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Mr. Church

Update your ban.txt

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Server: DE 1527

The latest Bans (source: remoteexec.log):

02:42:37: tuxuU-strelok (XXXXXXXXXXXXX) 41ce0f92997ef5d5c06a62f034bb99b4 - #0 "

if (isServer) then {

_object = createVehicle ['Old_bike_TK_CIV_EP1', [3597.1, 14759.5, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 9839.92, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object call"

[...]

22:50:53: Dr. Jimmy Rustles (XXXXXXXXXXXXX) 9b74cbc2665017a01ad3b96d561b5666 - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"

[...]

06:51:43: dEnzo (XXXXXXXXXXX) ec44f99611cada56b0d736081a022747 - #0 "

if (isServer) then {

_object = createVehicle ['ATV_CZ_EP1', [5045.39, 1985.15, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 9476.89, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object call dayz_ob"

[...]

12:06:04: Black (XXXXXXXXXXXXXX) 02dfd008cd717dc71b785db27b57ed28 - #0 "if (isnil ("bInvisibleOn")) then {objMYPlayer hideObject true;};"

12:06:23: Black (XXXXXXXXXXXXXX) 02dfd008cd717dc71b785db27b57ed28 - #0 "if (isnil ("bInvisibleOn")) then {objMYPlayer hideObject false;};"

[...]

06:09:10: Frittenflat (XXXXXXXXXXXXXXXX) 082411c6a61a90a0394fdb7cfdbded98 - #0 "

if (isServer) then {

_object = createVehicle ['ATV_US_EP1', [8874.32, 2100.27, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 2878.06, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object call dayz_ob"

[...]

21:52:28: Herogse (XXXXXXXXXXXXXXXXX) 3a0f3fc136ef2399ccd8ba4ab60c41f2 - #0 "

if (isServer) then {

_object = createVehicle ['S1203_TK_CIV_EP1', [1871.47, 2098.04, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 7778.92, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object call d"

[...]

09:07:09: [FiM] Steve (XXXXXXXXXXXXXXX) 20fd2f0eaec15ae1d5f84df2df37def0 - #0 "[this] spawn BIS_Effects_AirDestruction"

09:07:10: [FiM] Steve (XXXXXXXXXXXXXXX) 20fd2f0eaec15ae1d5f84df2df37def0 - #0 "[this, 0.258772, 8081.21]spawn BIS_Effects_AirDestructionStage2"

09:07:10: [FiM] Steve (XXXXXXXXXXXXXXX) 20fd2f0eaec15ae1d5f84df2df37def0 - #0 "[this, 0.258772, 8081.21,false,true]spawn BIS_Effects_Burn"

hoster please update all their ban.txt

Edited by Mr. Church

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Update:

00:39:05: Mr. Sota (93.74.245.80:2304) 325402c3fd30247d798cc8bf5bbcdff1 - #0 "if (name player == "eX.Flesh*") then { player setpos mypos;player setVariable["lastPos",0, true];};"

00:41:35: Mr. Sota (93.74.245.80:2304) 325402c3fd30247d798cc8bf5bbcdff1 - #0 "if (name player == "eX.Flesh*") then { player setpos mypos;player setVariable["lastPos",0, true];};"

06:00:45: z3id (46.0.33.0:2304) d0ef50a84c33f8bb5ddd5795674b4f7f - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"

07:13:53: Mucuro (213.251.192.194:2304) 953e06fe368001f1a5cc46aef12d16e3 - #0 "if (isnil ("bInvisibleOn")) then {objMYPlayer hideObject true;};"

07:14:10: Mucuro (213.251.192.194:2304) 953e06fe368001f1a5cc46aef12d16e3 - #0 "if (isnil ("bInvisibleOn")) then {objMYPlayer hideObject false;};"

07:14:25: Mucuro (213.251.192.194:2304) 953e06fe368001f1a5cc46aef12d16e3 - #0 "playMusic "EP1_Track02";"

07:14:39: Mucuro (213.251.192.194:2304) 953e06fe368001f1a5cc46aef12d16e3 - #0 "playMusic "EP1_Track02";"

07:18:10: Mucuro (213.251.192.194:2304) 953e06fe368001f1a5cc46aef12d16e3 - #0 "removeAllWeapons (vehicle player);"

07:18:19: Mucuro (213.251.192.194:2304) 953e06fe368001f1a5cc46aef12d16e3 - #0 "removeAllWeapons (vehicle player);"

07:18:26: Mucuro (213.251.192.194:2304) 953e06fe368001f1a5cc46aef12d16e3 - #0 "weaponClass = "AK_47_M";weaponAmmo = ["30Rnd_762x39_AK47"];ammoCount = 8;player addWeapon weaponClass;for [{_i=0}, {_i < count weaponAmmo}, {_i=_i+1}] do{for [{_x=0}, {_x < ammoCount}, {_x=_x+1}] do{player addMagazine (weaponAmmo select _i); }; };weaponCla"

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update:

17:18:53: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "myvehobj setVariable ["ObjectID",166,true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,myvehobj] ;"

17:20:06: [Royal.]Godskitchen (31.6.98.92:2304) a07753a678be773c3ffa7f1e1154c2bc - #0 "myvehobj setVariable ["ObjectID",354,true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,myvehobj] ;"

17:23:33: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "myvehobj setVariable

[...]

