Sarcasmo 2 Posted June 12, 2012 But this game is literally a sandbox' date=' its what we make of it that emerges the game play.[/quote']If this game were a literal sandbox, we would spawn in an actual sandbox with other players. It's a figurative sandbox. Share this post Link to post Share on other sites
Yammazul 0 Posted June 12, 2012 0/10Says the server admin who defends his use of the word "faggot" as no big deal and totally funny.Ooo' date=' I have an idea. Go fuck yourself.[/quote']:D EU 40 is legit......NO, REALLY!! Share this post Link to post Share on other sites
ytman18@gmail.com 9 Posted June 12, 2012 But this game is literally a sandbox' date=' its what we make of it that emerges the game play.[/quote']If this game were a literal sandbox, we would spawn in an actual sandbox with other players. It's a figurative sandbox.Its literally a sandbox [game]. :P I thought that was appearant and not needed to be said. Sandbox as a 'genre' term. Share this post Link to post Share on other sites
Yammazul 0 Posted June 12, 2012 But this game is literally a sandbox' date=' its what we make of it that emerges the game play.[/quote']If this game were a literal sandbox, we would spawn in an actual sandbox with other players. It's a figurative sandbox.Its literally a sandbox [game]. :P I thought that was appearant and not needed to be said. Sandbox as a 'genre' term.True but there is nothing wrong with a little structure, content, story and guidance in a sandbox for those that want it, just so long as your not forced into it. Look at the GTA games, the godfather of sandbox games, it has all those things I mentioned above as well as complete freedom. Share this post Link to post Share on other sites
UbiquitousBadGuy 846 Posted June 12, 2012 If you guys could quote only the relevant parts of the person you're replying to so we don't have huge blocks of text with a 1-2 sentence response, that would be great. Share this post Link to post Share on other sites
The Killing Joke 43 Posted June 12, 2012 If you guys could quote only the relevant parts of the person you're replying to so we don't have huge blocks of text with a 1-2 sentence response' date=' that would be great.[/quote']^^ This.:D Share this post Link to post Share on other sites
moxrox 5 Posted June 12, 2012 I like the concept of this game and the fear of dying and losing everything makes you very careful' date=' but there is too much downtime and no motivation for anything other than mindless deathmatch. [/quote']You should check out the Wasteland mod for Arma 2, its basically DayZ without Zombies but with 3 Factions, means teamplay and scavenging materials to build own bases/buildings.Maps are way too big to run for hours(Besides' date=' it's unrealistic)[/quote']Actually the map is made from real life data, the area you see ingame exists in real time. What is unrealistic ?Elektrozavodsk = Povrly in real lifechernogorsk = Nestemice in real lifeThe whole map is build after satelite data...check it out, chernogorsk and other villages on google earth...video about: Share this post Link to post Share on other sites
bahhh 83 Posted June 12, 2012 If you guys could quote only the relevant parts of the person you're replying to so we don't have huge blocks of text with a 1-2 sentence response' date=' that would be reat.[/quote']Sorry about that, i'm having a hard time figuring how to do it. Share this post Link to post Share on other sites
rickenbacker 190 Posted June 12, 2012 I think this game is too easy. I also disagree that it has turned into PvP' date=' if in real life it was a situation such as this game simulates, would you trust/approach anybody that you didn't already know?[/quote']This is the oldest, most tired argument of them all. If this was real life, there would be consequences for shooting people, and most, if not all, would at least TRY to work together. Day Z is rapidly turning into Counter-strike with lots of filler, which is a shame, IMO. Share this post Link to post Share on other sites
The Killing Joke 43 Posted June 12, 2012 If this was real life' date=' there would be consequences for shooting people, and most, if not all, would at least TRY to work together. Day Z is rapidly turning into Counter-strike with lots of filler, which is a shame, IMO.[/quote']No, this is the oldest, most tired argument of them all.No, please explain to me how to integrate 'real life consequences' into a lawless anti-society. It's essentially , but with less witnesses. Share this post Link to post Share on other sites
septuscap 42 Posted June 12, 2012 Are you really going to make me re-post the whole thing? You are saying that bandit’s shouldn’t be punished. All I said earlier about giving survivors more ways to assess danger' date=' this isn’t going to affect how the bandit wants to play and he can still go around mindlessly killing if he wants, it just means people are less likely to approach him directly.[/quote']I understood the idea already. It has the same functional problems as bandit skins is what I was saying. I didn't mind bandit skins either (nor would I mind bloody skins), but people who kill in self defense get punished. Perhaps if it took X minutes to wash off the blood from each kill, a survivor could wash off the blood for the unintended kill here or there, while a bandit would find it not worth the time once he's killed 10 people (could take 1 hour to wash off). This idea has been posted a lot, and I'm definitely not against it (just like I didn't mind bandit skins), but it will have the same corner cases that PvE types complained about re: bandit skins. That's basically what I'm trying to get across -- you will always have that class of whiny bitch that will spam the forums, and you can't try and design a system to satisfy them; it's just not possible. IMO, a friend list is just a necessity at this point. It is ridiculous that you can't recognize your best friend from 10 feet away. You should be able to enable tags on mouse-over for people you know. That alone will enable a social fabric amongst survivors -- I don't think anything else is needed. Share this post Link to post Share on other sites
