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NPC Civilians with damaged brains to be used as spawn points

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Seriously:

Situation:

Imagine some rare random NPC civilians running around the map. these are people that got hit by the Infection, but didn't turn into zombies.

But they got mental issues. madness. brain damage. They don't know who they are, where they are, what they are doing.

They are running around aimlessly, in panic mode, sometimes crouching out of pain, sometimes running wild.

This explains their AI.

Effect:

These civilians can be "escorted" by using a new item: handcuffs. only in walking speed.

They can be cured of their sickness, by gathering some super rare medical supplies and using them on them. only to be found in super rare military medical supply areas.

When cured, they will sit and become a spawnpoint, which can be used to spawn right there in case of death, which will turn the civilian into the players char.

So maybe we then will see survivors walking around with some civs walking in chains behind them.

i think this would be kinda cool.

and it's extreme rarity also doesnt threaten the actual dayz deth=new-life gameplay.

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You want to have slaves? :huh: No thanks I'll just die and spawn at the coat.

Edited by Mastabuds

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  On 8/25/2012 at 9:59 PM, James Ashwood said:

I'm against any sort of NPC's in this game.

apart from zombies? :D

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Npcs other than zombies is a terrible idea. In my opinion.

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