nafienx 6 Posted August 18, 2012 Title says it all.I don't understand why it's not. This is supposed to be a "simulator" game.I'm not saying add the thermal AS50 to the game just make the AS50 now night vision compatible. 1 Share this post Link to post Share on other sites
wtfosaurus 30 Posted August 18, 2012 well there has been talk of weapon attachments in the standalone, so hopefully we can see this! Share this post Link to post Share on other sites
Gorefiece 13 Posted August 18, 2012 so people with 50. cals can have a bigger advantage at night? no thanks, id prefer to feel safer at night rather than have to be 1000x more cautious in case a sniper with nvgs and an as50 is hiding in some bush 1 Share this post Link to post Share on other sites
nafienx 6 Posted August 18, 2012 (edited) so people with 50. cals can have a bigger advantage at night? no thanks, id prefer to feel safer at night rather than have to be 1000x more cautious in case a sniper with nvgs and an as50 is hiding in some bushIn the right hands the DMR can be just as deadly as the AS50. Only major difference is the AS50 can take out an engine block. But when my squad and I are raiding NW Airfield and some random with a Yural comes pulling up with his buddies. (Personal experience BTW).And plus if you're having that big of a problem with "good snipers" which in Day Z that's only about 1%. Quit chilling on roof tops and windows where you can be spotted 600m out =PEdit- Also I simply suggested night vision compatible AS50's not Thermal. Even I'll admit a thermal AS50 is stupid. Edited August 18, 2012 by NafienX 1 Share this post Link to post Share on other sites
Bonehead3535 105 Posted August 18, 2012 we should make AS50 as a starting weapon too 2 Share this post Link to post Share on other sites
nafienx 6 Posted August 18, 2012 (edited) we should make AS50 as a starting weapon too1/10... just because you made me reply Edited August 18, 2012 by NafienX Share this post Link to post Share on other sites
Womb Raider 92 Posted August 18, 2012 Why, what difference does it make.I like the challenge of not being able to use my AS50 with my night vision goggles, it gives whoever I'm about to shoot at or aiming at a chance. I think it should stay this way. Share this post Link to post Share on other sites
_Gunslinger_ 46 Posted August 18, 2012 How about removing NVG comatibility on sniper rifles alltogether? The style of NVG's you find are completely incompatible with scopes, and even make sighting up longarms tricky; you have to hold the center lens directly in line with the sights, something that's only really feasible with pistols and SMGs. Share this post Link to post Share on other sites
nafienx 6 Posted August 18, 2012 Why, what difference does it make.I like the challenge of not being able to use my AS50 with my night vision goggles, it gives whoever I'm about to shoot at or aiming at a chance. I think it should stay this way.True, challenge is good! But I will also have to disagree and say from my post earlier about the NW Airfield. (read if you don't know what I'm talking about) Share this post Link to post Share on other sites
RangeCreed 0 Posted August 18, 2012 This would allow you to counter sniper hackers using AS50 Thermals, I just hope in the Standalone, We have a better variety of weapons. I mean I'm just a bit bored of the same weapons. Share this post Link to post Share on other sites
omgwtfbbq (DayZ) 1069 Posted August 18, 2012 Fuck. That. Share this post Link to post Share on other sites
wattywatts 6 Posted August 18, 2012 This is because differences in game mechanics between ArmA 2 and its' datadisc Arrowhead (+ PMC, BAF and ACR DLCs):optics and NVG - only vanilla weapons can use NVG when using scopes (CZ550, M16A4 ACOG, DMR...), Arrowhead weapons not - but there have often backup sights, NV or thermal sights or laser attachment for night combatbackpacks - only Arrowhead units can use backpacks, but not when they have MG or heavy sniper rifleflashlights and lasers - only new weapons have working flashlights and lasers (M4A3 CCO, L85A2 AWS, G17...), those from vanilla game (M4A1 CCO SD, M16A4...) don't workflares a missile warning system - most of military helicopters (even from vanilla) and some planes have them, so they can avoid being hit with AA missilesthermal optics and thermal maps - all Arrowhead units, vehicles and maps have different thermal maps depending on how hot the certain part is, some weapons (AS50, L85A2, XM8, M110, M107, SCAR-L/R and even one variant of AKS-74) and vehicles (AH-64, M1A2...) have thermal optics. Share this post Link to post Share on other sites
