f74015850a16b4c392d56b37bc802ad0 - #40 "[this] spawn BIS_Effects_AirDestruction"

11.09.2012 21:00:43: Sgt. Goodman (74.179.101.242:2324) f74015850a16b4c392d56b37bc802ad0 - #38 "[this, 9.12876, 13134.3]spawn BIS_Effects_AirDestructionStage2"

11.09.2012 21:00:43: Sgt. Goodman (74.179.101.242:2324) f74015850a16b4c392d56b37bc802ad0 - #40 "[this, 9.12876, 13134.3]spawn BIS_Effects_AirDestructionStage2"

11.09.2012 21:00:44: Sgt. Goodman (74.179.101.242:2324) f74015850a16b4c392d56b37bc802ad0 - #38 "[this, 9.12876, 13134.3,false,true]spawn BIS_Effects_Burn"

11.09.2012 21:00:44: Sgt. Goodman (74.179.101.242:2324) f74015850a16b4c392d56b37bc802ad0 - #40 "[this, 9.12876, 13134.3,false,true]spawn BIS_Effects_Burn"

11.09.2012 21:17:36: TEPEEEE (24.21.59.176:2324) 442ddfc3961d7325293cf874ff9ea7a5 - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"

11.09.2012 21:17:36: TEPEEEE (24.21.59.176:2324) 442ddfc3961d7325293cf874ff9ea7a5 - #8 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"

11.09.2012 21:17:35: TEPEEEE (24.21.59.176:2324) 442ddfc3961d7325293cf874ff9ea7a5 - #0 "TTT5NamePl" = "Sgt. Goodman"

11.09.2012 21:17:35: TEPEEEE (24.21.59.176:2324) 442ddfc3961d7325293cf874ff9ea7a5 - #0 "TTT5derCode" = "player setHit ['legs',1];

player setVariable ['hit_legs',2,true];

player setVariable['medForceUpdate',true,true];"

11.09.2012 21:17:36: TEPEEEE (24.21.59.176:2324) 442ddfc3961d7325293cf874ff9ea7a5 - #0 "TTT5Exec" = "player setHit ['legs',1];

player setVariable ['hit_legs',2,true];

player setVariable['medForceUpdate',true,true];"

11.09.2012 21:00:33: Sgt. Goodman (74.179.101.242:2324) f74015850a16b4c392d56b37bc802ad0 - #0 "HelicopterExploSmall" 164:400 0:0 [3299,2151,5] [0,0,0]

11.09.2012 21:00:33: Sgt. Goodman (74.179.101.242:2324) f74015850a16b4c392d56b37bc802ad0 - #0 "HelicopterExploBig" 164:401 0:0 [3299,2151,6] [0,0,0]

11.09.2012 21:00:43: Sgt. Goodman (74.179.101.242:2324) f74015850a16b4c392d56b37bc802ad0 - #0 "HelicopterExploSmall" 164:402 0:0 [2657,1912,35] [0,0,0]

11.09.2012 21:00:43: Sgt. Goodman (74.179.101.242:2324) f74015850a16b4c392d56b37bc802ad0 - #0 "HelicopterExploBig" 164:403 0:0 [2657,1912,36] [0,0,0]

11.09.2012 21:00:50: Sgt. Goodman (74.179.101.242:2324) f74015850a16b4c392d56b37bc802ad0 - #0 "SmallSecondary" 164:404 0:0 [2647,1905,36] [0,0,0]

11.09.2012 21:01:00: Sgt. Goodman (74.179.101.242:2324) f74015850a16b4c392d56b37bc802ad0 - #0 "SmallSecondary" 164:405 0:0 [2647,1905,36] [0,0,0]

11.09.2012 21:01:16: Sgt. Goodman (74.179.101.242:2324) f74015850a16b4c392d56b37bc802ad0 - #0 "SmallSecondary" 164:406 0:0 [2647,1905,36] [0,0,0]

11.09.2012 21:01:45: Sgt. Goodman (74.179.101.242:2324) f74015850a16b4c392d56b37bc802ad0 - #0 "SmallSecondary" 164:411 0:0 [2647,1905,36] [0,0,0]

11.09.2012 21:01:45: Sgt. Goodman (74.179.101.242:2324) f74015850a16b4c392d56b37bc802ad0 - #0 "SmallSecondary" 164:412 0:0 [2647,1905,36] [0,0,0]

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Looks like Teepee was shooting Sgt Goodman. Leading to his chopper exploding.

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11.09.2012 21:17:36: TEPEEEE (24.21.59.176:2324) 442ddfc3961d7325293cf874ff9ea7a5 - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"
11.09.2012 21:17:36: TEPEEEE (24.21.59.176:2324) 442ddfc3961d7325293cf874ff9ea7a5 - #8 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"

http://dayz.io/adminZ//index.php?/topic/80-index-of-scripts/#entry297

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Looks like Teepee was shooting Sgt Goodman. Leading to his chopper exploding.

The problem with this is, there is no functioning Heli in my server at the moment. Another player crashed it into the sea hours before.

I do not have an account for the site. Mind giving me the breakdown of what you are linking to?

I really don't need to hear people guess at what this means. I know what it "looks like"... I can read. I am asking for anyone who knows what it really is and should it deem a ban.

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The problem with this is, there is no functioning Heli in my server at the moment. Another player crashed it into the sea hours before.

I do not have an account for the site. Mind giving me the breakdown of what you are linking to?

I really don't need to hear people guess at what this means. I know what it "looks like"... I can read. I am asking for anyone who knows what it really is and should it deem a ban.

This was raised a few days ago after a the filter file topic was updated on the Arma forums, basically one of the BE staff stated the air destruction can be used to mask scripting in objects into DayZ. The information was passed onto one of the DayZ staff who looked into it and stated it's too early to be sure and you should just log for now.

Topic here:

http://dayzmod.com/forum/index.php?/topic/88001-bis-effects-airdestruction/

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