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Kramartacus

Standalone Camps with dogs as a defence.

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When camps become more apart of the game, during the stand alone, you should add the option to build a kennel or save your dog to the camp.

The idea is when someone enters (tresspasses) your camp the dog, that you have saved to the camp, wake's up and attack the tresspasser. This way your camps are safer while you log out, make the game feel like it's going on even when you're not playing, (Dead dog, Bandits killed) and when you team up to build camps you're stronger because you'll have more guard dogs.

Any thoughts, or maybe other ideas that will defend your base while you're not playing?

Electric fencing hooked up to generator? etc.

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This seems more believable than some of the other suggestions for security that are being bandied about.

Dogs could definitely be useful as a security measure, barking when anyone gets within a certain radius (dependent on weather conditions)

You should be able to come up with many varied ways of protecting your base. Spikes in pits, tripwires attached to bells or shotguns, landmines, beartraps...anything which could believably be constructed by someone with the materials on hand.

NOT security cameras, robot sentries or pools with sharks wearing lasers.

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..pools with sharks wearing lasers.

Dammit, I was JUST about to make a thread about this :rolleyes:

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Well, it could be a nice idea.

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