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This is the MOST antisocial game ever

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That's what I thought' date=' until today. 4th day playing the game, succesfully met up with a player, turned into 2 players, then 3, then 4. We looted the airfields and some bandits and had the best time ever. Keep trying to group up, dont let the bandits ruin your experience.

[/quote']

I am personally a bandit, since it gives better chances of survival, gears u up faster and lets u act as a survivor any given moment, if it suits u the best. I also only play with squad (guild for us). Shoot first ask questions later is the way to play.

But - Yeah u can group up even now. There is nothing to prevent it. I am just thinking it would be off better if there was better tools to find people to play with. And i say this caus i know what kind of player i am and most are.

Also group tools are highly required for team (squad/team) players.

in your original post you are stating you want teams, but now you are stating that is not what you mean, and that you just want ways to find better ways to group up? I'm confused on what you are trying to get at now.

You are confused, since you think everyone makes suggestions for their own benefit only.

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I'm sick of people complaining about anti-social games. Who cares if it is? If you want a social game, GO PLAY ONE.

Complaining a game is not living up to what you think it should be is retarded.

I prefer solo play, if someone shoots at me, i shoot them back. How is having more people going to change that aspect of the game. It won't. All it will do is put groups vs other groups with the exact same results.

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you thought to hard about this

and got alpha'd

I take it your sig is from Nas's - NY State of Mind? ;P

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Your ideas for actually teaming people up though is wrong and I agree with what everyone here has said about it. If you want a team deathmatch then you need to find another game. If you want a game where ultimately you are on your own then you will understand that teams wont work and groups are an agreed level of trust between players rather than a game mechanic (can't think of the right word to use).

I think you have it just right' date=' we don't need game mechanics to group up, or at least it would take the fun out of the game.

You are confused, since you think everyone makes suggestions for their own benefit only.

No, I am confused as well. If somebody starts about a team mechanic and then suddenly says he actually meant a system to hook up with friends (also please note, not thinking one second on HOW to achieve the latter). That is confusing, and sounds like bending your point until you seem right.,

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you thought to hard about this

and got alpha'd

I take it your sig is from Nas's - NY State of Mind? ;P

nah its a chernarus state of mind by Ned the zed :P haha

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you thought to hard about this

and got alpha'd

I take it your sig is from Nas's - NY State of Mind? ;P

nah its a chernarus state of mind by Ned the zed :P haha

Haha n1 bud ;)

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The whole concept of this game is to be anti-social. It's not really the type of game you log on to play to chill, as there's constant suspense.

You're not meant to live an infinite life, you will die and you'll probably die sooner. It is down to the player to change how they adapt in-game, don't cry because you're dying quickly then run to the forum and say it needs to change.

Those that are surviving the most are searching for groups online to play with, perhaps you should do the same.

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People forget that bandits don't exist anymore, we're all just survivors doing what we can.

Some are murderers, some aren't. There are no teams, so why make them.

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trust ! antisocial !!

no ,on a more serious note, go far away please, for the sake of bandi...Humanity!

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People forget that survivors don't exist anymore, we're all just bandits doing what we can. :)

I try hard not to be a bandit though, but it's difficult, when people don't have any inventative to even stay alive. Maybe if there were more incentative to just satying alive, not to bandits or survivors in particular, people would be less inclined to get into fire fights for no reason at all.

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1. make up some numbers

2. combine them in some way

3. reach a conclusion

???

7. suggest that the game be easier

Pretty much this also:

-if you fire first' date=' you will have 80% chance of survival[/quote']

Damn you must be a bad shot.

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Your ideas for actually teaming people up though is wrong and I agree with what everyone here has said about it. If you want a team deathmatch then you need to find another game. If you want a game where ultimately you are on your own then you will understand that teams wont work and groups are an agreed level of trust between players rather than a game mechanic (can't think of the right word to use).

I think you have it just right' date=' we don't need game mechanics to group up, or at least it would take the fun out of the game.

You are confused, since you think everyone makes suggestions for their own benefit only.

No, I am confused as well. If somebody starts about a team mechanic and then suddenly says he actually meant a system to hook up with friends (also please note, not thinking one second on HOW to achieve the latter). That is confusing, and sounds like bending your point until you seem right.,

It was a reply to another person.

You guys have had too much brain damage if you did not understand what I said and to whom. Thats all I can say.

