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grishnakah

Has Problem With DM, Gets Classed As "Carebear"

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Now I know most of you will reply with "In a real world scenario' date=' people will kill each other for beans, blah blah blah". This is actually not true. The majority of people who actually play this are most likely scrawny, weak teenagers or morbidly obese. No, I'm not trying to offend you. Just stating a fact. Do you honestly believe that you will come across an M249 SAW in the middle of a zombie apocalypse? Do you really think you can just "raid" a military compund for supplies? You want to try to fight other people for their supplies? Good luck with that.

[/quote']

I'm in a pretty good condition and have had military training, does this mean I can kill people with impunity?

1american_flag_and_eagle.jpg

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I'm a morbidly obese body building tool neck beard and I often like to stop and give people a transfusion and some cyber sex (I role play "Brazilian transsexual who emigrated to distant Russia after a fight in the favela made it too violent to stay due to an altercation between BOPE police and the corrupt dockmen who put an embargo in satin, because satin was what they smuggled rifles into Ipanema, so now I can't wear the beautiful dresses I once did, and truly express myself in the carnivale anymore"). I find having the beta installed and using direct chat (si señor, nos dos señor!) to be the easiest way to communicate at relative distance from another player. Also, I join player groups here online in order to increase my team work experience in game.

I never die.

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I'm a morbidly obese body building tool neck beard and I often like to stop and give people a transfusion and some cyber sex (I role play "Brazilian transsexual who emigrated to distant Russia after a fight in the favela made it too violent to stay due to an altercation between BOPE police and the corrupt dockmen who put an embargo in satin' date=' because satin was what they smuggled rifles into Ipanema, so now I can't wear the beautiful dresses I once did, and truly express myself in the carnivale anymore"). I find having the beta installed and using direct chat (si señor, nos dos señor!) to be the easiest way to communicate at relative distance from another player. Also, I join player groups here online in order to increase my team work experience in game.

I never die.

[/quote']

Grishnakah and I are in Australia which currently only has 1 beta server

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Most of you will probably just regard this as another "Carebear" post' date=' and you'll tell me that you enjoy my tears. Well this is the audiance that this post is targetting.

I know since the recent increase of new players connecting after the mass popularity and attention this mod has been getting, that player killing has been on the rise. Ofcourse, I only started a week and a half ago, and I already have (nearly) mastered the ability to survive in this game (with friends ofcourse, as that's the only way). However, with the 1.6 patch taking away bandit skins, players have been alot more trigger-happy. This means that the newer players who genuinely want to survive, but don't know how the mod works and such are usually the first to die. This then causes rage, followed by the player quitting. Now, apply this to nearly every new player who comes.

The problem here is that this means less people will play the game, and 'Rocket' will lose his audiance. He can't run a game on the small number of players who have followed since the beginning. That's how the popularity of a game dies, and as such, the game itself. These unmarked bandits are essentially ruining the game.

Now I know most of you will reply with "In a real world scenario, people will kill each other for beans, blah blah blah". This is actually not true. The majority of people who actually play this are most likely scrawny, weak teenagers or morbidly obese. No, I'm not trying to offend you. Just stating a fact. Do you honestly believe that you will come across an M249 SAW in the middle of a zombie apocalypse? Do you really think you can just "raid" a military compund for supplies? You want to try to fight other people for their supplies? Good luck with that.

Truth is, you can't. No, you can't just "raid" a military compund. That'd be one of the first things that gets bunkered down, by the military themselves. Most of you will even struggle to outrun zombies. Alot of you don't even know what kind of food will last for the years to come. The real key to survival is companionship. You must rely on other people to help you, and thus, you help them. Really, you'd raid several shops to try to find cans of spam, spaghetti, and ofcourse, beans. You fortify your homes, and wait for the whole thing to blow over.

Or, you go out, trying to kill other survivors for their supplies and/or weaponry. Most of you, being as unfit as you are, will die attempting that. Yes, there will be real bandits out there. People who will kill other people, steal supplies, rape the women. But those people are not playing this game. Where are they now? They're out there body building, fucking women, picking fist-fights with people in nightclubs. You are not one of these tools. You are a gamer. You have a problem with the outside world, and find peace in this virtual world.

Don't act like a bandit. Act like a real survivor. Team up with people and fight the hordes together. Or, if you must choose to kill people, take on people AWAY from the coastal areas. Don't pick on the noobs who don't know how to play. Teach them first so they can atleast learn to defend themselves from you or other players. Go have a deathmatch out in Stary or NW. Leave Cherno/Elektro for the players who need the help. Let them learn to play. Don't drive away the new players.

