CM LEGION 29 Posted August 24, 2012 I'm just worried that, alright, you focus your effort on the standalone....just to have the same problems that plagued the mod to begin with. (Triangle rape, horrible zombies, Loot vanishing logging in) All gamebreaking.Also, rocket said "minecraft style release" this worries me. Because ask any minecraft fan "whats wrong?" They'll say that the game is all over the place. Thats because all notch did was take peoples mods and add them in. It doesn't know what the fuck it wants to be. I doubt bohemia would just add mods, but after seeing the great patch of "NEWWWW OUTFITS" I'm not to sure. Share this post Link to post Share on other sites
Hutch (DayZ) 116 Posted August 24, 2012 (edited) We bought Arma2. Not because we wanted to play Arma2, but to play Dayz.Then you're a fucking moron....your money, your problem.you should inform yourself before you buy something.So you two couldn't be bothered to read (or quote) the rest of the same post where I make the same point?See ...We bought Arma2. Not because we wanted to play Arma2, but to play Dayz.BI sold a crap-ton of copies via Steam when the hype around Dayz started. Before that, nobody bought it because it's a crappy buggy game.I agree with you though. Rocket has stated many times that people should not be buying Arma2 just to play Dayz since Dayz is still in Alpha and only barely playable it's not worth the money (yet)So people only have themselves to blame for spending the money to play a mod that just barely started development.Why do people have to be such A$$ H0les? Edited August 24, 2012 by Hutch Share this post Link to post Share on other sites
McLovinCR 29 Posted August 24, 2012 I'm just worried that, alright, you focus your effort on the standalone....just to have the same problems that plagued the mod to begin with. (Triangle rape, horrible zombies, Loot vanishing logging in) All gamebreaking.Also, rocket said "minecraft style release" this worries me. Because ask any minecraft fan "whats wrong?" They'll say that the game is all over the place. Thats because all notch did was take peoples mods and add them in. It doesn't know what the fuck it wants to be. I doubt bohemia would just add mods, but after seeing the great patch of "NEWWWW OUTFITS" I'm not to sure.Minecraft style release was mentioned about the payment method. Not the play style.He said that he will lock the game to prevent scripting and hacking. Share this post Link to post Share on other sites
McLovinCR 29 Posted August 24, 2012 So you two couldn't be bothered to read (or quote) the rest of the same post where I make the same point.See ...Why do people have to be such A$$ H0les?i know right! God, i hate those a$$ h0les screaming "mod is dead", "mod is dead". Share this post Link to post Share on other sites
venthos 605 Posted August 24, 2012 I'm just worried that, alright, you focus your effort on the standalone....just to have the same problems that plagued the mod to begin with. (Triangle rape, horrible zombies, Loot vanishing logging in) All gamebreaking.Also, rocket said "minecraft style release" this worries me. Because ask any minecraft fan "whats wrong?" They'll say that the game is all over the place. Thats because all notch did was take peoples mods and add them in. It doesn't know what the fuck it wants to be. I doubt bohemia would just add mods, but after seeing the great patch of "NEWWWW OUTFITS" I'm not to sure.Oh man... just look at that post, rife with misunderstanding. *cracks knuckles* let's tackle this.CONCERN: Standalone experiencing same shortcomings/problems that the mod is currently experiencingI'm blown away how you can even think this. Ever since the first such problem arose, Rocket made it clear that there were very real solutions to those problems. However, without ARMA2 engine changes (which can't be effected through a mod), they were impossible to fix. One of the major reasons for going standalone is precisely so engine changes can be made. Regardless what specific engine is chosen/used, Rocket will have the means to modify it.CONCERN: minecraft style releaseAs McLovinCR already pointed out, you don't understand what "minecraft style release" means -- at all. Minecraft style release means that the game will be made available VERY early on in development (Alpha/Beta) for an extremely reduced fee. Those players who adopt early will then be privy to constant updates/releases as the game slowly makes it way to official 1.0 release.That's it. Nothing else is implied. That's the ONLY criteria for being a "Minecraft Style Release". The actual content of the game is not implied by "minecraft style release" -- at all. Even then, if you've paid any attention (which through your other concern you've demonstrated you haven't) you'd have seen that Rocket already has a long term plan for what DayZ will be. Notch did not. Notch made a simple world builder that people latched onto (to his surprise) and essentially made him have to think up ways to expand it. Rocket already had the goal posts setup and defined before the first DayZ alpha hit the web.Any other irrational ill informed concerns I can assist with? Share this post Link to post Share on other sites
