Thadeum 103 Posted August 29, 2012 (edited) If you take a look at the main page of dayzmod.com you will notice that the zombie killed counter is set to 2,147,483,647Actually, that number is not progressing anymore, because it's 2^31 - 1, a signed 32 bits integer that went on its maximum value.Is it the page wrongly displaying the value, or is it encoded as is in the database? Who knows...One thing is certain: if you want to survive the apocalypse, go in the open fields with a 64 bits brain. Edited August 29, 2012 by Thadeum 6 Share this post Link to post Share on other sites
twinturbonet (DayZ) 294 Posted August 29, 2012 Mind blown. Share this post Link to post Share on other sites
twinturbonet (DayZ) 294 Posted August 29, 2012 (edited) edited... the forum posted my response twice. lol Edited August 29, 2012 by twinturbonet Share this post Link to post Share on other sites
snowcrash 82 Posted August 29, 2012 Don't push me cause I'm close to the edgeI'm trying not to lose my head ....huhuhuu :D 1 Share this post Link to post Share on other sites
Sol (DayZ) 132 Posted August 29, 2012 Awesome observation :D~Sol Share this post Link to post Share on other sites
EBRAddict 9 Posted August 29, 2012 If you take a look at the main page of dayzmod.com you will notice that the zombie killed counter is set to 2,147,483,647Actually, that number is not progressing anymore, because it's 2^31 - 1, a signed 32 bits integer that went on its maximum value.Is it the page wrongly displaying the value, or is it encoded as is in the database? Who knows...One thing is certain: if you want to survive the apocalypse, go in the open fields with a 64 bits brain.You think it would throw an error but in a lot of systems that doesn't happen. More than likely it's just a "register" holding a value that gets incremented every so often and not updated every time a zombie gets killed. Share this post Link to post Share on other sites
Heiduk 265 Posted August 29, 2012 Ha, didn't Rocket mention somewhere that he thought the graphical glitches might be a floating point overflow?I'm starting to see a pattern. Share this post Link to post Share on other sites