Thats my opinion. It is neither correct or wrong, just like your opinion. Everyone is entitiled to one.

tl;dr: Don't be a noob. :D

[/quote']

You seem to have lost the plot my friend. This mod wasn't made to please your highness. It's still in Alpha so the only person in charge is Rocket and the rest of his Dev. team. THEY have a PLAN and a VISION for what this mod should be and I highly doubt they've penciled in any meetings with you to make sure it's easy enough for you to not get your head blown off.

If this is really TL;DR for you or if you're a visual learner:

Chart of Who is in charge of development of the mod...

You | No

Me | No

Survivors | No

Bandits | No

God | No

Dr. Pepper | No

Rocket & Team | Yes

We're all just along for the ride man, so if you can't cope, get off the ride. You won't be missed.

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This means that the newer players who genuinely want to survive' date=' but don't know how the mod works and such are usually the first to die. This then causes rage, followed by the player quitting. Now, apply this to nearly every new player who comes.

The problem here is that this means less people will play the game, and 'Rocket' will lose his audiance. He can't run a game on the small number of players who have followed since the beginning. That's how the popularity of a game dies, and as such, the game itself. These unmarked bandits are essentially ruining the game.

[/quote']

Aaaaaaaahahahahahaha!!, yeah Rocket is so worried about the small player numbers and people who don't want to play the game... thats EXACTLY whats happening right?

bwaaaaahahahahaa.

Take a look around, this game is going batshit nuts, worldwide and is going to continue to.

Rockets biggest problem so far is too many players and not a big enough back end or enough hours in the day, but somehow I feel this wont be too much of a problem soon enough, nothing that gets this much attention doesn't get shitloads of cash thrown at it.

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This means that the newer players who genuinely want to survive' date=' but don't know how the mod works and such are usually the first to die. This then causes rage, followed by the player quitting. Now, apply this to nearly every new player who comes.

The problem here is that this means less people will play the game, and 'Rocket' will lose his audiance. He can't run a game on the small number of players who have followed since the beginning. That's how the popularity of a game dies, and as such, the game itself. These unmarked bandits are essentially ruining the game.

[/quote']

Aaaaaaaahahahahahaha!!, yeah Rocket is so worried about the small player numbers and people who don't want to play the game... thats EXACTLY whats happening right?

bwaaaaahahahahaa.

Take a look around, this game is going batshit nuts, worldwide and is going to continue to.

Rockets biggest problem so far is too many players and not a big enough back end or enough hours in the day, but somehow I feel this wont be too much of a problem soon enough, nothing that gets this much attention doesn't get shitloads of cash thrown at it.

>The bigger they are the harder they fall

>What goes up must come down

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I'm a morbidly obese body building tool neck beard and I often like to stop and give people a transfusion and some cyber sex (I role play "Brazilian transsexual who emigrated to distant Russia after a fight in the favela made it too violent to stay due to an altercation between BOPE police and the corrupt dockmen who put an embargo in satin' date=' because satin was what they smuggled rifles into Ipanema, so now I can't wear the beautiful dresses I once did, and truly express myself in the carnivale anymore"). I find having the beta installed and using direct chat (si señor, nos dos señor!) to be the easiest way to communicate at relative distance from another player. Also, I join player groups here online in order to increase my team work experience in game.

I never die.

[/quote']

Grishnakah and I are in Australia which currently only has 1 beta server

I live in Sydney, play on any server under 300 ping and the Beta is backwards compatible, meaning that if you have it, you can play on any server and direct chat will work.

And if you don't know then now you know.

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I'm a morbidly obese body building tool neck beard and I often like to stop and give people a transfusion and some cyber sex (I role play "Brazilian transsexual who emigrated to distant Russia after a fight in the favela made it too violent to stay due to an altercation between BOPE police and the corrupt dockmen who put an embargo in satin' date=' because satin was what they smuggled rifles into Ipanema, so now I can't wear the beautiful dresses I once did, and truly express myself in the carnivale anymore"). I find having the beta installed and using direct chat (si señor, nos dos señor!) to be the easiest way to communicate at relative distance from another player. Also, I join player groups here online in order to increase my team work experience in game.

I never die.

[/quote']

Grishnakah and I are in Australia which currently only has 1 beta server

I live in Sydney, play on any server under 300 ping and the Beta is backwards compatible, meaning that if you have it, you can play on any server and direct chat will work.

