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Fajeth

Humanity "Problem"

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Hey,

it's too easy atm to get the hero skin.

You can just shoot at a buddy, bloodpack him a few times, recieve the new skin and be a bandit in a "hero" skin without problems.

To solve this the humanity needs to change not only after a murder but when you shoot at someone.

If you deal damage to a survivor / hero you lose humanity (more than you could restore with a bloodbag), that would also prevent "spawn crippling" freshspawns at the coast just to bandage them and apply morphine for "humanity".

Getting humanity for bandits should stay the way it is, if you would get humanity for just shooting a bandit would just make the system abuseable again.

So?

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Then they can just aggro a zombie and keep transfusing. Not trying to rain on your parade here, but if you wanna fix that, you'll have to look at ways they'll exploit the system after.

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yeah, I guess there's always a way to exploit it :<

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Then they can just aggro a zombie and keep transfusing. Not trying to rain on your parade here, but if you wanna fix that, you'll have to look at ways they'll exploit the system after.

Yes, as stated above - people will only resort to other methods of exploiting the humanity system as soon as one is taken away; but bare in mind the game is still in alpha and has a lot of room for improvement.

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Then they kill someone with high humanity and get their bandit skin back immediately so whats the problem? Stop your whining.

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Don't you only get 250 humanity for giving blood, that's alot of blood bags though?

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Don't you only get 250 humanity for giving blood, that's alot of blood bags though?

sitting in a hospital on a low pop server will do the trick

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