Empty barrels make most of the noise. Thats how it is.


1. make up some numbers

2. combine them in some way

3. reach a conclusion

???

7. suggest that the game be easier

Pretty much this also:

-if you fire first' date=' you will have 80% chance of survival[/quote']

Damn you must be a bad shot.

If you generalize the numbers - you do not speak about yourselve only - do you?

You basically make it somewhere around the average.

But obiviously you are more stupid than my morning slippers to understand this.

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-you have around 65% chance being fired by player that you randomly meet in field

-if you fire first' date=' you will have 80% chance of survival

-if you let him fire first you will survive with 25% chance

What is the chance of surviving if you do not fire at sight?

a) enemy player wont fire to you: 35%

+

b)65%*20% = 13%

Chance of survival: 48%

[/quote']

Oooh..

I seem, your initial stats are off.

Here, let me help. I have a crack team of scienticians helping out 34 hours a day, 19 days a week:

-you have around 65% chance being fired by player that you randomly meet in field

-if you fire first, you will have 80% chance of survival

-if you let him fire first you will survive with 25% chance

What is the chance of surviving if you do not fire at sight?

a) enemy player wont fire to you: [chaise lounge]

+

b)[chaise lounge]*20% = [lawn chair]

Chance of survival: [paisley ottoman]

Please derive from these stats, from now on... You can, I am sure, science-ally extrapitate the rest.

Teams can easily be formed. Forced structure is anathema to this mod.

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I think you have it just right' date=' we don't need game mechanics to group up, or at least it would take the fun out of the game.

[/quote']

Being in a group gives you one of the best tools in FPS gaming to lead a group as well. So concidering that these tools are not available is taking fun away as well. Thats just how it is.

Flashpoint / Armas always been good on teams and groups / command chain and it really should be put in use in this mod as well.


I'm sick of people complaining about anti-social games. Who cares if it is? If you want a social game' date=' GO PLAY ONE.

[/quote']

I take that you aggree that it is not social game :)

But we disagree on fact if there should be certain features to make it more social.

I still think group system would be very nice for this game. The game has best group commanding features ever and it was designed to be a war simulator in first place, so it is stupid to remove the features that give user the better userinterface (which in other parts is kinda sucky in this game)

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If people won't team up with you its not the games fault,. its yours.

An inability to befriend people, whether it be because you lack the necessary social skills, or the skill in game is your own short coming

i think it fair to assume this isn't the first ever game you've played yes?

So it begs the question, have you made friends/teamed up with anyone on any other game? If yes, don't they want to join you on here? why do you think that is?

If this is in-fact the 'most antisocial game ever' ,what are the games you've made friends on?

I'd be willing to put money on this isn't the first game you've be unable to make friends on,. which in itself is strange, being in a virtual world people are not concerned with race, colour or creed,. only character, humor and skill at the game.

To sum up, i believe your saying that games that force people to team up via mechanics you've had no problem teaming up,. .but when people are given a choice to play with you they choose not to,.. why do you think that is?

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If people won't team up with you its not the games fault' date='. its yours.

An inability to befriend people, whether it be because you lack the necessary social skills, or the skill in game is your own short coming

i think it fair to assume this isn't the first ever game you've played yes?

So it begs the question, have you made friends/teamed up with anyone on any other game? If yes, don't they want to join you on here? why do you think that is?

If this is in-fact the 'most antisocial game ever' ,what are the games you've made friends on?

I'd be willing to put money on this isn't the first game you've be unable to make friends on,. which in itself is strange, being in a virtual world people are not concerned with race, colour or creed,. only character, humor and skill at the game.

To sum up, i believe your saying that games that force people to team up via mechanics you've had no problem teaming up,. .but when people are given a choice to play with you they choose not to,.. why do you think that is?

[/quote']

What kind of buggs me here is that every idiot expects you to post about somehing you feel sad about in your own gaming.

Why i made the post is the fact that i am very familiar to game theories cause of the nature of my own job and interests. Game theories run the world. Yes - in real life as well. I suggest to read about em. Nash was given nobel prize for them.

I personally play with my guildies this game. And i shoot every fucker out there since the game theories and the math simple says its good to kill everyone u see.

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If people won't team up with you its not the games fault' date='. its yours.

