Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Sign in to follow this  
corbon_hydrashock

Moto's - better fuel economy, guns - could get serial numbers

Recommended Posts

First, in riding a motorcycle around the map and in owning a few myself, the motorcycle represented in the game seems, at best, a 250cc or 350cc four-stroke ( and seemingly probably something even more underpowered, like a 125cc or 175cc) . It should easily go three times as far, per tank, as it does.

Second, and I ran this past a friend I was gaming with last night - and I agree that this is out in left field, but once I said it he thought it was something he'd like, too, so... individual serial numbers on weapons. Why? Because we could then read posts about how they were used (if we picked them up later) or look in our inventory and find ones that we had a known history with.

I actually have a few cherished weapons with multiple kills on them stored away in their own tents. To me, they are just 'lucky' weapons that I've had a good time with. If someone else found them, they might like to know the history of said weapon. Moreover, for the future stand alone, actual serial numbers would be a server tracking ability of individual weapons to ensure illegal copies weren't being used (if it wouldn't take too much extra computing power, each shot that hits a live target would be registered as coming from a specific, and legal, weapon... those that weren't registered as serial-numbered weapons with the server would do no damage, perhaps thus avoiding hacked-in weapons). If a server were to go this route with tracking, the info could be available to look up, perhaps out of game, as a stat to anyone who picked up a weapon - they could then look to see how many kills it had, how long it's been in use, etc.

Edited by Mambo

Share this post


Link to post
Share on other sites

Fuel economy was altered so you have to go into the "world" and fuel up again. You could easily drive 100 times around cherno with a fueled up truck. Afaik the mopeds are around the 300-400 ccm range. There is also a 2 stroke Jawa ( Java? ) in OA but not in the game because it has takistani plates.

I think every item already has it's own id, problem is if you duplicate it it recieves the next number. Otherwise item spawning wouldn't work.

Share this post


Link to post
Share on other sites

I'd like to see better fuel economy on vehicles myself, it's weird having to gas up a motorcoach twice to go 20km. Game balance needs to be considered, of course, but it feels like every time we do anything with a vehicle, we have to make sure there's a stop on the route to refuel.

Share this post


Link to post
Share on other sites
Sign in to follow this  

×