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JADNOne

My thoughts on 1.7.2.6 - TY Rocket & Devs

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What's up all,

So I think now that 1.7.2.6 is released, and the tents/vehicles now save properly, we might start seeing more action in the north, as the current tents (Everyone knows about, the ones that reset all loot inside on each server restart) from 1.7.2.5 ~ start to get emptied and saved, provided all those servers update to the current dayz version.. these tents/camps will slowly start to dissapear, I mean I know people will still be able to spawn in items, but I don't think 90% of the players spawn their own items, I think like 10% of players have hacks/cheats and can spawn items, so we'll slowly see a lot of the AS50 TWS, and other hacked guns slowly dissapearing. as people die with them and they no longer just respawn back in the tents at which they were obtained from.

Personally, this opens up a lot more of the game again, at least over time I think it will.. and I've grown pretty tired of roaming the hills around Elektro/Cherno & all other coastal cities, killing snipers, who are killing new spawns they disconnect after dying to come back 15 mins later, fully geared again, as the tents slowly get cleaned up of duplicated items or at least have had their ability of respawning all items on server restart removed, people will actually need to go north, to loot places like NWAF/Stary Sobor, and this means we might get to see some more pvp in these area's that before duping, were always a place you could go to have a little fun. granted not all duping is fixed, but a major part of it is. and for those players who enjoy roaming the wilderness looking for player camps looting/destroying them, that brings a whole new level of satisfaction back to the game, now that when we destroy or loot these camps, the people who made them, will now know about it, as their items won't just return the next time the server reboots.

[not related to 1.7.2.6] --

As for the hackers/cheaters whatever you want to call them, I know from experience in many online games, this is something that takes a long time to get rid of, and you will probably never be able to get rid of it 100%, I know a lot of the issues can't be fixed without changing the arma 2 engine, and this is why you're working on the standalone, a lot of the script abusing that allows the cheaters to teleport everyone into a bus or something is part of the arma 2 engine being easily modded (legitimately by players who develop missions and such). once that ability is removed, hopefully in the standalone, the cheaters will really only be able to use the same kind of cheats 90% of us deal with in other online FPS type games, such as wallhacks &/or aimbots, and at least then, these players will still be forced to somewhat play the game, they can't just come into the server, and press a button, kill everyone on the server at one time..

So, on that note, I would just like to say thank you to Rocket and the rest of the Dev team, for this great mod, and keep up the good work, most of the community appreciates it.

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tl:dr ? well, here is what i came for "So I think now that 1.7.2.6 is released, and the tents/vehicles now save properly"

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Items will still spawn in tents when a reset is done as long as people do not save the changes, a lot of people will take out their stuff and then NOT save so that it all pops back on reset.

But yeah it does open the game up to hackers and other players finding your tent and screwing you over by taking everything out and saving your tent empty.

Tents need to degrade over time, the longer they go the should rip, get holes, and if they do not get repaired then they should vanish off the server, we could use bandages or some new item material to repair them, this would get rid of a load f north tents that just sit there full of gear and get used once in a blue moon.

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Items will still spawn in tents when a reset is done as long as people do not save the changes, a lot of people will take out their stuff and then NOT save so that it all pops back on reset.

But yeah it does open the game up to hackers and other players finding your tent and screwing you over by taking everything out and saving your tent empty.

Tents need to degrade over time, the longer they go the should rip, get holes, and if they do not get repaired then they should vanish off the server, we could use bandages or some new item material to repair them, this would get rid of a load f north tents that just sit there full of gear and get used once in a blue moon.

Personally, the first camp I ever found when I first started playing this game, I had the biggest adrenaline rush, and probably felt the most fear I have ever felt playing a video game (due to the possibility of the camp owners being around), I looted these tents, I got my friends to come and help empty this camp, we saved all the tents empty. we thought we were gonna make someone really upset/angry the next time they logged in, this was before we knew that the tents were just going to respawn all the shit inside.. so we're all happy we go back to playing.. the next day a friend dies, he says.. hey I'm gonna go back to that camp we found yesterday and just see if the people who own it came back... he gets there 10 minutes later.. over skype I hear.. "Holy shit, everything is back...", suddenly we didn't feel so good about it anymore, at least that's going to change, with this patch, at least I think it should.

What's to say that the tents don't save on their own every so often, without the save option being selected? just like your character saves location to the hive every so often?

Also, your idea about degrading tents, is actually really cool, and would be a neat feature of the game.. IMO.

Edited by JADNOne

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I just want the Day Z team to make a new item called the wheel clamp so then other players cannot steal others vehicle from players, however if the player does acquire a toolbox he should be able to remove this wheel clamp and therefore be able to access the car, another thought that lingers my mind is that there should be a way to have keys or some sort of way so that not everyone can hop in and drive it away. This would require players to hotwire cars with a slim chance of it starting up.

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I just want the Day Z team to make a new item called the wheel clamp so then other players cannot steal others vehicle from players, however if the player does acquire a toolbox he should be able to remove this wheel clamp and therefore be able to access the car, another thought that lingers my mind is that there should be a way to have keys or some sort of way so that not everyone can hop in and drive it away. This would require players to hotwire cars with a slim chance of it starting up.

I liked this idea ALOT :) Howver if they cant steal it...they'd probably just blow it up.

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Clamps or keys to a car: Blow the car up. It then re-spawns on it's original spawn. An educated car owner would know this, and simply head there on server reboot. Thus I see no point in clamps nor keys. I just assume all cars in the game are hot wired. I mean, would you leave the key in your car before leaving it unattended - anywhere? I thought so.

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WATCH AS WITH ONE WORD I MAKE YOUR ARGUMENTS INVALID REGARDING TENT CITIES, HACKED IN WEAPONS DISAPPEARING AND WHATNOT!

DUPING

Edited by kryvian

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