kozmo 8 Posted August 24, 2012 you people need to do your research and stop assuming..Minecraft style. Paying a small price for a incomplete but in development game. or paying a little more for a complete game(once it hits retail) that will receive updates.hacking/Script kiddies/ Currently cant be fixed because the arma 2 engine was designed to allow people to activate scripts to alter Arma2 game play.Duping isnt something that was intended to be used in Arma2. I am sure no one even knew how to or even bothered to dupe while playing arma2. This is an exploit that cant be fixed due to the mechanics of the game. Share this post Link to post Share on other sites
Valderos 5 Posted August 24, 2012 Thank you to all the DayZ fanboys for pulling your tongues out of Rocket's ass long enough to ensure us that Rocket is going to focus all his efforts on the free mod, soon-to-be-replaced by the revenue-generating standalone product. It is reassuring to know that in no way is he more interested in devoting his efforts on the standalone version that is going to make him independently wealthy, diverting his attention to updating the mod in its current form, of which he has stated he has limited control over many of the bugs, scripts, and hackers.The OP's inital question is valid. Is the mod, in its current form, going to continue to receive much, if any, attention? I think the likely answer is, it will receive only enough attention to keep the public's interest in DayZ until the standalone product can be released. Share this post Link to post Share on other sites
RkKA 5 Posted August 24, 2012 Rocket has a lot of shit on his plate. Not only is he trying to keep up with this mod, he's trying to get a stand alone out in time so all these zombie mmos coming out won't basically steal all the players and fans he created from this mod. Share this post Link to post Share on other sites
Wiley 49 Posted August 24, 2012 The main problem with the mod, I think, is most of the worst issues people have with it are engine limitations. It's been openly and repeatedly stated scripting can't be stopped on this engine without major rework. I don't see that happening. Same thing with alt-f4ing and duping.Unfortunately, those three things pretty much break the game. I would hope the mod will be used as a testing ground for new ideas, but with the three things I mentioned above apparently being unsolvable on the mod due to the engine, the mod's never going to have the scarcity of resources and gameplay that results from that as the standalone.I just don't see it being any other way, though I'd love to be wrong in this case. Share this post Link to post Share on other sites
Thasik 79 Posted August 24, 2012 The mod is struggling, but I would hardly say dying. What I'm worried about is the impression this will give potential buyers of the standalone. Rocket is worried about adding dogs but to be honest I could give two shits about dogs as this point. Share this post Link to post Share on other sites
jukaga 271 Posted August 24, 2012 (edited) What I expect is integrity and honoring what you say.Seems to be a lost human trait. I guess the goal was to sellout, in the end. Just sucks that we, the consumers, are the ones that suffer.I met a guy wearing jeans, 501s, beastie tee, nipple ring new tattooIn between sips of Coke he told me that he thought we were selling outlaying downsucking up to the manWell now I've got some advice for you little buddyBefore you point the finger you should know that I'm the ManI'm the Man, he's the man and you're the fucking Man as well so you can point that fucking finger up your ass!Yeah, this FREE MOD is really making you suffer. Rocket MADE you plunk down $30 for Arma2 to play this amazing experiment.SHAME on him for attracting due attention in the media because of the innovative sandbox playHOW DARE he parley his hard work and imagination into a commercial product? What is this? A free market society that rewards imagination and hard work! How unfair, I sit on my ass wiping cheetos crumbs from my face I deserve free shit that is supported forever!By the way jackwad, Rocket will continue to update the mod alongside the standalone. Edited August 24, 2012 by jukaga Share this post Link to post Share on other sites
northman88 0 Posted August 24, 2012 It's not dead, but it's slowly dying. The last three patches have only made the game worse, which is a sure sign that the code has reached its maximum potential with the platform it is currently built on. Needless to say, the cheater problem is out of control.I find it strange that the man behind this game would leave the mod in this state for so long. If he wants this to be as big as Minecraft, he should keep new players rolling in. Right now, they're rolling out and the hype has stopped. Share this post Link to post Share on other sites