And if you don't know then now you know.

We live in Perth please keep talking about your internet there sydney boy we love to hear about your good ping

didnt know about the backwards compatible thing though ill try that thanks.

@metric even if you hate me bro ill never hate you

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Of course there would be bandits or "bad guys" in any place without a high power to control the population. Pirates, all the outlaws in the west and an argument could be made for the drug war in Mexico as real life examples. The thing is though it not realistic at all for the bandits to run around with zero consequences for their actions. In real life death is a huge deterrent for this behaviour. When you get hurt and die in real life I can safely assume being shot would hurt like fucking hell and the panic of seeing the blood pooling around you and watching yourself die a slow agonizing death same with being ripped to shreds by zombies being eaten alive and not losing conciousnous until the very end or falling and shattering a limb in the middle of a forest and knowing death is coming for days on end until the suffering is too much and you play your brains out. "Death" means nothing in the game. In the game you die a pretty SFW death no horrible pain and suffering then you jump right back in. When people who go around raping, pillaging and other bandity things are caught they often suffer the worst punishment available to criminals... People like to pretend they are bad asses online that would live the life of a bandit but in real life if the punishment is as gruesome as being drawn and quartered barely any one does this stuff. Hiding behind being anonymous is why people act the way they do running around and shooting people. Being tough online is easy doing the same in real life is a whole other story. A much much smaller percentage of people would go around murdering people in cold blood face to face in real life. Don't get me wrong there would be but anyone who can really murder another human being face to face with no remorse is sort of fucked up. Especially when it is in their own interests to group up.

I have no issue with bandits at all. I actually enjoy the PvP aspect. My issue is that there is no reason to not just blow everyone you see away. As the OP stated different people bring different skills. Being a mechanical genius who can fix machinery with scrap metal won't help you feed yourself or if you get shot or maimed by a zed your also just as fucked. You need other people in an apocalypse. Hopefully direct comms being fixed will help this a bit but having a zero risk high reward life as a bandit will never make it go away. Also larger groups mean projects can be undertaken such as fixing a car and maybe even a helicopter... Possibly in the future creating small safe havens for other friendlies out there with working power. (On a side note I think it would be cool to have multiple layers of PvP. Like the smallest level fights are what occur now small skirmishes between random people in small groups. Then people fighting over resources such as fuel and electricity and then maybe even large groups fighting over towns and territory... Just throwing it out there)

I would like to see a system in place where prolific bandits names become known through some sort of word of mouth between survivors... Someone suggested writing notes or writing on walls on the out skirts of the city. This means there is nothing that the game is doing that makes banditry hard its the players. Because really if someone was going around shooting people on sight word would get out and they would be infamous like what has happened time and time again in history. They might even be hunted to end the bloodshed and executed. After all so many people are hell bent on their version of realism what is more real than people gossiping?

In real life there are consequences for running around blowing peoples brains out. Stop pretending there isn't. At the end of the day what Rocket wants is what Rocket will get. Discussion hurts no one.

Also when you call someone a care bear it just means you can't actually argue intelligently and resort to name calling like a child. It gets pretty old when everyone is calling everyone else a care bear who has a slightly different vision of where they would like the game to go.

Instead of calling names how about some constructive discussion yeah?

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Most of you will probably just regard this as another "Carebear" post' date=' and you'll tell me that you enjoy my tears. Well this is the audiance that this post is targetting....

tl;dr: Don't be a noob. :D

[/quote']

Ok first of all there will never be a real Zombie apocalypse.

Next tell me of one sandbox game where everything is realistic and everyone does exactly as is expected of him/her by some sage.

Now tell me why the fuck your not playing that game instead of QQing on the forums of this one.

GTFO

P.S. i dont like being called "audiance"

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>The bigger they are the harder they fall

>What goes up must come down

I agree!! Look at the Call of Duty series, it blew up with Modern Warfare, but died off pretty quick after that...

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>The bigger they are the harder they fall

>What goes up must come down

I agree!! Look at the Call of Duty series' date=' it blew up with Modern Warfare, but died off pretty quick after that...

[/quote']

That's not what I meant, I was talking about the eventuality that it will happen, you remember Minecraft look how well that went 1 year down the track (I make Minecraft an example too much(sorry))

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It's not a a game, it's a "social experiment". The experiment is how long will it take for the hype around this mod to die out with no new blood, because new players are camped, killed, and ridiculed by experienced players. I give it two more months before population numbers peak and start to decline.