An inability to befriend people, whether it be because you lack the necessary social skills, or the skill in game is your own short coming

i think it fair to assume this isn't the first ever game you've played yes?

So it begs the question, have you made friends/teamed up with anyone on any other game? If yes, don't they want to join you on here? why do you think that is?

If this is in-fact the 'most antisocial game ever' ,what are the games you've made friends on?

I'd be willing to put money on this isn't the first game you've be unable to make friends on,. which in itself is strange, being in a virtual world people are not concerned with race, colour or creed,. only character, humor and skill at the game.

To sum up, i believe your saying that games that force people to team up via mechanics you've had no problem teaming up,. .but when people are given a choice to play with you they choose not to,.. why do you think that is?

[/quote']

I agree with what you said but i do think that the way the game is made and how everything works( killing has no consequences, MUCH MORE rewards) plays a big part.

I never killed before and fled as i did not want the bandit skin. I actually only killed 1 survivor in the first 3 weeks of playing this mod( protecting myself) and like only 25% of my deaths was to other players and pretty much all to those with bandit skins, 1 week after the removal of the bandit skin I have already killed 4 people ( 3 of which was me shooting them first as i do not trust anyone now) and like over 80% of deaths are form people.

You have to remember that this is a game, you will re-spawn and everything that would happen in real life in terms of people interaction DOES NOT IN ANY WAY mean it can happen here. Its just way too different, the mental impact OF JUST SHOOTING at someone will be enough to drive some people insane and make it difficult to sleep at night.

What does this mean? It means that as this is a game, things have to be done visually and that's why i think having the bandit skin was perfect. In real life you can tell who is a sociopath or a killer just by how they act, that, how ever, is not present in a game.

I know that balance is not what this game is about, but it should be balanced in terms of risk/reward and until that happens, Dayz will always be seen as a TDM. I will still play it as i do still enjoy it an dont go to the big town/airfield but its still a problem. Also since killing others is a big part, hackers will still be present if not risks are given to killing others.

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*groan*

It's a simulator - If you landed on the shores of russia during a zombie apocalypse and you don't speak a single word of russian while waving around a handgun, you're going to die. Horribly.

Bonus : Humans are dicks. We wage wars, we ignore poverty and hunger and look out for ourselves. It's called nature.

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1. make up some numbers

2. combine them in some way

3. reach a conclusion

???

7. suggest that the game be easier

think this guy has it

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In real life you can tell who is a sociopath or a killer just by how they act

Holy shit, seriously? Someone should tell the FBI. That could be, like, really useful.

I mean, seriously, dude? Are you really serious with this?

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I personally play with my guildies this game. And i shoot every fucker out there since the game theories and the math simple says its good to kill everyone u see.

So your thread is entitled ''This is the MOST antisocial game ever'' and yet you say you play on here with your ''guildies'' , can you not see your contradiction? also maby look up the definition of ''anti-social'',.. maby ''none-social'' would be a better word for your argument, however regardless of the word you you your argument has no validity, as it is in fact a very social game. You said it yourself, you play on here with your ''guildies'', is that not in fact a social activity?

One thing i must point out tho,. and i cast no judgment with it, as you refer you your gaming friends as ''guildies'', and such a term derives from games such as WOW, with little to no PVP involved, i fear you have may have stumbled on to the wrong game,. not all games are for everyone, and this clearly isn't a game for you as the vast majority who play DayZ absolutely love this game.

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Yep it is the most anti-social game ever and may it continue.

But on the plus side there are always communities out there that will open their arms to you. It is entirely up to you how you go about playing DayZ. I can and do play it solo and with a group.

Your choice.

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Your suggestions are good. In fact many people wish bandit skins weren't removed from the game, which would kinda make for factions game (bandits vs survivors) and easier to presume who you can and can not trust. And if you have sides/factions then side chat communication is visible only to players who play that side/faction.

Don't bother with the criticism (especially this Cappy guy) of people who embrace every single change to the game as a gift from god. At this stage of development, game is definitely not coop, you can try and take the risk but its much easier just to shoot everyone on sight.

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Bandit skins make no sense. This is a sandbox game, there should be no indication of team or humanity.

The civilization in the game is that which you bring to it. This is a zombie apocalypse, there is intentionally nothing. Make friends, go on teamspeak/vent/skype/steam and voila social gaming.

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