venthos 605 Posted August 24, 2012 If he wants this to be as big as Minecraft...Ugh, another person who sees the word "minecraft" in the phrase "minecraft style release" and immediately makes wild assumptions that it means carbon copy of all things minecraft.For the sweet love of zombie jesus, all minecraft style release means is that the game will require a small fee to partake in and be incrementally released from Alpha all through public release 1.0.As far as I am concerned, Rocket has already reached his goal. He is getting to make HIS game the way HE wants. That's all he ever wanted. Notice how he's rejected to idea of accepting donations? Read the reddit FAQ, he even seems to begrudgingly be making a 'collector's edition' type offering for people who want to "throw money at the project". He also says he never sees offering a proper retail game out of it.Rocket doesn't care about this being some ultra success. I'm sure his financial goals are only what would make Bohemia Interactive happy being that they are backing the project. The mod did its job and got him the recognition he needed to pursue a full fledged game like he wanted. He's going to work on his dream now. He hasn't sold out, as there was nothing to sell out from. He's made nothing other than recognition out of this, which he got to utilize to get the resources he needs to pursue the game as he originally sought to build.If any of you make anymore wild assumptions about the phrase "minecraft style release", zombie jesus is going to explode with infectious virus filled anger. Share this post Link to post Share on other sites
zak757 146 Posted August 24, 2012 Not sure if actually Hutch... 1 Share this post Link to post Share on other sites
northman88 0 Posted August 24, 2012 Ugh, another person who sees the word "minecraft" in the phrase "minecraft style release" and immediately makes wild assumptions that it means carbon copy of all things minecraft.For the sweet love of zombie jesus, all minecraft style release means is that the game will require a small fee to partake in and be incrementally released from Alpha all through public release 1.0.You interpret "as big as Minecraft" as "carbon copy of all things minecraft"? You must suffer from serious reading disabilities. Share this post Link to post Share on other sites
venthos 605 Posted August 24, 2012 I was lumping you in with the other idiots who have mistaken "minecraft style release" for various minecraft specific elements like content. Sorry you didn't see the generalization. I see you have a consistent problem with understanding phrases. No harm done. Share this post Link to post Share on other sites
northman88 0 Posted August 24, 2012 I was lumping you in with the other idiots who have mistaken "minecraft style release" for various minecraft specific elements like content. Sorry you didn't see the generalization. I see you have a consistent problem with understanding phrases. No harm done."No u".I forgot to mention that one of the main reasons the game is dying is because there are so many immature players playing it. Thanks for reminding me. Share this post Link to post Share on other sites
Hutch (DayZ) 116 Posted August 24, 2012 Not sure if actually Hutch...I'm a Hutch, but probably not the Hutch you're looking for. Share this post Link to post Share on other sites
kozmo 8 Posted August 24, 2012 Thank you to all the DayZ fanboys for pulling your tongues out of Rocket's ass long enough to ensure us that Rocket is going to focus all his efforts on the free mod, soon-to-be-replaced by the revenue-generating standalone product. It is reassuring to know that in no way is he more interested in devoting his efforts on the standalone version that is going to make him independently wealthy, diverting his attention to updating the mod in its current form, of which he has stated he has limited control over many of the bugs, scripts, and hackers.The OP's inital question is valid. Is the mod, in its current form, going to continue to receive much, if any, attention? I think the likely answer is, it will receive only enough attention to keep the public's interest in DayZ until the standalone product can be released.Just cause I think you are a moron who wants to attract negative attention.Dota. a mod/used map setting for the "popular" game Warcraft 3/frozen throne. Brief history. dota was created by guinsoo as a remake to a game he used to play with his friends on Starcraft1. Gained popularity quickly. Many years later due to college guinsoo had to abandon his baby and move on with life. He handed over the Code to another moder by the name of icefrog. icefrog took over development of the mod for many years. in 2008 Guinsooo was approached by Riot games and asked if he would asssist in making his idea into a standalone game. He did so. in 2010 Steam approached Icefrog and asked him to assist them in making an OFFICIAL DOTA2. Which he said YE$!!! Many fans were upset by his decision because they felt that he would abandon them and devote his time to his career... Career!! omg a word you and most of the other kids on the forum are unformiliar with. Icefrog promised his devoted