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Elo

Standalone to use Arma 2 engine

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http://www.onlinewel...interview-9079/

Bwahahahahaha

So. Much. Fail.

Onlinewelten: Stichwort Engine: Welche werdet ihr für das DayZ-Standalone benutzen? Greift ihr auf die neue Arme-3-Engine zurück oder entwickelt ihr sogar eine eigene?

Dean 'Rocket' Hall: Als grundsätzliche Basis wird weiterhin die Arma-2-Engine dienen, allerdings werden uns quasi als eigener Zweig von ihr entfernen. Wir werden einige eigene Ideen und Elemente implementieren, aber wir werden zum Beispiel auch Dinge aus Arma 3 übernehmen.

Edit:

He says that they're gonna use the engine that arma 2 uses as a base. However, they now can edit / tweak the engine and implement their own ideas and stuff from arma 3 (!NOT! stuff of arma 3's engine, just the content, though the translation might be inaccurate here)

---

Tweak it as much as you want, it's still the same old engine.They're not going to rewrite huge parts of it

Edited by Elo

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ehh, yeah it will use A VERSION of the arma 2 engine. consider it 2.5

And wait with judgement until you actually try it.

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Sorry but you are misinformed, I assume they misinterpreted Rocket when translating the interview.

DayZ will not use the ArmA 2 engine, it will also not use the ArmA 3 engine.

DayZ will use a branched version of the Real Virtuality engine, you can call it the DayZ engine from now on. It will incorporate the best elements of all products.

Rocket said he is going to take some elements from ArmA 2, some elements from ArmA 3 and some that will be built entirely from scratch and are unique to the DayZ engine. The example he gave was that he wants to use the netcode from ArmA 2 as it's the most stable and it's tried and test. Things like the improved lighting are being taken directly from ArmA 3, and the weather and inventory systems for example are being redesigned from scratch.

Edited by smasht_AU
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Well isn't that just some bullshit. If the standalone uses the Arma 2 engine you can guarantee I'm not buying the shit.

I've had enough buggy leg breaking, killer tree's and tent duping to last a lifetime.

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ehh, yeah it will use A VERSION of the arma 2 engine. consider it 2.5

And wait with judgement until you actually try it.

Its not using arma 2 Engine. You can say its using ArmA 2.5 engine.

You can try to put things in the best light, but a turd's still a turd

Many people were looking forward towards the graphical advancements of that new engine. No doubt they're gonna tweak "their" engine for better pathfinding and stuff, but there's only so much you can do

Sorry but you are misinformed, I assume they misinterpreted Rocket when translating the interview.

Source please

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Well isn't that just some bullshit. If the standalone uses the Arma 2 engine you can guarantee I'm not buying the shit.

I've had enough buggy leg breaking, killer tree's and tent duping to last a lifetime.

So...um...I think they are going to...uh...fix...it?

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WoW!

Folks need to read some other periodicals/interviews before hedging their bets on JUST ONE.

I've read other interviews/statements where DayZ's standalone will be using the good/pertinent parts of ARmA II AND ARmA III's engines.

OP is way out of line in his/her sentiment here.

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it's using a modified RV engine, there's no such thing as an "ARMA II Engine"

herpy derpy

Dean is taking the new RV build for ARMA 3 but removing all the parts he doesn't need hence the "Arma 2.5" tag, he has actually said it's closer to the RV Engine used for Take on Helicopters

Edited by ironman Tetsuo

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I was pretty disappointed when I saw this, there is so much goodness in the amra III engine. Still with full access to the Arma II engine hopefully they can perk it up a bit and sort out the shonky stuff.

Edited by Strategos

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What the f, are you guys kidding?

it's using a modified RV engine, there's no such thing as an "ARMA II Engine"

Um. Yes. There is. It's the version of the RV engine that arma 2 is using

As I've already said, there's only so much they can do about editing the arma 2 engine. Tweak it as much as you want, it's still the same old engine.They're not going to rewrite huge parts of it

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Yup, like being able to run backwards up a hillside faster than we can run forwards up it. Or... how about breaking our damn leg when lowcrawling into an industrial/commercial shed... or about actually being able to use bloodpacks on ourselves? After all... they TRAINED US IN THE MILITARY to give ourselves I.V.'s if we needed them... surely we could administer blood packs to ourselves (so long as we're conscious). Lastly, how about Zombies breaking our damn leg and rendering us unconscious for 5+ minutes... really? Sheesh. They hit hard enough as it is since they were last "buffed"... we don't need to be breaking our legs 'cause of them too!

The list of ARmA II's engine bugs is long sadly.

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I don't see why this is a problem.