Petri (DayZ) 14 Posted August 18, 2012 NVG and scopes should not be able to use together.And if night vision scope would be attachment, it should only be 4x scope at max, or maybe even just 1x like we had in the army.Dont know if there even is a long range night vision scope. Share this post Link to post Share on other sites
smithy0815 6 Posted August 18, 2012 Im for remove of the arma2 vanilla dmr (its unrealistic), and get more arrowhead guns in the game with switchable sights and range adjustment. Share this post Link to post Share on other sites
crunzaty 3 Posted August 18, 2012 we should make AS50 as a starting weapon tooI'm giving you my beans only because you said that xD Share this post Link to post Share on other sites
blaaarg 8 Posted August 18, 2012 (edited) we should make AS50 as a starting weapon tooTrue, we should add some BTR-90 and replace the UH-1 with an MI171sh (the one with quad rocket pods).After all we can find em in real life laying around everywhere and more important, it's a simulator so if it's in real life, we need it in game. Edited August 18, 2012 by OuicheLorraine Share this post Link to post Share on other sites
Haplo (DayZ) 44 Posted August 18, 2012 so people with 50. cals can have a bigger advantage at night? no thanks, id prefer to feel safer at night rather than have to be 1000x more cautious in case a sniper with nvgs and an as50 is hiding in some bushif i was sniping at night, i'd have a DMR and you'd be dead anyway..OP my suggestion would be to add a new gun to the loot tablethe M110 NV Scope is pretty legit..I'm hoping weapon customization will be just as much a part of DayZ as it looks like it's going to for ArmA3 Share this post Link to post Share on other sites
Xianyu 820 Posted August 18, 2012 Ahahahaha. No.you want easy kills? Go camp Elektro, noob.Or learn to use the DMR. Either way, you don't get your wannabe-hack point-and-click kill at night. Learn to snipe, all your problems are gone. 1 Share this post Link to post Share on other sites
sonicrainbrony 136 Posted August 18, 2012 Ever tried using night vision goggles with a scoped rifle? I thought so.In my humble opinion, DMR being NVG compatible should be removed too. Share this post Link to post Share on other sites
Dimes123 60 Posted August 19, 2012 people should start with ghille suits, as50's, full water bottles, a huey ready to go, 10 cooked meat, nvg, range finder, and gps with compass and a map 1 Share this post Link to post Share on other sites
jena84@alice.it 1 Posted August 19, 2012 (edited) In the right hands the DMR can be just as deadly as the AS50. Only major difference is the AS50 can take out an engine block. But when my squad and I are raiding NW Airfield and some random with a Yural comes pulling up with his buddies. (Personal experience BTW).false , the AS50 had zeroing option , 1200+ mts of range and a blood damage of 30k ; DMR , no zeroing , 800+ mts range and 8555 damage :This means , u need a 1 single shot from an AS to die , when the dmr needs 2 or 1 headshot (very hard to place cos of the rangefinding factor + accuracy ).Imho i think that one good thing could be remove all the 50's cals , add 1 (or 2 just for the variety ) big caliber gun , cheytac m200 .416 barret (bolt action) low firerate , zeroing , not more than 1200 mts of range with NO NVG compatibility ( or maybe a McMillan TAC .50 ) and add to an m24 the nvg compatibility , for those who want to shot from very very far during night ; add the .338 lapua magnum rifles (m98 , l96 etc. etc.) with a bit more of blood damage than a 7.62 with NO nvg compatibility.At the end of the plot , a 50 cal with a nvg means longer life to ghillie campers , unaccessible areas to noobs and not enjoiable night timep.s.Sorry for my bad english , but its not my first language Edited August 19, 2012 by Dor1co Share this post Link to post Share on other sites