fans that he would continue to support/Develop the mod until Dota 2 was ready to be lauched.he kept his word and development has continued to this date.. Now he hasnt invested as much time into his mod as he was before, but that all falls back on him having a career and helping to turn his dreams into a reality! A more stable/Hopefully less exploitable/hackable reality.At the end of the day he kept his word. I feel strong that Rocket will as well and if he choses not to add more content into the game then I am sure since he said he wouldnt abandon the game that he will continue to support it and fix bugs that are within his power to fix.Bottom line! you and the OP are trolls, or just plain stupid/thick headed to understand just what exactly is going on and feel the need to try and bring others down with you.TL/DR <--- prob my first time using this. Share this post Link to post Share on other sites
Valderos 5 Posted August 24, 2012 http://www.pcgamer.com/2012/08/21/interview-the-standalone-future-of-dayz-and-what-it-means-for-players/Rocket: ...And I like underground as a method of construction of these player bases. It fits in with the narrative I’ve been talking about with my brother, in terms of the setting and the virus and all that. I think my vision for where the players can go is, I want to see them building the world after the zombie apocalypse. So your first challenge in DayZ is surviving DayZ, and that’s what everyone’s experiencing now. It was never really intended to be more than a one- or two-day experience. It’s something of a miracle that it’s got the staying power that it does. The next stage from that is either banding together or deciding that you want to go off and be a lone wolf or whatever. But maybe you’ll have to even visit these player cities are built. Maybe different factions take over these underground cities, and then someone else comes back and takes them over again. They may swap hands several times. But basically having to dig out your city and build it from the dirt is what I see happening.The underlines are my emphasis, but sounds pretty Minecraft-ish to me, Venthos... Share this post Link to post Share on other sites
xeaglenec 13 Posted August 25, 2012 it is dead for me and friends. we all stopped playing cuz of the insane amount of duping and hackers. you can clearly see the the game is dying cuz the peak numbers fall everyday even with more players coming Share this post Link to post Share on other sites
Azrail (DayZ) 211 Posted August 25, 2012 it is dead for me and friends. we all stopped playing cuz of the insane amount of duping and hackers. you can clearly see the the game is dying cuz the peak numbers fall everyday even with more players comingwait and see what happens when 1.7.3 hits Share this post Link to post Share on other sites
vlko 1 Posted August 25, 2012 (edited) a few things:the mod being dead? no, i don't think so. especially not with over 2k servers running constantly.development slowing down? yes. if you do two things at once, it will obviously take more time to finish each of them. thus, updates coming at a slower rate. now im not saying that dayz as a mod for arma2 will actually even be finished. why have 2 same games ( other being the standalone, obviously ). but it doesn't mean that the development will stop altogether. besides. rocket is not the only person who can mod the game, you know. you want content? well - who is stopping you from coding something and submitting it? adding your own stuff? nobody.as for rocket not responding to whatever... well... did you consider the -possibility- that - i dunno ... he has a life besides sitting in front of his machine modding and fixing bugs? i dunno. maybe he is on a vacation or something. if i'd have to answer posts similar to this thread each 2 seconds they appear, i'd just delete my account straight away. but that's just me.he made something great happen. i don't think he will just throw it away. and being a reasonable person living in a world where not much is free - why not focus more on a standalone version ( you know, paying bills n stuff ) while keeping the original mod as a side project for testing features and their mechanics for the standalone? the community is pretty huge and can give solid feedback to whatever is implemented. the fact that an update did not happen in ... WOW! 2 weeks already? ... does not mean that it just got thrown into the bin.if he does that on reddit, well ... that is not something i'd exactly approve, but i think it's more about 'getting the message out' so that you have a larger market for the standalone.this mod is not financed. not by you, not by the community, not by anyone. rocket does not owe you anything. if he decides to throw it overboard, he can do that without any conscience issues. he does it in his free time with a few other people, i presume. but still for free. as a side project. it will not be updated every 3 hours. you will just need to deal with the fact.my $ 0.02 Edited August 25, 2012 by vlko Share this post Link to post Share on other sites