I think people are putting too much stock in the Numbers.. IE; OMG 3 is 150% better than 2, I can't possibly accept 2..

DayZ is getting a custom engine that is suited for DayZ.. I don't see what else you could possibly ask for.

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What the f, are you guys kidding?

Um. Yes. There is. It's the version of the RV engine that arma 2 is using

As I've already said, there's only so much they can do about editing the arma 2 engine. Tweak it as much as you want, it's still the same old engine.They're not going to rewrite huge parts of it

you totally miss the point, the engine isn't called "ARMA Engine" it's called RV and Rocket is using a tweaked version of the RV used in ARMA 3 but with all the crap he doesn't need stripped out, hence the 2.5!!! it doesn't mean he's taken the RV from ARMA 2 and added stuff. Again, if you want to call the Engine the same as the game then you'd be better of saying DayZ will use the Take on Helicopters Engine.

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you totally miss the point, the engine isn't called "ARMA Engine" it's called RV and Rocket is using a tweaked version of the RV used in ARMA 3 but with all the crap he doesn't need stripped out, hence the 2.5!!! it doesn't mean he's taken the RV from ARMA 2 and added stuff. Again, if you want to call the Engine the same as the game then you'd be better of saying DayZ will use the Take on Helicopters Engine.

People on the forums call it Arma 2 engine. Magazines call it Arma 2 engine. Rocket calls it Arma 2 engine. That "name" implies the version of the RV engine that this game is using.

Now, the rest of the post is vastly different from what is said in that interview. According to what you say, he's using Arma 3's engine and removing unimportant stuff. According to the interview, he's using Arma 2's engine as a foundation and adding stuff.

Arma 2's engine and Arma 3's engine are NOT the same engine. They have the same name (RV engine), but they are NOT the same. Do you have a source where he says that he's going to use the newer version of the engine as a base?

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LOL. You think a pretty engine makes a good game? GTFO

Nowhere did i say that.

A pretty engine makes a good game better

Edited by Elo

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Arma 2's engine and Arma 3's engine are NOT the same engine. They have the same name (RV engine), but they are NOT the same. Do you have a source where he says that he's going to use the newer version of the engine as a base?

He's done so many interviews now I can't remember where I saw it, if i find it i'll be back!

Would be nice to know for sure

Edit: (i'll post this if i find it but..) I remember him saying that they were stripping out ARMA 3's ragdoll and putting in a basic one that fitted DayZ better, so that's where I got the impression that it uses a stripped out ARMA 3 engine.

Edited by ironman Tetsuo

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Nowhere did i say that.

A pretty engine makes a good game better

Look up word called "imply" for your homework today.

A pretty engine makes a good game better for people that think a pretty engine makes a good game. GTFO

Wanna keep going?

Edited by opeth

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A pretty engine makes a good game better for people that think a pretty engine makes a good game. GTFO

Wanna keep going?

So you're saying that graphics have absolutely no impact on the quality of a game?

Oh, yeah, you're right, a text based version of mass effect 2 would've been just as good

Edit: "to imply" has the same meaning as "to mean something", maybe you should look up the meaning of the world "imply" based on the context it's used in

Edited by Elo

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Yup, like being able to run backwards up a hillside faster than we can run forwards up it. Or... how about breaking our damn leg when lowcrawling into an industrial/commercial shed... or about actually being able to use bloodpacks on ourselves? After all... they TRAINED US IN THE MILITARY to give ourselves I.V.'s if we needed them... surely we could administer blood packs to ourselves (so long as we're conscious). Lastly, how about Zombies breaking our damn leg and rendering us unconscious for 5+ minutes... really? Sheesh. They hit hard enough as it is since they were last "buffed"... we don't need to be breaking our legs 'cause of them too!

The list of ARmA II's engine bugs is long sadly.

With DayZ being standalone Devs can hack it to the core and fix a lot of problems we have now.

Also they are going to sell standalone, so they will have to put more effort into it as well.

Last thing,some stuff you mention like no self transfusion and zeds breaking legs are NOT bugs.

They are just stuff Devs put into the game, they could always change it.

Devs could easily change the code to allow for self transfusion, but they want to promote team play a bit.

If you are chronical lonewolf, you can always carry several cooked steaks with you anyway.

Also many people still think that Zeds are no threat at all, hence they can sometimes knock you out and eat you alive.

So I am not worried that we will have Arma 2.5 engine instead of full Arma 3 but instead I welcome it.

Only in such way they will be able to deliver DayZ standalone in playable version before end of this year.

Edited by Hombre

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News just in ArmA 3 is using the ArmA 2 engine, I'm fucking outraged!

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