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OP is mad because lone bandits & groups of bandits are killing new players. OP believes that dying in a game serves no other purpose than to frustrate a player. OP thinks the solution is for PVP groups to relax and share the beans under a rainbow that deflects bullets & zombies. OP used real world examples to support OP's viewpoint but couldn't decide if Players were too fat or too scrawny. Regardless, OP was 100% sure they would lose in a real gun fight against the captain of the football team a.k.a King Bandito. Thankfully he doesn't play DayZ. I am 0% sure what relevance that holds.

OP is successful troll.

TL;DR bind [tab] to 'direct chat VoIP', turn mic boost to +100db, hold down [tab] and run through elektro singing "WHAT IS LOVE! BABY DON'T HURT ME! DON'T HURT ME! NO MORE!"

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>The bigger they are the harder they fall

>What goes up must come down

I agree!! Look at the Call of Duty series' date=' it blew up with Modern Warfare, but died off pretty quick after that...

[/quote']

That's not what I meant, I was talking about the eventuality that it will happen, you remember Minecraft look how well that went 1 year down the track (I make Minecraft an example too much(sorry))

What you said is open to interpretation since you didn't qualify it in any way. It sounds like that was what you meant to say to me. To him it does to. And to you and yours it looks different. Lets all just sit back and let Rocket do his thing, with his mod.

By the way, since We're dealing only in absolutes here(according to this new interpretation that you just supplied ie."I was talking about the eventuality that it will happen..."), The mod is doomed to fail anyway according to you so should we all just leave now?

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OP is mad because lone bandits & groups of bandits are killing new players. OP believes that dying in a game serves no other purpose than to frustrate a player. OP thinks the solution is for PVP groups to relax and share the beans under a rainbow that deflects bullets & zombies. OP used real world examples to support OP's viewpoint but couldn't decide if Players were too fat or too scrawny. Regardless' date=' OP was 100% sure they would lose in a real gun fight against the captain of the football team a.k.a King Bandito. Thankfully he doesn't play DayZ. I am 0% sure what relevance that holds.

OP is successful troll.

TL;DR bind [tab] to 'direct chat VoIP', turn mic boost to +100db, hold down [tab] and run through elektro singing "WHAT IS LOVE! BABY DON'T HURT ME! DON'T HURT ME! NO MORE!"

i can assure you this is how he feels

@DesertEMT i get the feeling that anything i say about that at this point is a wrong answer, btw why does everyone keep saying let rocket do whatever he wants i thought it was a group making the mod i could understand him being a lead and he gets final say but that doesn't mean its all him right?

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This is actually not true. The majority of people who actually play this are most likely scrawny' date=' weak teenagers or morbidly obese. No, I'm not trying to offend you. Just stating a fact.

[/quote']

1. I would question the validity of this fact, and would be interested in seeing your evidence.

2. This wasn't required to get your point across and in doing it you are just as bad as people who call you a "Carebear", which I would assume you have a problem with.

3. I stopped reading at this point, anyone who has to resort to tired, mostly incorrect stereotypical and cliched name calling in what I assume they intended to be a serious point, clearly can't make a serious point as the majority of people who do it are retarded and there opinions are all wrong. And no I'm not trying to offend you. Just stating a fact.

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I play games for fun, to release some tension after work, even if it's frustrating games like this, and not say World of Trains or something.

But if I want constant aggression and incredible levels of hostility even in chat and forums, not just in a firefight, I might as well stay in the office all the time.

Srsly guys. Every "oh I'm such a tough badass" player and commenter obviously needs to get out more, cause it seems you're forgetting this is just a game, something meant to be fun.

It's quite absurd how even the forum attitude has changed to a constant hostility, where "I shoot on sight" is a sign of ummm...what is it? Skill? Being a "serious gamer"? And any call for a bit of a friendlier atmosphere gets a "GTFO carebear" reply.

One of the reasons why I stopped playing the game seriously and just drop all my guns and stuff to the ground on entry and run around aggroing zombies or climbing over buildings and doing other pointless stuff... Used to play countless hours of Red Orchestra 2, where the point IS kinda to shoot people in the head as often as you can, so I hardly have a problem with doing that lol, it's just that in a zombie game, we all kinda hoped more focus would be on, well, zombies.

Oh well, doesn't matter anyway, does it... :D

Trig, the zombie bait sniper of nazis badass carebear

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I'm just insulting you' date=' I'm not banking an argument on it.