20:04:57: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "[this] spawn BIS_Effects_AirDestruction"

20:04:57: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "[this, 9.63845, 50841.9]spawn BIS_Effects_AirDestructionStage2"

20:04:59: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "[this, 9.63845, 50841.9,false,true]spawn BIS_Effects_Burn"

20:07:22: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "myvehobj setVariable ["ObjectID",256,true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,myvehobj] ;"

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Airdestruction is NORMAL! Dont ban for this alone, this only means he crashed a chopper and thats the server code for spawning the burning effects.

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who you mean?

Steve is strikethrough (the entry was few hours until I realized my fault. And since I do not know who by then already read all the contributions - I blew through it, instead of deleting.

means colins?

wait:

18:41:16: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "myvehobj setVariable ["ObjectID",287,true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,myvehobj] ;"

18:41:32: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "myvehobj setVariable ["ObjectID",219,true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,myvehobj] ;"

18:41:50: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "myvehobj setVariable ["ObjectID",258,true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,myvehobj] ;"

18:42:27: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "myvehobj setVariable ["ObjectID",362,true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,myvehobj] ;"

18:58:29: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "myvehobj setVariable ["ObjectID",306,true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,myvehobj] ;"

18:58:41: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "myvehobj setVariable ["ObjectID",206,true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,myvehobj] ;"

18:59:00: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "myvehobj setVariable ["ObjectID",268,true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,myvehobj] ;"

18:59:27: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "myvehobj setVariable ["ObjectID",103,true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,myvehobj] ;"

19:00:21: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "myvehobj setVariable ["ObjectID",225,true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,myvehobj] ;"

19:01:23: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "myvehobj setVariable ["ObjectID",415,true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,myvehobj] ;"

19:01:52: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "myvehobj setVariable ["ObjectID",179,true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,myvehobj] ;"

19:08:46: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "myvehobj setVariable ["ObjectID",200,true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,myvehobj] ;"

19:09:38: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "myvehobj setVariable ["ObjectID",369,true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,myvehobj] ;"

19:11:11: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "myvehobj setVariable ["ObjectID",103,true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,myvehobj] ;"

19:11:15: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "myvehobj setVariable ["ObjectID",273,true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,myvehobj] ;"

19:11:22: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "myvehobj setVariable ["ObjectID",283,true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,myvehobj] ;"

19:11:26: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "myvehobj setVariable ["ObjectID",140,true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,myvehobj] ;"

19:11:33: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "myvehobj setVariable ["ObjectID",129,true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,myvehobj] ;"

19:11:38: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "myvehobj setVariable ["ObjectID",186,true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,myvehobj] ;"

20:03:21: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "myvehobj setVariable ["ObjectID",121,true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,myvehobj] ;"

20:04:57: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "[this] spawn BIS_Effects_AirDestruction"

20:04:57: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "[this, 9.63845, 50841.9]spawn BIS_Effects_AirDestructionStage2"

20:04:59: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "[this, 9.63845, 50841.9,false,true]spawn BIS_Effects_Burn"

20:07:22: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "myvehobj setVariable ["ObjectID",256,true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,myvehobj] ;"

20:29:10: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "[this] spawn BIS_Effects_AirDestruction"

20:29:10: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "[this, 9.13452, 52317]spawn BIS_Effects_AirDestructionStage2"

20:29:10: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "[this, 9.13452, 52317,false,true]spawn BIS_Effects_Burn"

20:32:49: [Royal.]Colins (31.6.99.34:1874) 6cecc356aa5496d8cf29deb3b6b438be - #0 "myvehobj setVariable ["ObjectID",400,true]; dayz_serverObjectMonitor set [count dayz_serverObjectMonitor,myvehobj] ;"

etc

enough?

edit: i talk to steve about my mistake. ask him: http://dayzmod.com/forum/index.php?/user/19431-fim-steve/

Edited by Mr. Church

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im not saying you done something wrong, so chill. Just in case you didnt know what the spawn/burn effects was. Thats all.

Which is why i said dont ban for that ALONE.

