Jump to content
vacalouca

How is this possible? (no dump, no Alt+F4, + timer)

Recommended Posts

Hi folks, i played on a server with these settings below and they really work, I read that many were not possible in the mod but I tested and proved they really are, the server was private, I will not post links, but I believe that many should know, my question is does not even have a way to implement this in the normal servers?

SERVER MECHANICS!

Our server isen't like every other server, and there are some things you need to know!

First off, when you log off, no matter if you abort, ALT-F4 or pull your plug... Your character stays in the game for 30 seconds! Disconnecting from combat won't save you.

Going out of bounds, that is leaving the map will result in your immediate, automagical death. It's quite easy to tell where the map ends, as there are no trees and no grass. Any vehicles or tents found outside the map borders will also be destroyed and relocated randomly upon server restart.

Vehicles left unused for 7 days will be reset to their original condition. Sandbags, Wirefences and Tanktraps will be removed 7 days after their placement date.

Tents left empty for 48 hours may get deleted without warning.

.

Auto Save to prevent duping itens.

This really possible only on privates servers?

Share this post


Link to post
Share on other sites

I am sure it is doable. The logout deal is a staple of MMO's. So it should be possible. I'd love to see it implemented in a stealth patch though, would make for some hilarity for a few hours till folks caught on.

  • Like 1

Share this post


Link to post
Share on other sites

I am sure it is doable. The logout deal is a staple of MMO's. So it should be possible. I'd love to see it implemented in a stealth patch though, would make for some hilarity for a few hours till folks caught on.

Just as they sneaked with the when humanity was hidden and there was no bandit skin x)

Share this post


Link to post
Share on other sites

You'd be surprised how many of the problems that Rocket deemed impossible to fix in the mod actually already have been fixed by the community on private servers. Or could be fixed in the future.

The thing is, you got this guy who's a private server admin who has, what, 50 players everyday? And if people don't like his server they'll just leave and pick another.

But imagine THE HOLY SHITSTORM that a 30 seconds timer would provoke if it were forced on everybody, people would find excuses "We need to be able to alt F4 or the hackers will win!" (So cheesy, right?) "I often disconnect just in case when I go take a dump, do I have to hold my shit in for 30 seconds everytime?!!"

Let them get used to it for long enough and people will do whatever it takes to protect their right to exploit game mechanics, glitches and bugs.

People want to duplicate, they want to hoard vehicles out of the map, they want to play DayZ the way it's not meant to be played because it's the only way to beat it.

Edited by Nucleqrwinter
  • Like 3

Share this post


Link to post
Share on other sites

I think the current version of Lingor has a 60s disconnect delay implemented.

When you leave, your character is replaced by an AI that will just sit there for 60s.

Share this post


Link to post
Share on other sites

I could see that 30 second thing really screwing people over. It's great for pvp, but not so great when you have to leave really quick and there isn't time to wipe out every zombie in the area. I can walk into a building with no zombies in it and log off, but what's to stop one from waltzing in after me and slapping me across the face, opening a ten inch wound that refuses to scab over before I disappear?

Share this post


Link to post
Share on other sites

if zombie cant see you he wont come in house. even if he see you trough wall, he wont come in 30 sec for sure. Only if you use disconect to evade zombies this rule will afects you, but that is good thing becouse that is also one way of cheating.

Share this post


Link to post
Share on other sites

I could see that 30 second thing really screwing people over. It's great for pvp, but not so great when you have to leave really quick and there isn't time to wipe out every zombie in the area. I can walk into a building with no zombies in it and log off, but what's to stop one from waltzing in after me and slapping me across the face, opening a ten inch wound that refuses to scab over before I disappear?

I agree there might be times it will prove annoying, but never more annoying than combat loggers.

Share this post


Link to post
Share on other sites

I could see that 30 second thing really screwing people over. It's great for pvp, but not so great when you have to leave really quick and there isn't time to wipe out every zombie in the area. I can walk into a building with no zombies in it and log off, but what's to stop one from waltzing in after me and slapping me across the face, opening a ten inch wound that refuses to scab over before I disappear?

At some point, when every obvious choice has been made, you have to make decisions that will affect the game both positively and negatively. The only thing you want is for the positive effect to be more important than the negative effect. Simple as that. Then it all comes down to opinions.

Edited by Nucleqrwinter

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×