Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Sign in to follow this  
Daaaaannn

New item suggestion - Megaphone (Standalone?)

Recommended Posts

Not a particularly complicated concept, I personally think it would be really cool to implement a megaphone into the game. It would go in the tool belt and operate similarly to the flashlight in that it must be equipped, taking the slot of your secondary weapon.

Essentially, my idea is for this item to amplify your voice when speaking through direct chat, increasing its range and volume. In my experience, sometimes you find yourself in a situation where the meagre 70-odd metre audible range (and realistically, 15 metres if you want to hold up any kind of conversation) just doesn't seem to cut it, and I think making it easier for people to communicate in a way that doesn't throw out immersion will allow for more friendly encounters between survivors.

Voice communication in it's current state is particularly difficult when using vehicles (unless you've gone and turned your sfx right down), and while it might seem a bit extreme to be speaking through a megaphone to a passenger riding next to you, it would make talking to people outside of the vehicle a bit more viable. For example, shouting from a helicopter hovering above down toward a survivor on the ground to drop his gun/tell him you're friendly/sing softly to him over the roaring rotor blades would both make it less likely that people get killed unnecessarily and also be a really exciting experience for all.

Obviously this could also be used to set traps, or spam players through direct or a number of other uses, but players would have to realise that they're putting themselves at risk by pinpointing their location to other players. Also, to try and ensure that not every player is running around Cherno trumpeting like an elephant, I would suggest making them a rarity (0.99% chance of spawn in military spawns for instance, similar to the gps). I feel that with the mod in it's current condition (referring only to the abundance of hackers, ability to dupe etc.) this would be best implemented in the standalone, where the devs will have a lot more control over the way that the game is played, but if I'd be happy to see it implemented in the mod if it was balanced out properly :thumbsup:

Anyway, that's my 2 cents, and I think it would be a pretty cool idea. Hopefully one of the devs will get a chance to look over this in the midst of the other 200,000,000 posts offering suggestions for the standalone. Either way, it's in your hands now! ^_^

  • Like 2

Share this post


Link to post
Share on other sites

thought of that myself, so well ... i´m all for this idea. I want do drive around Cherno in my (yet to be found) car announcing over the megaphone my candidacy for mayor of Chernogorsk or broadcast my own moving radio channel. (And there would be some other, quite useful stuff, to do with the megaphone)

Edited by sixfeetgiantbunnyrabbit

Share this post


Link to post
Share on other sites

Not a particularly complicated concept, I personally think it would be really cool to implement a megaphone into the game. It would go in the tool belt and operate similarly to the flashlight in that it must be equipped, taking the slot of your secondary weapon.

Essentially, my idea is for this item to amplify your voice when speaking through direct chat, increasing its range and volume. In my experience, sometimes you find yourself in a situation where the meagre 70-odd metre audible range (and realistically, 15 metres if you want to hold up any kind of conversation) just doesn't seem to cut it, and I think making it easier for people to communicate in a way that doesn't throw out immersion will allow for more friendly encounters between survivors.

Voice communication in it's current state is particularly difficult when using vehicles (unless you've gone and turned your sfx right down), and while it might seem a bit extreme to be speaking through a megaphone to a passenger riding next to you, it would make talking to people outside of the vehicle a bit more viable. For example, shouting from a helicopter hovering above down toward a survivor on the ground to drop his gun/tell him you're friendly/sing softly to him over the roaring rotor blades would both make it less likely that people get killed unnecessarily and also be a really exciting experience for all.

Obviously this could also be used to set traps, or spam players through direct or a number of other uses, but players would have to realise that they're putting themselves at risk by pinpointing their location to other players. Also, to try and ensure that not every player is running around Cherno trumpeting like an elephant, I would suggest making them a rarity (0.99% chance of spawn in military spawns for instance, similar to the gps). I feel that with the mod in it's current condition (referring only to the abundance of hackers, ability to dupe etc.) this would be best implemented in the standalone, where the devs will have a lot more control over the way that the game is played, but if I'd be happy to see it implemented in the mod if it was balanced out properly :thumbsup:

Anyway, that's my 2 cents, and I think it would be a pretty cool idea. Hopefully one of the devs will get a chance to look over this in the midst of the other 200,000,000 posts offering suggestions for the standalone. Either way, it's in your hands now! ^_^

+1

Share this post


Link to post
Share on other sites

Thought of this myself so I searched the forums for 'megaphone'. It's a great idea, a larger megaphone is like 45 watts & does about 1500 yards of audible range, whilst the smaller ones do about 800 yards. Given perfect conditions though... I think the range should reduce incrementally to a third in heavy rain. Megaphone range would probably be difficult to implement without a whole lot of bugtesting (as the current one is glitchy @ best) ... I would bugtest it for free.

Oh yeah & the best thing about it - Strap it to a Heli = psychological warfare :)

Edited by dystopeon

Share this post


Link to post
Share on other sites

Sorry, but are you for real? A a megaphone in an apocalypse? I could only see the benefits for trolling players. Zombies would be straight at you from far distances

Excuse me while i hit my head repeatedly against the wall.

Share this post


Link to post
Share on other sites

Sorry, but are you for real? A a megaphone in an apocalypse? I could only see the benefits for trolling players. Zombies would be straight at you from far distances

Excuse me while i hit my head repeatedly against the wall.

Shhh!

Let them implement it so players like these can die/give their position away!

  • Like 2

Share this post


Link to post
Share on other sites
Sign in to follow this  

×