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Beastbow

something to prevent combat loggers.

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are you getting so sick of finally seeing a good-tier player bandit? but they manage to log out just before you can pump that last bullet into his body and loot him? SO AM I

how about something that disable you to log out for 5minutes after getting shot at? or not being able to log out when there is a gun firing within say ~50-100metres?

this would already help so much noobs logging out when they risk to lose anything..

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Sit down timer and monitoring/analysing log out data is already planned.

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Sit down timer and monitoring/analysing log out data is already planned.

Sit down timer and monitoring/analysing log out data is already planned.

ah thats good to hear :) Edited by Beastbow

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i like my idea, hope it gets implemented in the stand alone:

The mechanic is simple, your player needs sleep just as he needs food or water, if some one has been playing for a long period of time such as 15-20 hours the player gets tired and experience things which degrade his characters ability to shoot or do certain tasks. The in game character will go to sleep when you log out but it will take a short or long time to log out (go to sleep) depending where and what condition he is in:

(The amount of actual time should be left up to rocket and the team)

Outside: he will take a fair bit of time to go to sleep e.g. 30 seconds

Outside with a sleeping bag: obviously a shorter time

Outside with a sleeping bag and tent: shorter again

Inside: medium time

Inside with a sleeping bag: very short time

Inside with a bed: shortest possible time

This brings in more thinking and decision making for the player, for you know that there is a higher chance that humans will be inside seeking shelter to log off.

There are more factors to take in account such as temperature or fear (if the players can hear zombies from where they are sleeping or have been shot etc.) And it will increase the time it takes to log out for the player is in pain/shock. I can’t imagine some one who has just been shot going to sleep (loging out) instantly.

So this will stop people who disconnect from the game during pvp encounters, as most people will not be able to get to sleep through sheer pain and fear, certain things might help the player get to sleep if they need to log out quicker bringing in items such as sleeping tablets if it seems a viable mechanic.

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