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jBrick

Server Logs Are U S E L E S S

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I'm happy that we actually have a log file that catches the 1% of hackers out there dumb enough to not disconnect from Battleye. But, I have NEVER been more frustrated administrating a server than I am administering a DayZ Server. Now, I know what every single person who reads this is going to say "Its only in Alpha".... you're right it is in Alpha. So here is what I want to see in Beta:

A logfile that logs who killed who and how, and a logfile that logs the scripts that affect other players movements (teleporting and teleporting others). I really don't think that is an unrealistic thing to log.

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What people who are say "it's in alpha" miss is that DayZ is in alpha, but ArmA2 isn't. There's a very good reason why the ArmA2 community thrived on passworded servers before DayZ came along.

Edited by Zoop

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