  • Like 1

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right man, i have to chill. But trouble are my business. And my english is fucking bad

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update:

(c_v_.log)

17:00:23: [e] Skid (92.112.94.44:13649) 444419a30d086d1e7fda076a0fa4b212 - #0 "RUVehicleBox" 105:171 [2104,12861,332]

(r_e_.log)

17:00:42: [e] Skid (92.112.94.44:13649) 444419a30d086d1e7fda076a0fa4b212 - #0 "

if (isServer) then {

_object = createVehicle ['ATV_CZ_EP1', [2099.53, 12849.8, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 7863.96, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object call da"

17:00:42: [e] Skid (92.112.94.44:13649) 444419a30d086d1e7fda076a0fa4b212 - #3 "

if (isServer) then {

_object = createVehicle ['ATV_CZ_EP1', [2099.53, 12849.8, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 7863.96, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object call da"

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Where can I find that Logs? I was hacked too, created a Topic. Want to find out who it was.

on your server:

/cfgdayz/BattlEye/

createvehicle.log

remoteexec.log

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You should also send those in to the community ban list. A lot of admins use that banlist on their servers and it would be easier to report all the cheaters/hackers there too. Also with so many guys working on it, it's easier to identify false positives (like effect spawning) so innocent players don't get banned.

Edited by System98
  • Like 2

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:)

I say it just in my crappy, stupid, motherfucking bad english: No.

cause:

1. i ask the support: 'Where can I send this stuff' - no answer. okay the guys are in trouble - have more important things to do

2. i read a post in be-forum: don't send logs. - okay

3. i opened this thread for all who are interested.

4. i am clear about that log-files can simple manipulated - But I am no longer at an age where I ban players just because they are better, kill me or wear more beautiful socks than I have.

and lastly, i know you wanted to help. I would appreciate it.

But I think it's the easiest way for me.

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You only would have to open up a ticket at CBL with the same stuff you posted here and the guys there will look over them and if found guilty, the guy will be added to their large banlist. Every server admin that uses the CBL banlsit then would also have your bans on it.

If everyone keeps reporting them via extra thread, admins have to dig trough hundreds of posts (just check the size of this subforum!) to add some bans. The CBL is way more effective to get the usual subpects banned on most server, not only yours. ;)

I'm stupid, I frogot the link to the CBL in my post before... Here you go: http://code.google.c...ist/issues/list

You can find the filters (makes your server more secure) here: http://code.google.com/p/dayz-community-banlist/source/browse/#git%2Ffilters

And thecommunity bans.txt here: http://code.google.com/p/dayz-community-banlist/source/browse/#git%2Fbans

BTW: I think you are german (signature and avatar), so in case you want to talk about it in german or don't understand my english up there, feel free to PM me.

Grüße

System

Edited by System98
  • Like 1

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What is the CBL? Is it reliable? Where can I find it? <-- Server admin who wants to update ban list.

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Just check my links above. :P

I'm using those filter scripts since like 48 h and it seems to work pretty well. There are still hackers online, but I can see most of the attempted hacks in the logs now and submit them to the CBL and manually add them to our banlist so they can't play on our server anymore. Sooner or later with the CBL, most hackers will be banned everywhere on the servers, that use the CBL banlist. If the aren't already BattleEye banned then. ;)

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There are far to many cheaters, no sense in trying to update a ban list - I banned 15 cheaters this hour alone for spawning and destroying a helicopter.

How can 15 helis explode when the only one on the server is crashed in the middle of a forest with no way of getting it out? let alone 15 in one hour? Exactly.

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Such a banlist needs time. But sooner or later most of them will be banned on all srvers that use this CBL. Sure they could buy a new CD to get a new Key to hack again, but then they can also be banned again. Reporting to the CBL to get the real cheaters and hackers banned is the only thing we can do right now to make the servers halfway secure. But admins have to work together and report their cheaters & hackers there too. If everyone only keeps adding them to their own servers ban list, the problem will not resovle itself. But if most admins share their banlists via CBL, it will make the life of hackers and cheaters a lot harder.

Only the community can change that. If we don't do anything, the problem will persist and get even worse. The more admins send their reprots to the CBL, the faster and the better we will be able to keep most hackers out of our servers.

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I'm stupid, I frogot the link to the CBL in my post before... Here you go: http://code.google.c...ist/issues/list

You can find the filters (makes your server more secure) here: http://code.google.c...se/#git/filters

And thecommunity bans.txt here: http://code.google.c...rowse/#git/bans

I heard there was a seperate Antiteleporting script we could add, but I can't seem to find it (yes, I googled). I updated the bans, remoteexe, createvehicles and scripts texts (adding Dayz Anti-Hax is probably next), but we still had a teleporting scripter tonight. Any link to a anti-teleport or other tools would be really appreciated, ty!

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This thread exposes why it is bad to post private user informations on the forum, without being filtered by an official channel (developers), you clearly see a legit player GUID spammed here for no reason. I believe you would call this a collateral damage:

09:07:09: [FiM] Steve (XXXXXXXXXXXXXXX) 20fd2f0eaec15ae1d5f8********** - #0 "[this] spawn BIS_Effects_AirDestruction"

I've censored the last part of the GUID.. of course.

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