cod3r 1 Posted June 12, 2012 you guys ... parts .. huge .. great.homo Share this post Link to post Share on other sites
Yammazul 0 Posted June 12, 2012 Are you really going to make me re-post the whole thing? You are saying that bandit’s shouldn’t be punished. All I said earlier about giving survivors more ways to assess danger' date=' this isn’t going to affect how the bandit wants to play and he can still go around mindlessly killing if he wants, it just means people are less likely to approach him directly.[/quote']I understood the idea already. It has the same functional problems as bandit skins is what I was saying. I didn't mind bandit skins either (nor would I mind bloody skins), but people who kill in self defense get punished. Perhaps if it took X minutes to wash off the blood from each kill, a survivor could wash off the blood for the unintended kill here or there, while a bandit would find it not worth the time once he's killed 10 people (could take 1 hour to wash off). This idea has been posted a lot, and I'm definitely not against it (just like I didn't mind bandit skins), but it will have the same corner cases that PvE types complained about re: bandit skins. That's basically what I'm trying to get across -- you will always have that class of whiny bitch that will spam the forums, and you can't try and design a system to satisfy them; it's just not possible. IMO, a friend list is just a necessity at this point. It is ridiculous that you can't recognize your best friend from 10 feet away. You should be able to enable tags on mouse-over for people you know. That alone will enable a social fabric amongst survivors -- I don't think anything else is needed.I can agree with that, personally I only role with friends from outside the game but it kinda makes me sad for the Day Z when its very unlikely your going to make new friends in this game. Share this post Link to post Share on other sites
moxrox 5 Posted June 12, 2012 If this was real life' date=' there would be consequences for shooting people, and most, if not all, would at least TRY to work together. Day Z is rapidly turning into Counter-strike with lots of filler, which is a shame, IMO.[/quote']No, this is the oldest, most tired argument of them all.No, please explain to me how to integrate 'real life consequences' into a lawless anti-society. It's essentially , but with less witnesses.This is not a tired argument, human can do gruesome things especially when they are ordered, manipulated, are in trauma or just pure criminals. Nobody kills his neighbour because of a can of beens or because he has a more shiny weapon than yourself, you try to communicate first. And if a horde of zombies would be around your town, people would actually stick together in small groups and not walking alone around like superman.But this is a game, people are anonymous, some are comming from mmorpgs and love griefing, some are very young and dont know even how to act in real life and some just do it for their own fun, it is aswell a part of the current game content...At the end, some did start and all are forced now into the deathmatch gameplay especially since the bandit skins were removed... Share this post Link to post Share on other sites
Guest Posted June 12, 2012 why do you think anybody else cares what YOU think?i wish people who want to lleave would leave without a fuss without discouraging others. Share this post Link to post Share on other sites
The Killing Joke 43 Posted June 12, 2012 At the end' date=' some did start and all are forced now into the deathmatch gameplay especially since the bandit skins were removed...[/quote']How many times must I say it? YOU make your own choices. NOBODY forces you to pull the trigger. Share this post Link to post Share on other sites
shadowvfx 3 Posted June 12, 2012 No, please explain to me how to integrate 'real life consequences' into a lawless anti-society. It's essentially this, but with less witnesses.I think in a scenario like that in Day Z, a person would be at least SLIGHTLY concerned with the survival of the human race as a whole. Killing off everything non-zombie you come across is just ridiculous.It's been proven time and time again throughout history that people tend to naturally form groups and attempt to cooperate to build societies. Yes, they do go to war with each other. But this is usually different GROUPS of people. In reality, there are MANY more benefits to cooperation and partnering with other people that you just don't get in this game.To all these people saying; "Nah bro, in real life you wouldn't interact with NO ONE!". Are you serious? In the end-of-the-world scenario, you expect to survive all on your own, without another human's help indefinitely? Really!? You must've seen one-to-many Army of Darkness movies. Who would keep a look out when you sleep at night? What keeps a zed from gnawing off your foot when you take a leak?These are all things that cooperation would benefit IRL that just don't have a direct correlation in-game.My final thought:Do you think people would be so quick to kill another player if that person would NEVER come back...EVER!? I doubt it. If they did this, they would quickly live their dream of being the last man left on Earth. Then all they could look forward to is living alone and killing every zed left in the world. However, in Day Z you know that dude you just murdered will pop back up on a beach somewhere. No harm done to the survival of the human race....there's still plenty more of us, right? All those people bitchin' about realism and what-not need to understand that last part kind of breaks this "realistic immersion" they've got such a hard-on for. Share this post Link to post Share on other sites
