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jbrewer112

a medical channel

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If possible what about a Medical channel or a warning channel only being able to enter the chat channel if u have just a example 2500-humanity, so if u are in need of medical attention or u escape bandits u would have the option to warnin other survivors of possible bandits and where to steer clear of ect....

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ok then, good idea making it only accessible via good humanity, but still open to organised exploitation, the channels were reduced down in number just to mimic close interactions.

+ tis asking the devs to help you out more then I think they should, theres already established medic groups. Just get in touch on the forums.

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Would it be a local channel or like global/side? Either way, I think it's a bad idea.

If it was a local channel and worked like direct chat then you could spot someone go by and then ask in medical chat "Friendly in school?". If they respond you know they're not a bandit and if they don't respond you can assume that they are. Pretty exploitable and exclusive to players with a certain style of play (E.g. Heroes).

If it was a global channel then you could be on 2000 blood with a broken leg in the middle of a forest with no medical supplies and you just ask some hero 5km away to come save you. That takes away from the whole survival aspect of the game and it gives an unfair advantage to you if you don't play like a bandit.

There should be risk of giving your position out. You have to choose whether or not you want to risk a bandit reaching you before a hero does. That's a more authentic "SOS" situation than private messaging other heroes to come get you. Obviously this whole idea would make more sense if they replaced the global chat system with a radio system you had to find parts for in game.

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