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DeadManWalking2

zombies shoud have more realistic loot

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I think zombies should contain more realistic loot. Assuming that zombies would have on them whatever there victims were carying on there person (excluding what they were holding) zombies would have more interesting items on them than they do now. in fact the best place to get some items would be off the corpse of a zombie.

---Civilian zombies

for starters a watch. most people wear a watch. therefore finding a watch on a zombie should be fairly common.

Cigaret lighter (matches) allot of people are smokers, and most carry around cigarette lighters on there person. I'd say about 1 in 15 zombies should have a lighter on them.

mobile phone - in the apocalypse this is a junk item. (the cell towers aren't working and there is no way to charge it)

sweets(candy) - no one carry's a can of food. but they might carry chocolate bars.

--- Hiker zombies

a new rare kind of zombie found out in the wilderness between cities. (suggestion) These zombies would be found with anything ranging from just a map to a full set of survival equiptment. (but always have a map)

---Military zombies

would contain military equiptment in poutches or on there belts. Different ranks would contain different things. Things you would expect to find on a military zombie would be... (in order of likelyhood)

watch

knife

bullets

radio

binoculars

map

compass

gps

fire arms (pistols in belt, smg's slung over shoulder)

grenades

tent

this would make military zombies a sort after kill. therefore it would not be unreasonable for them to attempt to use any weapons they have on them. blindly firing there pistols or letting a grenade go off in there hands (when close to player). thus retaining the risk to reward factor.

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Killing any kind of a zombie should not "always" reward you with anything. Sure, different zombies could have different loot, but what loot they have should still be random chance.

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I like this idea this would give people an incentive to kill zombies instead of now where zombies are just annoying and carry nothing good. I think this and some of the zombie changes proposed by other people like hordes and more of them wondering around would go quite nicely together. My beans to you my friend

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that`s a good idea, though chances should be low, because zombies tend to loose stuff that they had in previous life. and thats why its very unlikely that military zombies would carry a smg on a sling.also there is a chance that civil zombies would carry a knife and pistol.

but chances that zombies would carry useful tool should be rare, because scavenging is important aspect of the game, and altering it with zombie grinding

using a hatchet, is kinda lame game design.

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I agree with this increased loot, yet inversely cities should have many more infected appear than currently and general infected blood should go up to make the loot formidable and dangerous to obtain yet still exciting.

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Don't quote me; but on the AMA (Ask me Anything) on Reddit; I'm pretty sure someone suggested this and rocket was looking into it for standalone.

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The military zombies already occasionally have military loot on them. Still, I like the idea of expanding that.

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I like the idea of the hiker zombie. However, finding a crashed Huey and having a good 7 or 8 gun toting, explosively suicidal zombies that respawn rapidly would make finding that less rewarding and more dangerous than running into a large bandit camp without a weapon.

This game already gives you way too many bullshzt deaths with legitimate deaths few and far between. Id hate to worry more about zombies than players while in an airfield.

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I agree about the watch.

More variety is the key. Different zombies, with a small chance of different loot.

I still fail to see why a Russian Psychotic peasant would be carrying a can of baked beans, but hey, who am i to question?

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I like the idea of a lighter, but maybe since it's so common now, it only has like randomly between 1-10 uses? So you find it but you don't know how long it's got, and you can't use it much before needing another. :D

Overall I agree that improved zombies is a must, Rocket plans on doing something like this for Standalone for sure.

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I like the idea of the hiker zombie. However, finding a crashed Huey and having a good 7 or 8 gun toting, explosively suicidal zombies that respawn rapidly would make finding that less rewarding and more dangerous than running into a large bandit camp without a weapon.

This game already gives you way too many bullshzt deaths with legitimate deaths few and far between. Id hate to worry more about zombies than players while in an airfield.

Ok maybe not the nades. but the kind of accuracy I was thinking of for the zombies, is that they have a hard time hitting the broad side of a barn from 5 paces.

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