Yammazul 0 Posted June 12, 2012 If this was real life' date=' there would be consequences for shooting people, and most, if not all, would at least TRY to work together. Day Z is rapidly turning into Counter-strike with lots of filler, which is a shame, IMO.[/quote']No, this is the oldest, most tired argument of them all.No, please explain to me how to integrate 'real life consequences' into a lawless anti-society. It's essentially , but with less witnesses.This is not a tired argument, human can do gruesome things especially when they are ordered, manipulated, in a trauma state or just pure criminals. Nobody kills his neighbour because of a can of beens or because he has a more shiny weapon than yourself, you try to communicate first. And if a horde of zombies would be around your town, people would actually stick together in small groups and not walking alone around like superman.But this is a game, people are anonymous, some are comming from mmorpgs and love griefing, some are very young and dont know even how to act in real life and some just do it for their own fun, it is aswell a part of the current game content...At the end, some did start and all are forced now into the deathmatch gameplay especially since the bandit skins were removed...THIS MAN SPEAKS THE TRUTH. HEED HIS WORDS. Share this post Link to post Share on other sites
moxrox 5 Posted June 12, 2012 At the end' date=' some did start and all are forced now into the deathmatch gameplay especially since the bandit skins were removed...[/quote']How many times must I say it? YOU make your own choices. NOBODY forces you to pull the trigger.No this is only half the truth, if a part of the crowd made certain expiriences they will transfer this to new players aswell. It is like a hamster wheel, someone starts it and of course the game itself supports it, and after a while everyone has to do it otherwise you die. Its easy to see if you played the game at release before this forum even did exist, at the beginning there were always people who did group up, after a while everybody was killing each other after more and more ppl discovered the mod...to solve the issue the bandit skins were implemented and it did help a bit. Share this post Link to post Share on other sites
Yammazul 0 Posted June 12, 2012 At the end' date=' some did start and all are forced now into the deathmatch gameplay especially since the bandit skins were removed...[/quote']How many times must I say it? YOU make your own choices. NOBODY forces you to pull the trigger.He's right guys, murder and manslaughter are the same things... oh wait....http://en.wikipedia.org/wiki/Murderhttp://en.wikipedia.org/wiki/Manslaughterhttp://en.wikipedia.org/wiki/Manslaughter#Involuntary_manslaughterhttp://en.wikipedia.org/wiki/Manslaughter#Voluntary_manslaughterThe reason the bandit system didn’t work is because the game currently cannot detect the difference between murder and manslaughter/self-defence. This wouldn’t be policed or punished during a zombie outbreak once law enforcement and government bodies are removed from the equation. That doesn’t mean that there isn't a difference between murder and manslaughter and there shouldn’t be a problem with the game code eventually being able to tell the difference. A humans survival instinct is just that, an instinct, not a choice, for example, this is why its almost impossible for a person to drown themselves by placing their face into a large body of water, your body will literally fight to survive. The same is true in most instances when a human is facing immediate physical danger, the fight or flight response will take over. Share this post Link to post Share on other sites
The Killing Joke 43 Posted June 12, 2012 He's right guys' date=' murder and manslaughter are the same things... oh wait....The reason the bandit system didnt work is because the game currently cannot detect the difference between murder and manslaughter/self defence. This wouldnt be policed or punished during a zombie outbreak once law enforcement and goverment bodies are removed from the equation. That doesnt mean that there isn't a difference between murder and manslaughter and there shouldnt be a problem with the game code eventually being able to tell the difference.[/quote']Wait, what? Are you arguing that - wait, let me compose myself - that the game is supposed to tell the difference? And where the hell is manslaughter in all of this? You may as well have put in an argument for Stockholm Syndrome, in as much as it has to do with whatever your brain is saying to you. Since, obviously, anyone picking up a gun and shooting another player is definitely siding with the zeds.(...if I faceplamed any harder at your last comment, I would have knocked myself unconscious.) Share this post Link to post Share on other sites
Reign19k 1 Posted June 12, 2012 Internet tough guy shitYour name offends me sir, nothing funny about dead babies Share this post Link to post Share on other sites
The Killing Joke 43 Posted June 12, 2012 Your name offends me sir' date=' nothing funny about dead babies[/quote']I so totally disagree.Q: Why did the baby fall out of the tree?A: It was dead.Q: How do you get a bunch of dead babies out of the back of a pickup truck?A: With a pitchfork.Need I go on? Share this post Link to post Share on other sites
Reign19k 1 Posted June 12, 2012 If you were a server admin my friend , I would totally make a fail troll thread about how you should be blacklisted for being sosooffensive Share this post Link to post Share on other sites
UbiquitousBadGuy 846 Posted June 12, 2012 Internet tough guy shitYour name offends me sir' date=' nothing funny about dead babies[/quote']I thought it was a reference to a certain Borderlands DLC. Share this post Link to post Share on other sites