If you need someone to explain to you why an opinion can be wrong, you need to put down your mint-edition girls toy and go back to school.

[/quote']

No opinion is wrong or right. That's the point of an opinion.

My opinion is that Barak Obama is a good president. Is someone going to tell me I'm wrong, or tell me that that's my opinion?

It is my opinion that if I jump off my roof I'm going to fly.

HURRR RDURRRRRR

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@DesertEMT i get the feeling that anything i say about that at this point is a wrong answer' date=' btw why does everyone keep saying let rocket do whatever he wants i thought it was a group making the mod i could understand him being a lead and he gets final say but that doesn't mean its all him right?

[/quote']

Well, if I could manage to get onto the website right now... lol

Fair enough, your right that was an insult more than an argument. It's not like anyone's going to "win" in an argument on the forums anyway(Especially about this)...

In one of my earlier posts I believe I referenced Rocket & the rest of the Dev. team. My only purpose in naming Rocket solely was to both save the letters and point out that the mod is his idea originally and it seems to be his idea that is still the framework for development of the mod.

And now, My eyes hurt, I have PT in 2 hours (Thanks so much on the whole "Everyone that plays computer games is a weak nerd that's afraid of light or people or a fat ass thing by the way. Spot on with that one. [/sarcasm]) and haven't gotten any sleep, class in 7.5 hours, and the website's trying to tell me to go sleep for an hour or so. Good luck anyone that's gonna keep at it.

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Or' date=' you go out, trying to kill other survivors for their supplies and/or weaponry. Most of you, being as unfit as you are, will die attempting that. Yes, there will be real bandits out there. People who will kill other people, steal supplies, rape the women. But those people are not playing this game. Where are they now? They're out there body building, fucking women, picking fist-fights with people in nightclubs. You are not one of these tools. You are a gamer. You have a problem with the outside world, and find peace in this virtual world.

[/quote']

So your premise is that people need to act, in a video game, the exact same way they do irl?

The rest of your post is just as ridiculous. This is an alpha quality game that's so buggy it's infuriating, yet tens of thousands of people (100k in fact), play it over any retail game on the market. And if it was polished up I know dozens more PERSONALLY who would.

Day Z isn't a new idea -- it's a sandbox game for PvP'ers. There have been many before, and there'll be many after. The draw is circumstance. You don't know where you'll be or what you'll be doing when you encounter an enemy. Maybe you're hiking to meet up with friends, resupplying at a village, aggroing zombies, proning through zombies, filling a canteen in a pond, cooking food over a fire, stocking your tent, or happening upon some one who is doing any of the above activities. Should you kill the guy now or let him pull the supplies out of the city for you? He aggro'd zombies and is running east, cut him off! Or maybe you notice he's not running to any location on the map at all... maybe his tent is within reach?

To call this a deathmatch is annoying to say the least. Fuck off.

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being 140lbs in 11th grade doensnt mean i can't use a shotgun

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I am a brand new player or will be, tomorrow I plan to get the needed games to install DayZ but looking through the forums, it has me worried, a friend pointed this mod out to me and before that I had not even heard of Amra, what got me interested in this game was the zombies, the looting and just surviving, I got a hint of the ridiculous death matching in a first look video on youtube but now that I see the forums are filled with people pointing out the needless/pointless deathmatching, it has me worried, now its not going to stop me from trying this mod out but its very possible to cause me to stop playing this mod quickly,

I just wanted to give my opinion, as someone new and outside looking in, I for one plan on joining with no intention of hunting down other players for there items and infact I plan to group and help those that I can, I'm not interested in this mods death matching-ness and will never be interested in it but understand, this is the internet, its filled with immature people who loose the sight of a game, to have fun, not just by your self or friends you already know but other people that you've never met and not to just get the best items and attempt to be the best but what ever, every one has their view on what's fun, those that enjoy ruining games for others and those that try to enjoy the game for what it is.

From what I gathered from the videos and reviews I've seen, DayZ is not a deathmatch mod/game but is turning into one, after reading countless posts, that's what it seems to be turning into, I hope I'm just reading old posts and its not that bad but wouldn't be surprised if it is and will attempt to deal with it.

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@CrissCrow

It's not as bad as a lot of people make it out to be; this is mostly bandwagon complaining.

You'll get shot by people, but as long as you don't stick aound the coast and make an effort to communicate with people the going should be fairly friendly.

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